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		<title><![CDATA[Latest posts for the thread "1500pt Ork List"]]></title>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ I am having a hard time getting my orks to work <span class="glossaryitem" onmouseover='gp(258);'>atm</span>. So i am trying to switch up my list into something new.<br /> <br /> How does this look to all of you.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Warboss(w/ mega-armor, attack squig, cybork)<br /> Warboss(w/ warbike, attack squig, cybork, power klaw)<br /> <br /> Troops:<br /> <br /> 2x 20 Ork Mobs(w/ shootas, 2x big shootas) <span class="glossaryitem" onmouseover='gp(107);'>Pk</span> nob(w/ boss pole, heavy armor)<br /> 5 Nobs with painboy (w/warbikes, 2x power claw, 3x big choppa, cybork, waaagh banner, boss pole)<br /> <br /> Fast Attack:<br /> <br /> 3x Dakkajets (w/ extra suppa shoota)<br /> <br /> Heavy:<br /> <br /> 2 Kannons (w/2 extra crew, 2 ammo runts)<br /> 2 Kannons (w/2 extra crew, 2 ammo runts)<br /> <br /> I am debating dropping a Dakka jet and some kannons to have an allied detechment of a Farseer and pathfinders for some psykic defence. Although, my meta isnt that psykic heavy yet.<br /> <br /> So there it is, are there any glaring weaknesses or anything that will make this list better?]]></description>
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				<pubDate><![CDATA[Sat, 27 Oct 2012 14:42:36]]> GMT</pubDate>
				<author><![CDATA[ Hazard30]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ List looks pretty solid. Can'1 go wrong with dakka jets really i love using them. I have never used kannons but i hear they also are pretty strong now. And everyone says a group of nob bikers are the way to go so i think this is a very solid list. Possibly chang out the man boss to a big mek if he is going with your boyz so they have some sort of portection. ]]></description>
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				<pubDate><![CDATA[Sat, 27 Oct 2012 16:10:40]]> GMT</pubDate>
				<author><![CDATA[ Dubd797]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ A possible consideration is to drop the megaboss and bump those cannons to a total of 9. Maxed kannons I think comes to 287 which is a steal.]]></description>
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				<pubDate><![CDATA[Sat, 27 Oct 2012 18:57:58]]> GMT</pubDate>
				<author><![CDATA[ Dr.Duck]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/485289/4917807.page"><b>Hazard30 wrote:</b></a><br/>I am having a hard time getting my orks to work <span class="glossaryitem" onmouseover='gp(258);'>atm</span>. So i am trying to switch up my list into something new.<br /> <br /> How does this look to all of you.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Warboss(w/ mega-armor, attack squig, cybork)<br /> Warboss(w/ warbike, attack squig, cybork, power klaw)<br /> <br /> Troops:<br /> <br /> 2x 20 Ork Mobs(w/ shootas, 2x big shootas) <span class="glossaryitem" onmouseover='gp(107);'>Pk</span> nob(w/ boss pole, heavy armor)<br /> 5 Nobs with painboy (w/warbikes, 2x power claw, 3x big choppa, cybork, waaagh banner, boss pole)<br /> <br /> Fast Attack:<br /> <br /> 3x Dakkajets (w/ extra suppa shoota)<br /> <br /> Heavy:<br /> <br /> 2 Kannons (w/2 extra crew, 2 ammo runts)<br /> 2 Kannons (w/2 extra crew, 2 ammo runts)<br /> <br /> I am debating dropping a Dakka jet and some kannons to have an allied detechment of a Farseer and pathfinders for some psykic defence. Although, my meta isnt that psykic heavy yet.<br /> <br /> So there it is, are there any glaring weaknesses or anything that will make this list better?</div></blockquote><br /> <br /> right now the list is at 1454/1500<br /> <br /> drop the mega armor warboss. at 1500 its not neccessary for 2 <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>. it takes away points from units or from possible units you can add.<br /> drop the kannons<br /> drop 2 dakka jets<br /> drop the bosspole from the nob bikers<br /> drop the big choppas from the nob bikers<br /> these suggestions would then put the list at 965/1500<br /> <br /> add a 3rd mob of 20 boyz with your load out<br /> add another nob biker with cybody to the nob bikers<br /> add a bosspole to the warboss biker<br /> add 2 units of 10 lootas<br /> these suggestions then puts the list back up to 1495/1500 with 5pts to mess with<br /> <br /> if you drop some random 5pt upgrades here and there then you can make the dakka jet or jets, depending on how many you want to drop to make them BS3 all the time. having a dakka jet being BS3 all the time with 9-18 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> S6 Pinning shots is boss.<br /> <br /> one real threat that jumps out of the list is template weapons will hurt especially any kind of flame templates. <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2012 05:36:39]]> GMT</pubDate>
				<author><![CDATA[ Gutstuf Ugfang]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ Gutstuf, that makes it not his list if he drops everything just to create your list.<br /> <br /> I have yet to try out serious kannons, but I promote the use of them. The dakkajets should be fun, so no problem there (though think about fighta ace for them). The megaboss is not that necessary, you could just take more kannons or some other support like lootas or more boys.<br /> <br /> Cheers!<br /> -<span class="glossaryitem" onmouseover='gp(499);'>DaK</span>]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2012 06:24:04]]> GMT</pubDate>
				<author><![CDATA[ Da Kommizzar]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ So, I agree with the Mega-warboss. I love the model i made for him and he does help the squad survive a bit, but I am unable to overwatch with the squad and I think I will gwt more kills with the kannons than with a warboss.<br /> <br /> Kannons are aweome...especally when you tell your opponent that they are T7 with a 4+ cover save and 3 wounds each. They are can shoot a small blast which gives them some duality. And since grots fire them, <br /> <br /> Personnally, I am not a big fan of lootas....when more people get skyfire I may change my mind, but <span class="glossaryitem" onmouseover='gp(258);'>atm</span> they are too easy to make run and against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> they are pretty meh. Flyers add some pretty decent dakka(especially on a waagh!) and soak up some fire that would otherwise wreck my boys.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2012 20:31:03]]> GMT</pubDate>
				<author><![CDATA[ Hazard30]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ The suggestions were not to turn his list into my list. The suggestions were to optimize his list at 1500pts. Taking 3 dakka jets is a bit much at 1500pt because half to majority of his firepower is coming in turn 2 and he doesn't have the ability throw as much dice turn one let alone turn two.<br /> <br /> Kannons are better now in 6th but you can Drop more dice and do more damage on average with looks.<br /> <br /> Dropping the big choppas from the nob bikers frees up points and allows them to swing with 5 attacks in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> instead of 4. And if anything shows up in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> that's high toughness then the <span class="glossaryitem" onmouseover='gp(107);'>PKs</span> will be able to take care of them. <br /> <br /> And adding another nob biker and another mob of boyz, first increases the over toughness and strength of the nob bikers and second increases the ability to score more.<br /> <br /> The suggestion posted weren't to tell them to run my list, but to suggest changes to optimize their list overall while keeping somewhat close to the original list.]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2012 20:49:51]]> GMT</pubDate>
				<author><![CDATA[ Gutstuf Ugfang]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ I am thinking of dropping a flyer though...but I haven't decided what I would what to put the points into.<br /> <br /> I never get all jets in turn 2....1 jet is always lagging behind and it just kinda there, whereas the first 2 do the initial hard damage.<br /> <br /> What would you suggest the 120pt to go into? more nobs? or something like buggies or deffkopters. Or maybe shuffle somethings around for some allies(thinking maybe Tau or Guard)]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2012 20:57:24]]> GMT</pubDate>
				<author><![CDATA[ Hazard30]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ More nob bikers or buggies]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2012 21:38:01]]> GMT</pubDate>
				<author><![CDATA[ Gutstuf Ugfang]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ alright, soo how about.....<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> <br /> Warboss(w/ warbike, attack squig, cybork, power klaw, bosspole) <br /> <br /> Troops: <br /> <br /> 2x 20 Ork Mobs(w/ shootas, 2x big shootas) <span class="glossaryitem" onmouseover='gp(107);'>Pk</span> nob(w/ boss pole, heavy armor) <br /> 7 Nobs with painboy (w/warbikes, 3x power claw, cybork, waaagh banner)<br /> <br /> Fast Attack: <br /> <br /> 2x Dakkajets (w/ extra suppa shoota) <br /> <br /> Heavy: <br /> <br /> 3 Kannons (w/3 extra crew, 3 ammo runts) <br /> 3 Kannons (w/3 extra crew, 3 ammo runts)<br /> 3 Kannons (w/3 extra crew, 3 ammo runts)<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2012 21:57:31]]> GMT</pubDate>
				<author><![CDATA[ Hazard30]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ The list has enough dakka, but not enough scoring. 4 scoring units is a handful at 1500 if they're ork size. ]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2012 22:49:58]]> GMT</pubDate>
				<author><![CDATA[ Gutstuf Ugfang]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ <br /> I'd really like to see the Ork Mobs at 30 strong.  When your leadership is 7, not having to roll it is nice.  You wanna keep fearless as long as you can.  <br /> <br /> Personally, I'd consider varying the units a bit.  Maybe drop one Dakka Jet, one 3 kannons, and add Lootas and even tankbustas.  <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2012 23:23:18]]> GMT</pubDate>
				<author><![CDATA[ Phydox]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ The actual rule is that you use the amount of boyz in our squad as our leadership...and by the time you get to 10, your kinda screwed anyways.<br /> <br /> Regardless, I rather have 3 squads of 20 to 2 squads of 30. If I was to move some points around,<br /> <br /> I would rather not drop the any of the two dakka-jets they do way to much for me <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 29 Oct 2012 02:06:38]]> GMT</pubDate>
				<author><![CDATA[ Hazard30]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ I think I fixed both problems...solid nobstar, decent troops, and plenty of dakka<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> <br /> Warboss(w/ warbike, attack squig, cybork, power klaw, bosspole) <br /> <br /> Troops: <br /> <br /> 3x 20 Ork Mobs(w/ shootas, 2x big shootas) <span class="glossaryitem" onmouseover='gp(107);'>Pk</span> nob(w/ boss pole, heavy armor) <br /> 6 Nobs with painboy (w/warbikes, 2x power claw, cybork, waaagh banner) <br /> <br /> Fast Attack: <br /> <br /> 2x Dakkajets (w/ extra suppa shoota) <br /> <br /> Heavy: <br /> <br /> 3 Kannons (w/3 extra crew, 3 ammo runts) <br /> 2 Kannons (w/2 extra crew, 3 ammo runts) <br /> <br /> Decent staying power, decent dakka.....I feel this is a pretty solid list.]]></description>
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				<pubDate><![CDATA[Mon, 29 Oct 2012 23:09:54]]> GMT</pubDate>
				<author><![CDATA[ Hazard30]]></author>
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				<title>Re:1500pt Ork List</title>
				<description><![CDATA[ Looks pretty solid to me.  Best of luck to you! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 29 Oct 2012 23:41:21]]> GMT</pubDate>
				<author><![CDATA[ flaming tadpole]]></author>
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				<title>1500pt Ork List</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/485289/4925988.page"><b>Hazard30 wrote:</b></a><br/>I think I fixed both problems...solid nobstar, decent troops, and plenty of dakka<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> <br /> Warboss(w/ warbike, attack squig, cybork, power klaw, bosspole) <br /> <br /> Troops: <br /> <br /> 3x 20 Ork Mobs(w/ shootas, 2x big shootas) <span class="glossaryitem" onmouseover='gp(107);'>Pk</span> nob(w/ boss pole, heavy armor) <br /> 6 Nobs with painboy (w/warbikes, 2x power claw, cybork, waaagh banner) <br /> <br /> Fast Attack: <br /> <br /> 2x Dakkajets (w/ extra suppa shoota) <br /> <br /> Heavy: <br /> <br /> 3 Kannons (w/3 extra crew, 3 ammo runts) <br /> 2 Kannons (w/2 extra crew, 3 ammo runts) <br /> <br /> Decent staying power, decent dakka.....I feel this is a pretty solid list.</div></blockquote><br /> <br /> solid list. still think you can get more dakka with lootas.]]></description>
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				<pubDate><![CDATA[Tue, 30 Oct 2012 03:42:33]]> GMT</pubDate>
				<author><![CDATA[ Gutstuf Ugfang]]></author>
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