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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ In the blood angle codex It says that their vehicles are fast due to the rhino chassis.  Shouldn't this mean that all <span class="glossaryitem" onmouseover='gp(119);'>SM</span> rhino and their EQ's would be fast? ]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 11:48:45]]> GMT</pubDate>
				<author><![CDATA[ frarlkanz]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ It doesn't say that at all. It says they're fast due to their overcharged engines.]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 12:00:21]]> GMT</pubDate>
				<author><![CDATA[ htj]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ Codex: space marines is the book that all others are based statwise. It has to be very average and middle of the road.]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 12:16:37]]> GMT</pubDate>
				<author><![CDATA[ orkybenji]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/487550/4954304.page"><b>frarlkanz wrote:</b></a><br/>In the blood angle codex It says that their vehicles are fast due to the rhino chassis.  Shouldn't this mean that all <span class="glossaryitem" onmouseover='gp(119);'>SM</span> rhino and their EQ's would be fast? </div></blockquote><br /> <br /> Something has to make <span class="glossaryitem" onmouseover='gp(10);'>BA</span> different and new/fun in order to help make <span class="glossaryitem" onmouseover='gp(50);'>GW</span> $$]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 12:33:56]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ I think its alright that <span class="glossaryitem" onmouseover='gp(119);'>SM</span> tanks aren't fast like <span class="glossaryitem" onmouseover='gp(10);'>BA</span>'s... I think a fairer question is why can't marine tanks be deployed by Thunderhawk transport? The fragile nature of marine tanks relative to Imperial guard tanks is intuitively because the marine tanks have to be able to fit onto smaller tactical landing craft like Thunderhawk transports, while <span class="glossaryitem" onmouseover='gp(69);'>IG</span> tanks are brought planetside on massive starships capable of landing. That tactical airlift capability and distinction in modus operandi isn't really represented. As an abstraction it could simply be an upgrade allowing a vehicle to outflank.<br /> <br /> I think orkbenji is right, it just boils down to the fact <span class="glossaryitem" onmouseover='gp(50);'>GW</span> wants to keep basic Space Marines basic. Few frills and easy for beginners to grasp.]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 13:00:18]]> GMT</pubDate>
				<author><![CDATA[ aka_mythos]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ Because the Space Marines are actually pretty slow as <span class="glossaryitem" onmouseover='gp(3);'>40k</span> factions go, fluffwise? They can certainly move, but they might as well be standing still when weighed against Eldar/Dark Eldar...]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 13:50:34]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ Fluffwise, the Space Marines are presented as a strike force.  It is the Imperial Guard that is supposed to be slow and lumbering.]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 14:34:50]]> GMT</pubDate>
				<author><![CDATA[ Breotan]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6981d6e0db4f3a113916fa4165d319ca.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4954579.page"><b>AnomanderRake wrote:</b></a><br/>Because the Space Marines are actually pretty slow as <span class="glossaryitem" onmouseover='gp(3);'>40k</span> factions go, fluffwise? They can certainly move, but they might as well be standing still when weighed against Eldar/Dark Eldar...</div></blockquote><br /> <br /> Everyone is slow compared to them.<br /> <br /> <br /> Compared to <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, Marines are fast.]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 15:09:25]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8a60664493dab3d8fb7ddfaae2f9e133.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4954796.page"><b>Grey Templar wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6981d6e0db4f3a113916fa4165d319ca.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4954579.page"><b>AnomanderRake wrote:</b></a><br/>Because the Space Marines are actually pretty slow as <span class="glossaryitem" onmouseover='gp(3);'>40k</span> factions go, fluffwise? They can certainly move, but they might as well be standing still when weighed against Eldar/Dark Eldar...</div></blockquote><br /> <br /> Everyone is slow compared to them.<br /> <br /> <br /> Compared to <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, Marines are fast.</div></blockquote><br /> <br /> That kind of the point though, isn't it? Both Eldar are fast in fluff and in rules this is represented by having Fast vehicles. If Marines had Fast vehicles, the Eldar would be no faster.<br /> <br /> But, but, but... this still isn't apropos to the original post, which is based on, as far as I can tell, non-existent fluff.]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 15:11:54]]> GMT</pubDate>
				<author><![CDATA[ htj]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5ecaf9590b3f49bbee5af36ac04c9630.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4954322.page"><b>htj wrote:</b></a><br/>It doesn't say that at all. It says they're fast due to their overcharged engines.</div></blockquote><br /> <br /> <img src="http://3.bp.blogspot.com/-CJZNr05VEDA/TrxLxyL1PeI/AAAAAAAAAD4/0qZ82ZuqHGE/s400/tim%2Btaylor.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 15:36:32]]> GMT</pubDate>
				<author><![CDATA[ ShatteredBlade]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ Blood Angels' tanks are fast because they are painted red.<br /> <br /> As any ork will tell you: "Red 'unz go fasta"<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 16:21:11]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ Baal Predators were equipped with Lucius Pattern engine which are much more powerful and then applied this to all their rhino based vehicles. However, like the Stormraven, they won't share. In fact, so much so that when the Predator Infernus was designed they didn't even have the Lucius Engine. <br /> <br /> Or cuz dey red. ]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 16:44:39]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ I'm fine with paying 15pts less for non-fast tanks...]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 17:50:20]]> GMT</pubDate>
				<author><![CDATA[ Andilus Greatsword]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3a9b1955174fa85b1152f4fdfe2fae6c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4955369.page"><b>Andilus Greatsword wrote:</b></a><br/>I'm fine with paying 15pts less for non-fast tanks...</div></blockquote><br /> <br /> <br /> And having free searchlights, which are now useful as all games now have Night fighting. ]]></description>
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				<pubDate><![CDATA[Wed, 7 Nov 2012 18:29:14]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a2c8707a3a6b2746ec5e51ca3324023c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4955464.page"><b>Deadshot wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3a9b1955174fa85b1152f4fdfe2fae6c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4955369.page"><b>Andilus Greatsword wrote:</b></a><br/>I'm fine with paying 15pts less for non-fast tanks...</div></blockquote><br /> <br /> <br /> And having free searchlights, which are now useful as all games now have Night fighting. </div></blockquote><br /> <br /> Surely if they can fit a Rhino with a turbocharged engine they can fit a Land Raider, or any other vehicle with one, and make them fast too?]]></description>
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				<pubDate><![CDATA[Thu, 8 Nov 2012 12:37:07]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/125c3477ec6cbf50a09a51d72dd3aabf.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4958169.page"><b>GoDz BuZzSaW wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a2c8707a3a6b2746ec5e51ca3324023c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4955464.page"><b>Deadshot wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3a9b1955174fa85b1152f4fdfe2fae6c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4955369.page"><b>Andilus Greatsword wrote:</b></a><br/>I'm fine with paying 15pts less for non-fast tanks...</div></blockquote><br /> <br /> <br /> And having free searchlights, which are now useful as all games now have Night fighting. </div></blockquote><br /> <br /> Surely if they can fit a Rhino with a turbocharged engine they can fit a Land Raider, or any other vehicle with one, and make them fast too?</div></blockquote><br /> <br /> Yes they could.  Just like every car today could have a turbo charged Lamborghini V10.]]></description>
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				<pubDate><![CDATA[Thu, 8 Nov 2012 12:56:52]]> GMT</pubDate>
				<author><![CDATA[ Insurgency Walker]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ Power to weight ratios are important.  Land Raiders are gigantic.  Really, what's to say they don't all already have turbocharged engines?<br /> <br /> At that kind of size, it could easily just be entirely inefficient to try and make a Land Raider go significantly faster.  Fuel consumption becomes unmanageable, etc.  Sadly, automotive performance doesn't function on a perfectly sloped line.  Returns diminish as weight increases.  ]]></description>
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				<pubDate><![CDATA[Thu, 8 Nov 2012 15:06:07]]> GMT</pubDate>
				<author><![CDATA[ Veteran Sergeant]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/df81f710c3b95f77ed4ac0530d8f255c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4958627.page"><b>Veteran Sergeant wrote:</b></a><br/>Power to weight ratios are important.  Land Raiders are gigantic.  Really, what's to say they don't all already have turbocharged engines?<br /> <br /> At that kind of size, it could easily just be entirely inefficient to try and make a Land Raider go significantly faster.  Fuel consumption becomes unmanageable, etc.  Sadly, automotive performance doesn't function on a perfectly sloped line.  Returns diminish as weight increases.  </div></blockquote>Weight is not an issue when you have engines capable of Anti-Gravity.<br /> <br /> Not to make the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> fly, but the anti grav engine would increase the Power to Weight ratio by reducing the overall weight of the tank by 40% or so.]]></description>
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				<pubDate><![CDATA[Thu, 8 Nov 2012 16:45:21]]> GMT</pubDate>
				<author><![CDATA[ DeathReaper]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4c88678b47c696ff320c311a3a04b86c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4958948.page"><b>DeathReaper wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/df81f710c3b95f77ed4ac0530d8f255c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4958627.page"><b>Veteran Sergeant wrote:</b></a><br/>Power to weight ratios are important.  Land Raiders are gigantic.  Really, what's to say they don't all already have turbocharged engines?<br /> <br /> At that kind of size, it could easily just be entirely inefficient to try and make a Land Raider go significantly faster.  Fuel consumption becomes unmanageable, etc.  Sadly, automotive performance doesn't function on a perfectly sloped line.  Returns diminish as weight increases.  </div></blockquote>Weight is not an issue when you have engines capable of Anti-Gravity.<br /> <br /> Not to make the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> fly, but the anti grav engine would increase the Power to Weight ratio by reducing the overall weight of the tank by 40% or so.</div></blockquote>You say this like anti-gravitic engines are commonplace tech in the Imperium, and like the Imperium is making wholesale and fundamental modifications to <span class="glossaryitem" onmouseover='gp(179);'>STCs</span>, and not just reproducing technology developed thousands of years earlier.<br /> <br /> So yes, weight is absolutely an issue.  ]]></description>
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				<pubDate><![CDATA[Thu, 8 Nov 2012 16:55:18]]> GMT</pubDate>
				<author><![CDATA[ Veteran Sergeant]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a2c8707a3a6b2746ec5e51ca3324023c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4955132.page"><b>Deadshot wrote:</b></a><br/>Baal Predators were equipped with Lucius Pattern engine which are much more powerful and then applied this to all their rhino based vehicles. However, like the Stormraven, they won't share. In fact, so much so that when the Predator Infernus was designed they didn't even have the Lucius Engine. <br /> <br /> Or cuz dey red. </div></blockquote><br /> <br /> This.<br /> <br /> They apparently retained the <span class="glossaryitem" onmouseover='gp(179);'>STC</span> for the Lucius Pattern Engines, and are the only chapter to do so.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(179);'>STC</span> templates for these engines is guarded very tightly by the Blood Angels and they do not share their toys.]]></description>
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				<pubDate><![CDATA[Thu, 8 Nov 2012 23:34:22]]> GMT</pubDate>
				<author><![CDATA[ tsne16487]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/125c3477ec6cbf50a09a51d72dd3aabf.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487550/4958169.page"><b>GoDz BuZzSaW wrote:</b></a><br/>Surely if they can fit a Rhino with a turbocharged engine they can fit a Land Raider, or any other vehicle with one, and make them fast too?</div></blockquote><br /> <br /> The fluff in the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> Codex says they've tried but the Lucifer pattern engine only really works with the Rhino chassis. It's actually this disappointment that made them decide to deploy Land Raiders by Thunderhawk gunship instead, to get them there as fast as the Rhinos etc. ]]></description>
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				<pubDate><![CDATA[Fri, 9 Nov 2012 05:56:52]]> GMT</pubDate>
				<author><![CDATA[ Spetulhu]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ When the Blood Angels found the <span class="glossaryitem" onmouseover='gp(179);'>STC</span> for the Baal Predator, they kept it. And didn't share it, which the Ad.Mech didn't like one bit, the blood angels then reverse engineered the faster engines in it, and fitted them to all their Rhino chassis varients. The engine was called the Lucifer pattern, because that's the techmarine who made it. They couldn't get it to work in Land Raiders however. Because even Matt Ward knew that would be too powerful. You too could also learn this if you read the Blood Angels codex <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 9 Nov 2012 06:43:48]]> GMT</pubDate>
				<author><![CDATA[ Eldercaveman]]></author>
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				<title>Why arn't all marine tanks fast?</title>
				<description><![CDATA[ If all <span class="glossaryitem" onmouseover='gp(119);'>SM</span> tanks get to be fast, then all <span class="glossaryitem" onmouseover='gp(27);'>DE</span> vehicles get to be flyers with hover capability <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> They are supposed to be orders of magnitude faster than the <span class="glossaryitem" onmouseover='gp(533);'>IOM</span> tanks after all, but made of pierce-worked paper (to allow for lighter weight ) to allow them to get this extra speed.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/487550/4961606.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/487550/4961606.page</link>
				<pubDate><![CDATA[Fri, 9 Nov 2012 06:53:57]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
			</item>
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