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		<title><![CDATA[Latest posts for the thread "Lucius and MSS"]]></title>
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				<title>Lucius and MSS</title>
				<description><![CDATA[ If Lucius is <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>'ed in a challenge and manages an invulnerable save against his Power Sword<br /> <br /> Does he then have to cause an AoSS wound on himself<br /> <br /> That can then trigger invulnerable save in order to strike again until he is hit by his own armour. <br /> <br /> Can this happen or am I reading it wrong. ]]></description>
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				<pubDate><![CDATA[Fri, 16 Nov 2012 13:07:13]]> GMT</pubDate>
				<author><![CDATA[ ZebioLizard2]]></author>
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				<title>Lucius and MSS</title>
				<description><![CDATA[ Omg madness, *head explodes*]]></description>
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				<pubDate><![CDATA[Fri, 16 Nov 2012 13:14:33]]> GMT</pubDate>
				<author><![CDATA[ sudojoe]]></author>
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				<title>Re:Lucius and MSS</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> yes but... <img src="http://www.tech-nology.it/wp-content/uploads/2009/12/blue-screen-of-death.gif" border="0" />]]></description>
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				<pubDate><![CDATA[Fri, 16 Nov 2012 13:27:04]]> GMT</pubDate>
				<author><![CDATA[ punkow]]></author>
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				<title>Lucius and MSS</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> he takes the wounds. Should it get faqed otherwise? Absolutely. Until then either housrule or don't let Lucious near MS scarabs...]]></description>
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				<pubDate><![CDATA[Fri, 16 Nov 2012 13:29:30]]> GMT</pubDate>
				<author><![CDATA[ copper.talos]]></author>
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				<title>Lucius and MSS</title>
				<description><![CDATA[ Could this theoretically become an infinite loop? As each wound generated by AoSS is a brand new wound?<br /> Or rather it's just a guaranteed wound as you'll eventually fail the roll.]]></description>
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				<pubDate><![CDATA[Fri, 16 Nov 2012 13:34:24]]> GMT</pubDate>
				<author><![CDATA[ Voodoo_Chile]]></author>
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				<title>Lucius and MSS</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 4 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 hit may fail to wound so it's not an automatic wound nor an infinite loop.]]></description>
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				<pubDate><![CDATA[Fri, 16 Nov 2012 14:02:40]]> GMT</pubDate>
				<author><![CDATA[ copper.talos]]></author>
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				<title>Lucius and MSS</title>
				<description><![CDATA[ Take it one step further. Two chaos armies collide and Lucius is fighting Lucius.<br /> <br /> Lucius A does a wound to Lucius B. <br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B makes the save and does a wound back to A.<br /> A makes the save and does a wound back to B.<br /> B finally fails his save.]]></description>
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				<pubDate><![CDATA[Fri, 16 Nov 2012 14:09:35]]> GMT</pubDate>
				<author><![CDATA[ Green is Best!]]></author>
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				<title>Lucius and MSS</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/489328/4986280.page"><b>copper.talos wrote:</b></a><br/>The <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 4 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 hit may fail to wound so it's not an automatic wound nor an infinite loop.</div></blockquote><br /> <br /> True, sorry I'd forgotten it was an S4 hit rather then a wound.]]></description>
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				<pubDate><![CDATA[Fri, 16 Nov 2012 14:10:31]]> GMT</pubDate>
				<author><![CDATA[ Voodoo_Chile]]></author>
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				<title>Re:Lucius and MSS</title>
				<description><![CDATA[ Interesting. We often have contradictions that cause the rules to lock, but I've never encountered an infinite loop before.<br /> <br /> Facinating...]]></description>
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				<pubDate><![CDATA[Fri, 16 Nov 2012 19:04:27]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Re:Lucius and MSS</title>
				<description><![CDATA[ As already mentioned, it causes an automatic <i>'hit' </i>but not necessarily a <i>'wound'</i>. <i>(Given it's strength 4 <span class="glossaryitem" onmouseover='gp(6);'>AP</span>-2, it bypasses his armor and ignores cover, but would only wound him on a 4+)</i><br /> <br /> That said, if Lucius keeps successfully wounding and passing his own invulnerable saves in this scenario? it looks like currently his own armor will continue to try and stab him until he either fails the save or fails to wound himself. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 16 Nov 2012 20:19:51]]> GMT</pubDate>
				<author><![CDATA[ Neorealist]]></author>
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				<title>Re:Lucius and MSS</title>
				<description><![CDATA[ Indeed, its an interesting little quirk.]]></description>
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				<pubDate><![CDATA[Fri, 16 Nov 2012 20:20:55]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Lucius and MSS</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(280);'>OP</span> has caused a ripple effect in the rules. Grats <span class="glossaryitem" onmouseover='gp(280);'>OP</span>. ]]></description>
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				<pubDate><![CDATA[Sun, 18 Nov 2012 14:35:30]]> GMT</pubDate>
				<author><![CDATA[ sounddemon]]></author>
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