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		<title><![CDATA[Latest posts for the thread "[1850] Competitive All-Comers IG"]]></title>
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				<title>[1850] Competitive All-Comers IG</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Company Command Squad<br /> 4x Plasma Guns<br /> Chimera<br /> [165]<br /> <br /> Primaris Psyker<br /> Biomancy<br /> [70]<br /> <br /> Troops:<br /> Platoon Command Squad<br /> 4x Flamers<br /> [50]<br /> <br /> Infantry Squad*<br /> Flamer, Autocannon, Commissar w/ Power Axe<br /> [110]<br /> <br /> Infantry Squad*<br /> Flamer, Autocannon, Power Axe<br /> [75]<br /> <br /> Infantry Squad*<br /> Flamer, Autocannon, Power Axe<br /> [75]<br /> <br /> Infantry Squad*<br /> Flamer, Autocannon<br /> [65]<br /> <br /> * Combined Squad<br /> <br /> Special Weapon Squad<br /> 3x Flamers<br /> [50]<br /> <br /> Special Weapon Squad<br /> 3x Flamers<br /> [50]<br /> <br /> Veteran Squad<br /> 3x Plasma Guns<br /> Chimera<br /> [170]<br /> <br /> Veteran Squad<br /> 3x Plasma Guns<br /> Chimera<br /> [170]<br /> <br /> Fast Attack:<br /> Vendetta (<span class="glossaryitem" onmouseover='gp(331);'>PCS</span>)<br /> [130]<br /> <br /> Vendetta (<span class="glossaryitem" onmouseover='gp(695);'>SWS</span>)<br /> [130]<br /> <br /> Vendetta (<span class="glossaryitem" onmouseover='gp(695);'>SWS</span>)<br /> [130]<br /> <br /> Heavy:<br /> Manticore<br /> Hull Heavy Flamer<br /> [160]<br /> <br /> Hydra<br /> Hull Heavy Bolter<br /> [75]<br /> <br /> Hydra<br /> Hull Heavy Bolter<br /> [75]<br /> <br /> Fortification:<br /> Aegis Defense Line<br /> Quad Gun<br /> [100]<br /> <br /> [1850]<br /> <br /> The alternative here is to toss the Hydras for another Manticore (losing a power weapon in the process). I don't know the metagame I will be walking into, but I expect it to be highly competitive. I know the Hydra isn't great anymore, but I figured it would give me an edge against flyers. The <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> is where I park the Manticore(s) if I can't hide them behind <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>-blocking terrain (also where the Hydras would go). The Chimeras will just be a delivery mechanism for my firepower - while the blob holds down an objective. The Psyker goes there. Vendettas are obvious - anti-flyer and anti-tank, while the contents Grav Chute to objectives when they are needed.<br /> <br /> Thoughts? Ideas?]]></description>
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				<pubDate><![CDATA[Sun, 18 Nov 2012 18:40:51]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[1850] Competitive All-Comers IG</title>
				<description><![CDATA[ Could you compile them into which platoon/vet squads go where? Everything is spread out. Side note, why bother giving sergeants power axes? I haven't seen Guardsmen winning much <span class="glossaryitem" onmouseover='gp(19);'>CC</span>; I just feel those points are better spent else where.]]></description>
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				<pubDate><![CDATA[Sun, 18 Nov 2012 18:52:12]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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				<title>[1850] Competitive All-Comers IG</title>
				<description><![CDATA[ Cleared it up a bit.<br /> <br /> Also, with enough Power Axes swinging, they should put some hurt on <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>/<span class="glossaryitem" onmouseover='gp(652);'>TEQ</span>, being AP2.]]></description>
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				<pubDate><![CDATA[Sun, 18 Nov 2012 19:05:34]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[1850] Competitive All-Comers IG</title>
				<description><![CDATA[ Well, with all of that plasma. Keep the Commander near the plasma and always give them <span class="glossaryitem" onmouseover='gp(371);'>FRFSRF</span> to avoid those <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> rolls. <br /> <br /> Second if the Guard Platoon squad is a blob, you have to put those flamers out front to use them as everything is hit under a flame template. I love guard blobs myself but if your flamers are narked before their used then you have wasted points. Maybe use <span class="glossaryitem" onmouseover='gp(380);'>GL</span>'s (never underestimate what a 24" krak grenade does, Defilers can agree with this <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">).<br /> <br /> Who is manning that quad? If you want something dirty, add a ratling squad to it (rending from them plus their short stature while manning that quad) its 30 points for a BS4 quad gun with sniper rifles jutting out from it.<br /> <br /> Why is there a psyker with Biomancy? If he has telekenisis he can be a squad buffer or even with a battle choir destroy anything (drop <span class="glossaryitem" onmouseover='gp(82);'>LD</span> with Choir + Psyhic Shreak=win). I refuse to leave my lists without a 180 point kill anything at range combo. <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 18 Nov 2012 19:34:45]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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				<title>[1850] Competitive All-Comers IG</title>
				<description><![CDATA[ The Flamers are for Overwatch purposes.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(449);'>PBS</span> + <span class="glossaryitem" onmouseover='gp(194);'>PP</span> is a lot of points on weak bodies in easily destroyed vehicles. Not sold on it myself, no matter how strong it is, because I feel the range makes it too vulnerable.<br /> <br /> The blob squad can man a gun if it takes up position there, if not, a <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> or <span class="glossaryitem" onmouseover='gp(695);'>SWS</span> can, depending on the needs of the mission. It all depends a lot on that.]]></description>
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				<pubDate><![CDATA[Sun, 18 Nov 2012 20:31:57]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[1850] Competitive All-Comers IG</title>
				<description><![CDATA[ I would take the flamers off the infantry squads and add plasmas. Better range (obviously) and help shoot things your auto cannons target as s7 is good. Plus it helps vs <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>. You wont get to use those flamers often and I guarentee those plasmas would get shot all the time.]]></description>
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				<pubDate><![CDATA[Sun, 18 Nov 2012 21:00:56]]> GMT</pubDate>
				<author><![CDATA[ Icelord]]></author>
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				<title>Re:[1850] Competitive All-Comers IG</title>
				<description><![CDATA[ I would drop the hydras for the manticore, they are only good against flyers and you already have 3 vendettas and quadgun which should be more than enough to take on flyers and if you add a nothe rmanticore it will helo buff your anti horde and anti tank.]]></description>
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				<pubDate><![CDATA[Mon, 19 Nov 2012 13:05:00]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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				<title>[1850] Competitive All-Comers IG</title>
				<description><![CDATA[ Makes me so sad to know my Hydras, that cost quite a bit, are now pretty useless. I have an extra Manticore though, so its not a big deal.<br /> <br /> Any other thoughts on the list?]]></description>
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				<pubDate><![CDATA[Mon, 19 Nov 2012 21:39:14]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[1850] Competitive All-Comers IG</title>
				<description><![CDATA[ Seconded to lose the Hydras for another Manticore. You need more than can hurt AV14, <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, as your Vendettas may be tied up dogfighting. Unfortunately, if your opponent has flyers that come on before your Vendettas, they'll just blast your Hydras to bits before they even shoot. I agree, it's heartbreaking to lose the use of perfectly good models.<br /> <br /> You could get the extra 10 points by trading two plasma guns on your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> for a lascannon. Also, I'd put hull heavy bolters on your Manticores. If you need to use a heavy flamer from one of those on anything, it's already too late. Better to get one last rocket shot than waste their turn failing to defend themselves.]]></description>
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				<pubDate><![CDATA[Tue, 20 Nov 2012 02:31:35]]> GMT</pubDate>
				<author><![CDATA[ plus1jeremy]]></author>
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				<title>[1850] Competitive All-Comers IG</title>
				<description><![CDATA[ I would drop a Power Axe for the points, probably. BS3 <span class="glossaryitem" onmouseover='gp(51);'>HB</span> always struck me as a waste, so mine are <span class="glossaryitem" onmouseover='gp(336);'>HF</span>.]]></description>
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				<pubDate><![CDATA[Tue, 20 Nov 2012 02:38:31]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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