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		<title><![CDATA[Latest posts for the thread "SPACE WOLVES not sure if its good!!!"]]></title>
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				<title>SPACE WOLVES not sure if its good!!!</title>
				<description><![CDATA[ <br /> +++ (1750pts) +++<br /> Selections:<br /> <br /> <br /> <br /> + <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> + (210pts)<br /> <br />     * Rune Priest (110pts) <br />         Bolt Pistol, Chooser of the Slain, Jaws of the World Wolf, Living Lightning, Power Armour, Runic Weapon<br /> <br /> <br />     * Rune Priest (100pts) <br />         Runic Weapon<br /> <br /> <br /> + Elites + (630pts)<br /> <br />     * Lone Wolf (120pts) <br />         2x Fenrisian Wolf, Mark of the Wulfen, Storm Shield, Terminator Armour, Thunder Hammer<br /> <br /> <br />     * Wolf Guard Pack (510pts) <br />         * Land Raider<br />             Multi-melta<br />         * Wolf Guard<br />             Terminator Armour, Wolf Claw, Wolf Claw<br />         * Wolf Guard<br />             Chainfist, Combi Flamer/Melta/Plasma, Terminator Armour<br />         * Wolf Guard<br />             Combi Flamer/Melta/Plasma, Power Fist, Terminator Armour<br />         * Wolf Guard<br />             Combi Flamer/Melta/Plasma, Power Weapon, Terminator Armour<br />         * Wolf Guard<br />             Cyclone Missile Launcher, Power Weapon, Storm Bolter, Terminator Armour<br /> <br /> <br /> + Troops + (500pts)<br /> <br />     * Grey Hunters Pack (160pts) <br />         10x Grey Hunter, Plasma Gun, Plasma Gun<br /> <br /> <br />     * Grey Hunters Pack (170pts) <br />         10x Grey Hunter, Plasma Gun, Plasma Gun, Wolf Standard<br /> <br /> <br />     * Grey Hunters Pack (170pts) <br />         10x Grey Hunter, Plasma Gun, Plasma Gun, Wolf Standard<br /> <br /> <br /> + Heavy Support + (310pts)<br /> <br />     * Long Fangs Pack (170pts) <br />         2x Lascannon, 3x Missile Launcher<br />         * Squad Leader<br />             Bolt Pistol, Close Combat Weapon<br /> <br /> <br />     * Long Fangs Pack (140pts) <br />         5x Missile Launcher<br />         * Squad Leader<br />             Bolt Pistol, Close Combat Weapon<br /> <br /> <br /> + Fortification + (100pts)<br /> <br />     * Aegis Defense Line (100pts) <br />         Gun emplacement with quad-gun<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 28 Nov 2012 13:05:26]]> GMT</pubDate>
				<author><![CDATA[ Dreal]]></author>
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				<title>SPACE WOLVES not sure if its good!!!</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(298);'>AFAIK</span> if you give mark of the wulfen to anyone they don't get the benefits of any special weapons, in your long fangs pack what is your squad leader supposed to do?]]></description>
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				<pubDate><![CDATA[Wed, 28 Nov 2012 15:20:53]]> GMT</pubDate>
				<author><![CDATA[ Tiarna Fuilteach]]></author>
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				<title>SPACE WOLVES not sure if its good!!!</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/491540/5023503.page"><b>Tiarna Fuilteach wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(298);'>AFAIK</span> if you give mark of the wulfen to anyone they don't get the benefits of any special weapons, in your long fangs pack what is your squad leader supposed to do?</div></blockquote><br /> <br /> This is accurate - don't give the mark of wulfen to anything with 2 or more attacks or special weapons. It replaces their close combat attack profile with (ONLY) <span class="glossaryitem" onmouseover='gp(24);'>d6</span>+1 attacks, rending. <br /> <br /> To the second point, you have to take a squad leader. They can't really do anything useful other than take the first bullet. Its still a bargain squad. <br /> <br /> ++++<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 28 Nov 2012 16:09:25]]> GMT</pubDate>
				<author><![CDATA[ rossatdi]]></author>
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				<title>SPACE WOLVES not sure if its good!!!</title>
				<description><![CDATA[ This a tournament list?  If so drop the land raider because you're going to see necrons and they get glanced to death other armies can clance them pretty good too since thats their only target.  Put a chain fist on the lone wolfs for armor bane if you keep them.  Wolf standard I stopped using and the wolf gaurd in term armor I have never used...think about dropping some of the term armor for power armor and maybe leave 1?  <br /> <br /> This should free some points up to rework in some rhinos, drop pods, or another <span class="glossaryitem" onmouseover='gp(390);'>GH</span> squad etc make sure you give both <span class="glossaryitem" onmouseover='gp(293);'>RP</span> JAWS I also suggest muderous hurricane for one and living lighten with the chooser (like you did) for the other.]]></description>
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				<pubDate><![CDATA[Wed, 28 Nov 2012 16:20:09]]> GMT</pubDate>
				<author><![CDATA[ Kal-El]]></author>
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				<title>SPACE WOLVES not sure if its good!!!</title>
				<description><![CDATA[ I have a rule that Landraiders should be brought in pairs. I think you're spending too much on the Terminator pack + <span class="glossaryitem" onmouseover='gp(87);'>LR</span>, points that could be better spent. <br /> <br /> RE: Wolf Standard. It is so good in 6th edition. You get to roll it for assault distances, overwatch armor saves, and the normal combat armor saves. Very worth the 10 points. ]]></description>
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				<pubDate><![CDATA[Wed, 28 Nov 2012 16:41:23]]> GMT</pubDate>
				<author><![CDATA[ chipstar1]]></author>
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				<title>SPACE WOLVES not sure if its good!!!</title>
				<description><![CDATA[ the one <span class="glossaryitem" onmouseover='gp(293);'>RP</span> has divination]]></description>
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				<pubDate><![CDATA[Wed, 28 Nov 2012 17:05:28]]> GMT</pubDate>
				<author><![CDATA[ Dreal]]></author>
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				<title>SPACE WOLVES not sure if its good!!!</title>
				<description><![CDATA[ Unfortunately Wolf Guard terminators aren't that great on their own as a close combat unit (being that their storm shield option is very very expensive). I would suggest dropping them down to a three man to lead grey hunter packs and then putting in another missile launcher/las cannon squad. <br /> <br /> I am planning to run my grey hunter packs in one of my lists with <br /> <br /> Wolf guard w/ Terminator armor and power sword<br /> 10 Grey hunters w/ <br /> 2x Plasma Gun<br /> Wolf Standard<br /> Mark of the Wulfen<br /> Power Axe <br /> <br /> That comes down to 233 pts per squad, allows the terminator to reliably take out opposing seargents from normal squads since they would have to be running axes or fists to kill him and he gets to strike first. If they refuse the challenge then you can murder the rest of their squad with wulfen and axe attacks. ]]></description>
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				<pubDate><![CDATA[Wed, 28 Nov 2012 19:29:57]]> GMT</pubDate>
				<author><![CDATA[ Piroko]]></author>
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				<title>SPACE WOLVES not sure if its good!!!</title>
				<description><![CDATA[ What about that<br /> +++(1749pts) +++<br /> <br /> <br /> + <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> + (230pts)<br /> <br />     * Rune Priest (100pts) <br />         Bolt Pistol, Living Lightning, Murderous Hurricane, Power Armour, Runic Weapon<br /> <br /> <br />     * Rune Priest (130pts) <br />         Chooser of the Slain, Jaws of the World Wolf, Living Lightning, Runic Weapon, Storm Bolter, Terminator Armour<br /> <br /> <br /> + Elites + (239pts)<br /> <br />     * Lone Wolf (105pts) <br />         2x Fenrisian Wolf, Storm Shield, Terminator Armour, Thunder Hammer<br /> <br /> <br />     * Wolf Guard Pack (134pts) <br />         * Wolf Guard<br />             Power Weapon, Storm Bolter, Terminator Armour<br />         * Wolf Guard<br />             Combi Flamer/Melta/Plasma, Power Fist, Terminator Armour<br />         * Wolf Guard<br />             Chainfist, Combi Flamer/Melta/Plasma, Terminator Armour<br /> <br /> <br /> + Troops + (600pts)<br /> <br />     * Grey Hunters Pack (200pts) <br />         10x Grey Hunter, Mark of the Wulfen, Plasma Gun, Plasma Gun, Power Weapon, Wolf Standard<br /> <br /> <br />     * Grey Hunters Pack (200pts) <br />         10x Grey Hunter, Mark of the Wulfen, Plasma Gun, Plasma Gun, Power Weapon, Wolf Standard<br /> <br /> <br />     * Grey Hunters Pack (200pts) <br />         10x Grey Hunter, Mark of the Wulfen, Plasma Gun, Plasma Gun, Power Weapon, Wolf Standard<br /> <br /> <br /> + Fast Attack + (270pts)<br /> <br />     * Land Speeder Squadron (80pts) <br />         * Land Speeder<br />             Multi-melta, Multi-melta<br /> <br /> <br />     * Thunderwolf Cavalry (190pts) <br />         Thunder Hammer<br />         * Thunderwolf Cavalry<br />             Storm Shield<br />         * Thunderwolf Cavalry<br />             Storm Shield<br /> <br /> <br /> + Heavy Support + (310pts)<br /> <br />     * Long Fangs Pack (170pts) <br />         2x Lascannon, 3x Missile Launcher<br />         * Squad Leader<br />             Bolt Pistol, Close Combat Weapon<br /> <br /> <br />     * Long Fangs Pack (140pts) <br />         5x Missile Launcher<br />         * Squad Leader<br />             Bolt Pistol, Close Combat Weapon<br /> <br /> <br /> + Fortification + (100pts)<br /> <br />     * Aegis Defense Line (100pts) <br />         Gun emplacement with quad-gun<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 28 Nov 2012 21:13:30]]> GMT</pubDate>
				<author><![CDATA[ Dreal]]></author>
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				<title>SPACE WOLVES not sure if its good!!!</title>
				<description><![CDATA[ Rune priest without jaws is bad <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> ...think monstrous creature, ork, necron etc killer.  I use a <span class="glossaryitem" onmouseover='gp(221);'>SS</span>/<span class="glossaryitem" onmouseover='gp(224);'>TH</span> on my <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> with a single <span class="glossaryitem" onmouseover='gp(221);'>SS</span> guy.  In groups of 3-4 guys per unit.  Land speeders are very flimsy - I use one only for showcasing....bad unit <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.  <br /> <br /> To the guy that said you get to re-roll assault distance when you use a banner - I did not know that.  It's not that I don't believe you, but I want a general consensus on it so I'm gonna make a post in the rules thread.  If it is true then by all means take the banner.  Keep in mind it effects the "next assault phase". Also.]]></description>
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				<pubDate><![CDATA[Thu, 29 Nov 2012 02:05:49]]> GMT</pubDate>
				<author><![CDATA[ Kal-El]]></author>
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				<title>SPACE WOLVES not sure if its good!!!</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2d2ba2c6d02f31f113ee2e8d70845c3e.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/491540/5024648.page"><b>Dreal wrote:</b></a><br/><br />     * Thunderwolf Cavalry (190pts) <br />         Thunder Hammer<br />         * Thunderwolf Cavalry<br />             Storm Shield<br />         * Thunderwolf Cavalry<br />             Storm Shield<br /> </div></blockquote><br /> <br /> I would check your points on this as a <span class="glossaryitem" onmouseover='gp(221);'>SS</span> is 30 pts for a <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, so thats 80pts per model, A Thunderhammer is also 30 points, so assuming you have 3 <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> 2 <span class="glossaryitem" onmouseover='gp(221);'>SS</span> and 1 <span class="glossaryitem" onmouseover='gp(224);'>TH</span> thats 240pts not 190<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><a href="/dakkaforum/posts/preList/491540/5025664.page"><b>Kal-<span class="glossaryitem" onmouseover='gp(555);'>El</span> wrote:</b></a><br/><br /> To the guy that said you get to re-roll assault distance when you use a banner - I did not know that.  It's not that I don't believe you, but I want a general consensus on it so I'm gonna make a post in the rules thread.  If it is true then by all means take the banner.  Keep in mind it effects the "next assault phase". Also.</div></blockquote><br /> <br /> Rule states 'for the next assault phase all models in that unit may re-roll any dice rolls of a 1'<br /> <br /> That has been <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>'d to NOT count leadership tests, all other rolls are fine. This means charge distance, to hit, to wound and armour saves are all re-rolled on a 1. Of course the main problem with the standard is remembering to activate it before the assault phase begins, I usually forget.]]></description>
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				<pubDate><![CDATA[Thu, 29 Nov 2012 07:06:58]]> GMT</pubDate>
				<author><![CDATA[ Digriz]]></author>
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