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		<title><![CDATA[Latest posts for the thread "1500 Eldar List, Comments/Critics/Haters Welcome!"]]></title>
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				<title>1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ I'm dusting off my Eldar for 6th edition.  Dakkans, lend me your breakdown!<br /> <br /> Farseer:<br />     - Fortune<br />     - Runes of Warding<br />     - Runes of Witnessing<br /> Avatar<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: 265<br /> <br /> Harlequins<br />     - 4x Harlies w/Kiss<br />     - 2x Harlies w/Kiss/Fusion Pistol<br />     - Shadowseer w/Kiss<br />     - Troupe Master w/Kiss<br />     - Death Jester<br /> <br /> Elites: 270<br /> <br /> Dire Avengers x 10<br /> Guardians x 18 w/Warlock (conceal) and <span class="glossaryitem" onmouseover='gp(461);'>EML</span><br /> Wraithguard  x10 w/Warlock (Spiritseer/Singing Spear/enhance)<br /> <br /> Troops: 720<br /> <br /> Wraithlord (2x Flamers/<span class="glossaryitem" onmouseover='gp(461);'>EML</span>/Wraithsword)<br /> Wraithlord (2x Flamers/Starcannon)<br /> <br /> Heavy Support: 245<br /> Total: 1500]]></description>
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				<pubDate><![CDATA[Tue, 4 Dec 2012 07:05:57]]> GMT</pubDate>
				<author><![CDATA[ tristym]]></author>
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				<title>1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ I'm a fan of the elf-zilla build, but it really, really needs Eldrad for double Fortune. OR, Invisibility with a Conceal 'lock. 2+ cover saves in the open? Sure! It's best with another Fortune-seer for the re-roll, but Eldrad being able to pull it off twice is pretty nice.<br /> <br /> I'd drop the Avengers, the Death Jester, and possibly the fusion pistol to squeeze in extra points. Fusion pistols don't seem to get a lot of use in my experience, maybe taking out the odd model if you're lucky, but that's 10 points you can use elsewhere. A stock Harlie with kiss is going to be more effective than a Jester. <br /> <br /> Now that transports are like tissue paper, DAVU has lost some of it's bite. Foot Avengers are going to be eaten by longer range fire. ]]></description>
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				<pubDate><![CDATA[Tue, 4 Dec 2012 07:37:00]]> GMT</pubDate>
				<author><![CDATA[ Gavin Thorne]]></author>
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				<title>1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ I hate eldar, especially with their runes of warding for 10 points making enemy psykers unable to do gak! ]]></description>
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				<pubDate><![CDATA[Tue, 4 Dec 2012 07:37:08]]> GMT</pubDate>
				<author><![CDATA[ anatholos]]></author>
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				<title>1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ i'd suggest more troops as Eldar troops are pretty fragile, but it's still a good list. Not much to fix here if this is how you want to do it]]></description>
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				<pubDate><![CDATA[Tue, 4 Dec 2012 14:26:04]]> GMT</pubDate>
				<author><![CDATA[ Barrywise]]></author>
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				<title>Re:1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ @Gavin:<br /> <br /> This is has come up in discussion in my local meta.  The general consensus (echoed here on Dakka as well) is that Seer Councils cannot join other units, thus a Conceal 'lock can't attach to the harlies for a 2++.<br /> <br /> Is your local playing it differently?  If so, what's the justification?  I'd love to bring it up at my club.  Right now, we're looking at:<br /> <br /> A) Warlock's don't have the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> rule.<br /> B) Where Warlocks can attach to units, those units are specified in the codex (Farseer has an entry, Guardians have an entry, Wraithguard have an entry).<br /> <br /> I'd be interested in your thoughts.]]></description>
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				<pubDate><![CDATA[Tue, 4 Dec 2012 16:54:24]]> GMT</pubDate>
				<author><![CDATA[ tristym]]></author>
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				<title>1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ I recommend removing the troop master. The +1 attack and +1 <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> isn't worth the points. Also, try ditching the star cannon for a scatter laser & sword.]]></description>
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				<pubDate><![CDATA[Tue, 4 Dec 2012 22:31:44]]> GMT</pubDate>
				<author><![CDATA[ warpspider89]]></author>
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				<title>1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ Agreed that troupe master isn't worth his points, also guardian jetbikes or pathfinders are probably the best troop choices <span class="glossaryitem" onmouseover='gp(258);'>atm</span>. Dire avengers are really weak]]></description>
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				<pubDate><![CDATA[Tue, 4 Dec 2012 22:53:56]]> GMT</pubDate>
				<author><![CDATA[ OhNoItsNot]]></author>
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				<title>1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ I would lose the harlies entirely. Too many points for one <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit.  With those points I would upgrade to Eldrad and add the 3rd wraithlord.  You are way light on anti-tank.  I would go brightlance on the wraithlords and perhaps an <span class="glossaryitem" onmouseover='gp(461);'>EML</span>. But if you like the wraithsword stick with that.]]></description>
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				<pubDate><![CDATA[Tue, 4 Dec 2012 23:02:47]]> GMT</pubDate>
				<author><![CDATA[ DAaddict]]></author>
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				<title>Re:1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ Take enhance off the spiritseer. Does nothing for the unit. Switch to conceal for a perma 5+ cover save. Enhance should only be used in a storm guardian squad (if you ever roll them) or 1 warlock in a seer council/jet council.]]></description>
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				<pubDate><![CDATA[Tue, 4 Dec 2012 23:31:11]]> GMT</pubDate>
				<author><![CDATA[ syranas]]></author>
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				<title>1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ I'd take out the Wraithguard because they're just too expensive and won't ever make their points back. They can hold an objective like nobodies business, but a decent opponent will wipe them off the board in 2 rounds of shooting with no problems and you're list will be suffering from a 400 point deficit.<br /> <br /> With the wraithguard gone, you won't need the harlequins to counter assault since most squads that get assaulted will just die anyway (like the Avengers and guardians). Taking them out will also free up a lot of points for some extra units and upgrades like Eldrad.<br /> <br /> I always use warwalkers in a list like this. Besides the wraithlord flamers, you really have no anti horde weapons and a warwalker squad with scatter lasers can hold off marines, light armored tanks, and horde armies all at the same time. There's nothing better than watching a squad of guided warwalkers shred your opponents squads!]]></description>
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				<pubDate><![CDATA[Tue, 4 Dec 2012 23:43:56]]> GMT</pubDate>
				<author><![CDATA[ infrenis]]></author>
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				<title>Re:1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/492653/5044351.page"><b>tristym wrote:</b></a><br/>@Gavin:<br /> <br /> This is has come up in discussion in my local meta.  The general consensus (echoed here on Dakka as well) is that Seer Councils cannot join other units, thus a Conceal 'lock can't attach to the harlies for a 2++.<br /> <br /> Is your local playing it differently?  If so, what's the justification?  I'd love to bring it up at my club.  Right now, we're looking at:<br /> <br /> A) Warlock's don't have the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> rule.<br /> B) Where Warlocks can attach to units, those units are specified in the codex (Farseer has an entry, Guardians have an entry, Wraithguard have an entry).<br /> <br /> I'd be interested in your thoughts.</div></blockquote><br /> <br /> Not sure what you're asking as I <b>didn't</b> imply that a warlock would join the harlies. What I was proposing is attaching a Farseer and Eldrad to a unit that can take a Warlock as a unit upgrade - like the Guardians or Wraithguard in the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>'s list. With the Spiritseer upgrade, the 'guard become a troops unit.]]></description>
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				<pubDate><![CDATA[Wed, 5 Dec 2012 02:34:39]]> GMT</pubDate>
				<author><![CDATA[ Gavin Thorne]]></author>
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				<title>Re:1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d9e8d7a74da8aa902ecba5de52f59f49.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/492653/5046176.page"><b>Gavin Thorne wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/492653/5044351.page"><b>tristym wrote:</b></a><br/>@Gavin:<br /> <br /> This is has come up in discussion in my local meta.  The general consensus (echoed here on Dakka as well) is that Seer Councils cannot join other units, thus a Conceal 'lock can't attach to the harlies for a 2++.<br /> <br /> Is your local playing it differently?  If so, what's the justification?  I'd love to bring it up at my club.  Right now, we're looking at:<br /> <br /> A) Warlock's don't have the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> rule.<br /> B) Where Warlocks can attach to units, those units are specified in the codex (Farseer has an entry, Guardians have an entry, Wraithguard have an entry).<br /> <br /> I'd be interested in your thoughts.</div></blockquote><br /> <br /> Not sure what you're asking as I <b>didn't</b> imply that a warlock would join the harlies. What I was proposing is attaching a Farseer and Eldrad to a unit that can take a Warlock as a unit upgrade - like the Guardians or Wraithguard in the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>'s list. With the Spiritseer upgrade, the 'guard become a troops unit.</div></blockquote><br /> <br /> @Gavin:<br /> <br /> I thought you were suggesting 2++ saves for harlies with a Conceal Warlock, a save which my folks decided wasn't possible without some other form of cover.  My mistake.]]></description>
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				<pubDate><![CDATA[Wed, 5 Dec 2012 10:12:40]]> GMT</pubDate>
				<author><![CDATA[ tristym]]></author>
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				<title>1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ I've never used harlequins but I really like taking fire dragons in a wave serpent as an elites choice, that would really help with your anti-tank deficit as well as 5 meltas are enough to ruin anyone's day.<br /> <br /> I love the wraithlord as a model and concept but I whenever I use them in reasonable sized games they tend to die really quickly as they attract shooting like nothing else and don't have an invulnerable save. They're also really vulnerable to things like <span class="glossaryitem" onmouseover='gp(27);'>DE</span> poison weapons which make their toughness 8 irrelevant. I'd take walkers instead cos you can get the same guns for half the points cost.<br /> <br /> Other than that good luck and enjoy!]]></description>
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				<pubDate><![CDATA[Wed, 5 Dec 2012 10:51:25]]> GMT</pubDate>
				<author><![CDATA[ jmeldar]]></author>
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				<title>Re:1500 Eldar List, Comments/Critics/Haters Welcome!</title>
				<description><![CDATA[ i would say use fire dragons<br /> eldar jetbikes with shuriken cannons<br /> autarch on jetbike <br /> guardians<br /> wave serpent <br /> avatar of khaine<br /> warwalkers<br /> fire prism<br /> and support weapons d-cannons <br /> and harlequins i don't like that <br /> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 5 Dec 2012 13:53:01]]> GMT</pubDate>
				<author><![CDATA[ terminatorfreak]]></author>
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