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				<title>Seeking experienced GK players to help build a list...</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Librarian Epistolary /w Gate of Infinity & Null Zone<br /> <br /> Elites<br /> <br /> 10 Sternguard /w Combi-Plasma<br /> <br /> Troops<br /> <br /> 4 Scouts /w Telion, Snipers & Missile Launcher.<br /> <br /> Fortification<br /> <br /> Aegis /w Quad Gun<br /> <br /> Total - 680 Points<br /> <br /> _________________________________________<br /> <br /> This leaves me 1320 points to spend on Grey Knights.<br /> My main opponent is Ultrasmurfs and other Grey Knights.<br /> <br /> Any ideas? Thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 5 Dec 2012 08:39:52]]> GMT</pubDate>
				<author><![CDATA[ PandaMango141]]></author>
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				<title>Seeking experienced GK players to help build a list...</title>
				<description><![CDATA[ I take it you're running an allied list?<br /> <br /> If so and you have a Aegis defense line, you're playing a very defensive style so I'll keep that in mind.<br /> <br /> First things first you need a commander <br /> quisi inexpensive sweet, and generally ull get what you want out of him for less than 80 points<br /> <br /> quisi<br /> psycher<br /> divination<br /> power armor<br /> <br /> U already have a librarian so no need to go further there<br /> <br /> <span class="glossaryitem" onmouseover='gp(524);'>GM</span>,<br /> you probably wont need him because you wont probably have the points to spend for the purpose of taking him, making things scroing.<br /> <br /> so quisi<br /> <br /> then a unit of 10 purifiers is generally a must in my list <br /> unless running paladins, but that's cheesy and we want to stay away from that other than fluff reasons xD so<br /> <br /> 10 purifiers 4 psycannons<br /> psybolt ammunition <br /> 4 halberds and a daemon hammer <br /> <br /> makes for a very strong elite unit now we move onto core<br /> <br /> dependant on whether you want henchmen I'd say <br /> take coteaz mix up the people in your squads is the best way to make a strong hencman list<br /> <br /> so like 3 psychers in each squad iwth a few acro flagellants a crusader and some normal people with bolters always does well<br /> <br /> in addition 3 servos plasma cannons in a squad with coteaz works a charm of anyone deepstriking near you unless they want 3 plates of plasma in there face, which when running a defensive playstyle would seem relevant. <br /> <br /> if not henchman<br /> <br /> 2 10man squads of <span class="glossaryitem" onmouseover='gp(305);'>gk</span> 2 psycannons, psybolt ammuniton and a <span class="glossaryitem" onmouseover='gp(30);'>dh</span> in each for 500 is the best way to go. <br /> <br /> looking to elite units a dreadkinght with a tele pack and a heavy psycannon is strong defensively speaking/ aggressively, you want a heavy incinerator instead, and if points to spear a great sword to cleave through heavy infantry.<br /> <br /> so there are many ways for you to go, really it depends on what units you like =0 hope this helps]]></description>
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				<pubDate><![CDATA[Wed, 5 Dec 2012 08:51:35]]> GMT</pubDate>
				<author><![CDATA[ Dezstiny]]></author>
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				<title>Seeking experienced GK players to help build a list...</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/492871/5046811.page"><b>Dezstiny wrote:</b></a><br/>I take it you're running an allied list?<br /> <br /> If so and you have a Aegis defense line, you're playing a very defensive style so I'll keep that in mind.<br /> <br /> First things first you need a commander <br /> quisi inexpensive sweet, and generally ull get what you want out of him for less than 80 points<br /> <br /> quisi<br /> psycher<br /> divination<br /> power armor<br /> <br /> U already have a librarian so no need to go further there<br /> <br /> <span class="glossaryitem" onmouseover='gp(524);'>GM</span>,<br /> you probably wont need him because you wont probably have the points to spend for the purpose of taking him, making things scroing.<br /> <br /> so quisi<br /> <br /> then a unit of 10 purifiers is generally a must in my list <br /> unless running paladins, but that's cheesy and we want to stay away from that other than fluff reasons xD so<br /> <br /> 10 purifiers 4 psycannons<br /> psybolt ammunition <br /> 4 halberds and a daemon hammer <br /> <br /> makes for a very strong elite unit now we move onto core<br /> <br /> dependant on whether you want henchmen I'd say <br /> take coteaz mix up the people in your squads is the best way to make a strong hencman list<br /> <br /> so like 3 psychers in each squad iwth a few acro flagellants a crusader and some normal people with bolters always does well<br /> <br /> in addition 3 servos plasma cannons in a squad with coteaz works a charm of anyone deepstriking near you unless they want 3 plates of plasma in there face, which when running a defensive playstyle would seem relevant. <br /> <br /> if not henchman<br /> <br /> 2 10man squads of <span class="glossaryitem" onmouseover='gp(305);'>gk</span> 2 psycannons, psybolt ammuniton and a <span class="glossaryitem" onmouseover='gp(30);'>dh</span> in each for 500 is the best way to go. <br /> <br /> looking to elite units a dreadkinght with a tele pack and a heavy psycannon is strong defensively speaking/ aggressively, you want a heavy incinerator instead, and if points to spear a great sword to cleave through heavy infantry.<br /> <br /> so there are many ways for you to go, really it depends on what units you like =0 hope this helps</div></blockquote><br /> <br /> The <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> was something of an Anti-Flyer defense, and something to stick my mandatory Troop Choice behind, using Telions All Seeing Eye to Choose 4 Precision shots a turn, effectively an uber sniper.]]></description>
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				<pubDate><![CDATA[Wed, 5 Dec 2012 09:02:48]]> GMT</pubDate>
				<author><![CDATA[ PandaMango141]]></author>
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				<title>Seeking experienced GK players to help build a list...</title>
				<description><![CDATA[ Awight well if you were thinking of using the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> as a barrier for flyers there's no need with the <br /> <br /> quisi purifier combo<br /> You get 16 rending shots at <span class="glossaryitem" onmouseover='gp(123);'>str</span> 7 with re-rolls, on averagee you'll get about 2 glcanes through if not blow it up , so if that's what you were worried about purifiers with a psycher quisi that has divination will easily take out a flyer]]></description>
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				<pubDate><![CDATA[Wed, 5 Dec 2012 10:25:42]]> GMT</pubDate>
				<author><![CDATA[ Dezstiny]]></author>
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				<title>Re:Seeking experienced GK players to help build a list...</title>
				<description><![CDATA[ When making a grey knight list there is a simple process to follow.<br /> <br /> <br /> Step 1) Pick what unit or units you want to use as troops.<br /> <br /> Strike Squads are really good and require nothing fancy from your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>.<br /> <br /> Terminators are okay, but not amazing, and also require nothing fancy from the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>.<br /> <br /> Purifiers make a nice <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> style list but you need to take crowe who is not the best.<br /> <br /> Paladins are a giant brick of a deathstar, but they are expensive as is Draigo.<br /> <br /> Henchmen deal a lot of damage but have less durability.  Coteaz is one of the best <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> in any book, you will not be sad to take him.<br /> <br /> Lastly, a Grand master can use Grand Strategy to give you Scoring units, so you can take one and run fewer troops if you want.<br /> <br /> <br /> Step 2) Psycannons on everything.<br /> <br /> The psycannon is by far the best gun that <span class="glossaryitem" onmouseover='gp(305);'>GK</span> can take.  It is very versatile and deals a lot of damage.  <br /> <br /> Most <span class="glossaryitem" onmouseover='gp(305);'>GK</span> units work by dealing damage in the shooting phase first, then mopping up whatever is left in the assault phase.<br /> [note: henchmen are the biggest exception here]<br /> <br /> <br /> Step 3) Cover weaknesses and add force multipliers<br /> <br /> Depending on your troops choice your lists weaknesses will be different.  Usually <span class="glossaryitem" onmouseover='gp(305);'>GK</span> list have the following weaknesses.<br /> a) Lower model count<br /> b) Short range guns (24" is okay)<br /> c) Slow<br /> <br /> take some units to cover these weaknesses.<br /> a) Durable scoring units or threat overload with big scary stuff<br /> b) Razorbacks, Dreadnoughts, Henchmen have long range guns<br /> c) Transports, Interceptors or Tele-knights, Storm Ravens<br /> <br /> <br /> Force multipliers are things you can take that make the good stuff you already have better.  In the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> book these are usually Independent characters.  <br /> Some Examples<br /> <br /> Inquisitor: Terminator Armor, Psycannon, Psyker<br /> relentless psycannon + re-roll to hit for an entire unit <br /> <br /> Inquisitor: Rad grenades, Psyker<br /> -1 Toughness to enemy units in assault, Re-roll to hit for your unit<br /> <br /> Techamrine: Rad Grenades<br /> -1 Toughness to enenmy units in assault, Another copy of Hammerhand for your unit, Bolter a ruin for a 3+ cover save (2+ cover with stealth)<br /> <br /> Librarian: Might of Titan, Quicksilver, Shrouding, Sanctuary<br /> Might ruins enemy tanks and walkers <br /> Quicksilver lets Paladins run more swords and fewer halberds without loosing the INT bonus<br /> Shrouding gives you stealth, helps protect Paladins from S8+ AP2 weapon<br /> Sanctuary is great at stopping charges onto objectives, you get free overwatch shots, you get to charge and not the enemy.<br /> <br /> <br /> <br /> <br /> Those are the basics of making a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> list.  Hope it helps.]]></description>
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				<pubDate><![CDATA[Wed, 5 Dec 2012 14:38:12]]> GMT</pubDate>
				<author><![CDATA[ svendrex]]></author>
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				<title>Re:Seeking experienced GK players to help build a list...</title>
				<description><![CDATA[ <blockquote class="uncited"><div> svendrex: ... Usually <span class="glossaryitem" onmouseover='gp(305);'>GK</span> list have the following weaknesses.<br /> a) Lower model count<br /> b) Short range guns (24" is okay)<br /> c) Slow </div></blockquote><br /> <br />  <img src="/s/i/a/a0063ed0e1a62441a38f6206bd3f5ad7.gif" border="0"> In all my time on Dakka Dakka I have never seen anyone write this so elegantly!!!!! <img src="/s/i/a/a0063ed0e1a62441a38f6206bd3f5ad7.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 6 Dec 2012 05:44:29]]> GMT</pubDate>
				<author><![CDATA[ Grey Therion]]></author>
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