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		<title><![CDATA[Latest posts for the thread "Horus Heresy Question (If anyone has the book to confirm)"]]></title>
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				<title>Horus Heresy Question (If anyone has the book to confirm)</title>
				<description><![CDATA[ So I've been looking through the rules for Legiones Astartes and while it seems 'good' it also seems very different from "And They Shall Know No Fear." Essentially with <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span> you are able to regroup, move as normal, fire weapons, etc etc. Am I missing something for Leriones Astartes? Are the marines from the Horus Heresy book intended to function like <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span> with added rules or no? If that is the case are marines from this allowed to be sweeping advanced? When they regroup are they considered as having moved and subject to the normal regroup restrictions?<br /> <br /> Any clarification would be great, the group I play with is considering playing some Horus Heresy stuff but I wanted to confirm how this special rule worked. ]]></description>
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				<pubDate><![CDATA[Fri, 7 Dec 2012 09:13:05]]> GMT</pubDate>
				<author><![CDATA[ Jstncloud]]></author>
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				<title>Horus Heresy Question (If anyone has the book to confirm)</title>
				<description><![CDATA[ The guys from the Horus heresy do not have <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span>, I think it's definitely a clear choice from the writers of the book as you can see that they are a few guys / traits that can cause Fear<br /> It would have no sense if everything in the book had <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span><br /> <br /> Plus it's a book where you field big units in big battles with a high bodycount, Horus Heresy time is not for wussies !]]></description>
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				<pubDate><![CDATA[Fri, 7 Dec 2012 12:22:59]]> GMT</pubDate>
				<author><![CDATA[ TanKoL]]></author>
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				<title>Horus Heresy Question (If anyone has the book to confirm)</title>
				<description><![CDATA[ So wait, <span class="glossaryitem" onmouseover='gp(320);'>HH</span> marines can know fear? I don't have the book, just curious. What rule have they got?]]></description>
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				<pubDate><![CDATA[Fri, 7 Dec 2012 14:24:51]]> GMT</pubDate>
				<author><![CDATA[ Alkasyn]]></author>
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				<title>Horus Heresy Question (If anyone has the book to confirm)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ee4ef3e5025c27368fa1ac09c5d4036d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/493272/5054261.page"><b>Alkasyn wrote:</b></a><br/>So wait, <span class="glossaryitem" onmouseover='gp(320);'>HH</span> marines can know fear? I don't have the book, just curious. What rule have they got?</div></blockquote><br /> <br /> They have Legiones Astartes which allows them to roll to rally regardless of the casualties they've taken as well as some Legion specific rules.<br /> For example the Sons of Horus gain the "Merciless Fighters" special rule. At Initiative step 1 if the Sons of Horus in the combat outnumber the enemy every Son of Horus who previously attacked may make one more attack at this stage. ]]></description>
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				<pubDate><![CDATA[Fri, 7 Dec 2012 14:45:45]]> GMT</pubDate>
				<author><![CDATA[ Voodoo_Chile]]></author>
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				<title>Horus Heresy Question (If anyone has the book to confirm)</title>
				<description><![CDATA[ So essentially Codex Marines are actually 'better' in some regards. I just don't think the 'benefits' that are given with the new rule are any better than being immune to sweeping advances, auto-regroup without penalties, and so on.]]></description>
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				<pubDate><![CDATA[Fri, 7 Dec 2012 19:04:59]]> GMT</pubDate>
				<author><![CDATA[ Jstncloud]]></author>
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				<title>Horus Heresy Question (If anyone has the book to confirm)</title>
				<description><![CDATA[ If you take Horus he is fearless. So is Abbadon.]]></description>
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				<pubDate><![CDATA[Fri, 7 Dec 2012 20:42:38]]> GMT</pubDate>
				<author><![CDATA[ Dozer Blades]]></author>
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				<title>Horus Heresy Question (If anyone has the book to confirm)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4713b84d6c2b445ed1e4de5582a30396.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/493272/5055580.page"><b>Dozer Blades wrote:</b></a><br/>If you take Horus he is fearless. So is Abbadon.</div></blockquote><br /> <br /> I was more or less looking at it from the loyalist perspective.]]></description>
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				<pubDate><![CDATA[Sat, 8 Dec 2012 09:10:44]]> GMT</pubDate>
				<author><![CDATA[ Jstncloud]]></author>
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				<title>Re:Horus Heresy Question (If anyone has the book to confirm)</title>
				<description><![CDATA[ Vets can be fearless as well as a Praetor (chapter master) who takes an honor guard.<br /> <br /> You can also take a chaplain that gives out the zealot rule.<br /> <br /> A number of other units have access to a Vexilla, which lets you reroll morale.<br /> <br /> <br /> So there are plenty of things that get around the morale issue, but <span class="glossaryitem" onmouseover='gp(320);'>HH</span> does remove one of the big "easy mode" rules of marines.  I think it just wouldn't be as fun otherwise.]]></description>
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				<pubDate><![CDATA[Sat, 8 Dec 2012 17:19:43]]> GMT</pubDate>
				<author><![CDATA[ Beamo]]></author>
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