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		<title><![CDATA[Latest posts for the thread "Vulkan 2k list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Vulkan 2k list"]]></description>
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				<title>Vulkan 2k list</title>
				<description><![CDATA[ Here's my list as I played it yesterday, looking for a few suggestions to optimize it:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Vulkan <br /> Librarian in <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>, stormshield (Avenger, Null Zone)<br /> <br /> Troop:<br /> 10 Scouts, all snipers<br /> 10 Scouts, all snipers<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad in Drop pod, Multi Melta, Flamer, Combi Melta<br /> <br /> Elite:<br /> <br /> Dreadnought, Multi Melta, Heavy Flamer, Drop Pod<br /> Dreadnought, Multi Melta, Heavy Flamer, Drop Pod<br /> 5x Assault Terminators, <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span><br /> Redeemer Transport, Multi Melta<br /> <br /> Fast:<br /> Land Speeder, Heavy Flamer, Multi Melta<br /> Land Speeder, Heavy Flamer, Multi Melta<br /> Land Speeder, Heavy Flamer, Multi Melta<br /> <br /> Heavy:<br /> Vindicator<br /> <br /> Fortification:<br /> Aegis Defense Line/Quad Gun<br /> <br /> <br /> So basically everything seems to gell pretty well together except for the fact that the vindicator tends to do more damage to my own troops than the enemies due to the proximity of the pods.  I'm thinking to take it out for something else, but not sure what.  Any suggestions?<br /> <br /> Usually the first two dreads pod in on turn 1 to melta stuff and provide interference for the raider and the speeders zooming in.  Tacs then arrive later where needed with Vulkan while scouts sit on objective and operate quad gun.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 7 Dec 2012 16:37:06]]> GMT</pubDate>
				<author><![CDATA[ Nasakenai]]></author>
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				<title>Vulkan 2k list</title>
				<description><![CDATA[ Here are some suggestions:<br /> <br /> I would drop the Vindicator and upgrade one of the scout squads to a tactical squad.<br /> <br /> The dreadnoughts will die pretty quickly after they drop, I would try to fit an Ironclad with <span class="glossaryitem" onmouseover='gp(563);'>MG</span> and <span class="glossaryitem" onmouseover='gp(336);'>HF</span>; it has better survivability.<br /> <br /> If you walk or deep-strike the Termies you can lose the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> for a squad of sternguards with combi-meltas and combi-flamers.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/493335/5056704.page</link>
				<pubDate><![CDATA[Sat, 8 Dec 2012 04:22:16]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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				<title>Re:Vulkan 2k list</title>
				<description><![CDATA[ I don't really know what to say bout this list, I think it would be fun, but in the middle of a fun list and a competitive list, one vindicator by itself is not going to do a huge amount, now that might be okay as it will suck up lots of bullets but I'd say the land raider has that covered.. I'd say drop the vindicator, change the dreads to ironclads, take a marine squad instead of scouts and give them a transport.. if you can fit that all in :S]]></description>
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				<pubDate><![CDATA[Sat, 8 Dec 2012 08:40:53]]> GMT</pubDate>
				<author><![CDATA[ madman12367]]></author>
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				<title>Re:Vulkan 2k list</title>
				<description><![CDATA[ IF you have the model, consider a Thunderfire Cannon instead of the Vindi]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/493335/5057527.page</link>
				<pubDate><![CDATA[Sat, 8 Dec 2012 14:29:54]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>Vulkan 2k list</title>
				<description><![CDATA[ You could swap the Vindi for an auto/las pred. More precise and versatile, but no pie plate to drift around.<br /> <br /> 2 full sniper teams seems a bit much.  I might upgrade one to tacs in a rhino, and move up with the <span class="glossaryitem" onmouseover='gp(87);'>LR</span>.  Some cloaks and a <span class="glossaryitem" onmouseover='gp(51);'>HB</span> might be nice for the squad left, Talion if you have the points.<br /> <br /> Do you need the librarian?  He is nice, but how much overkill do you need in your death-star?  You already have Vulcan and the hammers.  I also like a mix of claws and hammers, but as a Salamander player, I can't give you grief for going all hammers.<br /> <br /> Instead of 3 versatile speeders, have you considered specializing?  <span class="glossaryitem" onmouseover='gp(336);'>HF</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> and <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(330);'>MM</span> are viable these days.  Although with Vulcan TLing your melta, just a single <span class="glossaryitem" onmouseover='gp(330);'>MM</span> might save some points.  If you do need points for elsewhere, I'd drop one of these guys.]]></description>
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				<pubDate><![CDATA[Sat, 8 Dec 2012 14:57:30]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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