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		<title><![CDATA[Latest posts for the thread "Pure CSM 1850"]]></title>
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				<title>Pure CSM 1850</title>
				<description><![CDATA[ I'm in a Dark Star Prep league right now and this is what I've been running. So far this month it's been doing good. My real concern is if I should play with the 5 zombie squads, or just make 2 big ones. Also idk about my heavy slots, so far they've been performing well but I'm wondering if I could do something more with them.<br /> <br /> Typhus-230<br /> Sorcerer with <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, Steed, Spell Familiar, Burning Brand, +2 <span class="glossaryitem" onmouseover='gp(347);'>lvls</span>, Aura - 205<br /> <br /> 5x 10 Cultists - 250<br /> 20 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 2 Plasma Guns, Champion with <span class="glossaryitem" onmouseover='gp(80);'>LC</span> and Gift - 325<br /> <br /> 2x BaleDrakes - 340<br /> <br /> 2x 2 Oblits - 280<br /> 5 Havocs w/ 4 Autocannons - 115<br /> <br /> Aegis w/ Quad Gun - 100<br /> <br /> Total is 1845. So I could throw in a random Melta Bomb.<br /> <br /> Now I'd really appriciate helpful comments, not people telling me this unit sucks, etc. I'm just wondering what other people's ideas are on how I could change somethings possibly. Thanks in advance.]]></description>
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				<pubDate><![CDATA[Sun, 9 Dec 2012 17:27:01]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>Pure CSM 1850</title>
				<description><![CDATA[ Take the zombies in larger squad sizes. The work better for me like thaT.]]></description>
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				<pubDate><![CDATA[Sun, 9 Dec 2012 18:18:52]]> GMT</pubDate>
				<author><![CDATA[ Vendetta1221]]></author>
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				<title>Re:Pure CSM 1850</title>
				<description><![CDATA[ MON to the obliterators...]]></description>
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				<pubDate><![CDATA[Sun, 9 Dec 2012 19:18:12]]> GMT</pubDate>
				<author><![CDATA[ masquerade81]]></author>
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				<title>Re:Pure CSM 1850</title>
				<description><![CDATA[ Personal opinions. Loose <span class="glossaryitem" onmouseover='gp(645);'>GoM</span> from <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and drop sorc to 2 mastery levels. Free up some points]]></description>
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				<pubDate><![CDATA[Sun, 9 Dec 2012 20:59:51]]> GMT</pubDate>
				<author><![CDATA[ Nashie]]></author>
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				<title>Pure CSM 1850</title>
				<description><![CDATA[ I have been running a similar list with resonable success.<br /> <br /> The differences in my list are that i have a Daemon Prince of Nrugle in place of the Sorceror and plagu marines in place of the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>.<br /> <br /> This has nothing to do with a nurgle theme and everything to do with big toughness and lots of <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>.<br /> <br /> I also run a maulerfiend to offset the prince being such a big target.<br /> <br /> Hopefully you keep us all posted with the changes you make to this list as you tweak it.]]></description>
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				<pubDate><![CDATA[Sun, 9 Dec 2012 22:25:14]]> GMT</pubDate>
				<author><![CDATA[ logg_frogg]]></author>
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				<title>Re:Pure CSM 1850</title>
				<description><![CDATA[ I'd also love to hear where you take I and how it goes]]></description>
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				<pubDate><![CDATA[Sun, 9 Dec 2012 22:29:16]]> GMT</pubDate>
				<author><![CDATA[ Nashie]]></author>
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				<title>Pure CSM 1850</title>
				<description><![CDATA[ Well the whole point of the Sorc is the ability to buff (hopefully) his unit. I've gotten Hysterical Frenzy and Invisibility both a few times, and those combined are pretty fun. Really he lets me outflank, and re-roll for sides. Nothing is funnier than seeing the look on someone's face when 20 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> show up in their deployment zone.<br /> <br /> My last game they got 7 wounds on 4 Termies and wiped them out, denying an objective.<br /> <br /> The outflank ability I think is the kicker in this list.]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 05:44:39]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>Pure CSM 1850</title>
				<description><![CDATA[ How are you getting the outflank ability?]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 06:17:20]]> GMT</pubDate>
				<author><![CDATA[ Maureth]]></author>
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				<title>Re:Pure CSM 1850</title>
				<description><![CDATA[ I would make bigger squads of plague, Mark Nurgle Oblits.<br /> <br /> I guess if your tactics really rely on the Slaanesh unit keep using it.<br /> <br /> I agree with previous poster and would go with more plague marines since you spent the points on Typhus<br /> <br /> If you had the points you could put typhus with some nurgle Termies and deep strike them in or put in Land Raider for close combat goodness]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 16:54:57]]> GMT</pubDate>
				<author><![CDATA[ Eiluj The Farseer]]></author>
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				<title>Pure CSM 1850</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9d266f1785b92267105584ce003cfebf.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/493703/5062230.page"><b>Maureth wrote:</b></a><br/>How are you getting the outflank ability?</div></blockquote><br /> <br /> Steed of Slaanesh confers outflank AND acute senses to the sorceror.]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 17:08:08]]> GMT</pubDate>
				<author><![CDATA[ Green is Best!]]></author>
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