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		<title><![CDATA[Latest posts for the thread "Dark Apostle Tactics"]]></title>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ Whats a best way to use a Dark Apostle, go.]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 04:54:05]]> GMT</pubDate>
				<author><![CDATA[ Novelist47]]></author>
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				<title>Re:Dark Apostle Tactics</title>
				<description><![CDATA[ In a big blob of Cultists. He gives all of the Cultists hatred & fearless.]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 05:13:39]]> GMT</pubDate>
				<author><![CDATA[ Firstborn]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ As a joke...?]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 06:02:54]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ on your shelf, watching out for all the possessed, mutilators and warptalons who never get fielded]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 16:53:21]]> GMT</pubDate>
				<author><![CDATA[ Exergy]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ Hatred and fearless for a blob of cultists....sounds like something kharn can do, all the while still being useful]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 17:02:58]]> GMT</pubDate>
				<author><![CDATA[ Arthas367]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/86b2e09cf4ad34a03bdede1993180dd7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/493803/5063384.page"><b>Arthas367 wrote:</b></a><br/>Hatred and fearless for a blob of cultists....sounds like something kharn can do, all the while still being useful</div></blockquote><br /> <br /> kharn costs more and he uses your warlord trait to get hatred.  That means you miss out your chance to get <span class="glossaryitem" onmouseover='gp(487);'>PE</span> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> or D3 infiltrate]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 17:07:20]]> GMT</pubDate>
				<author><![CDATA[ Exergy]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ The problem with the Dark Apostle is not really a bad choice - but he suffers from how good the other <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choices are.<br /> <br /> A Sorcerer provides more useful buffs while the Lord provides the fearless benefit and has a much better statline (and is cheaper).  The named <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s are all unique in their own way.<br /> <br /> I think the real use for a Dark Apostle is to anchor a cultist heavy army.  Otherwise, he languishes in comparison.]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 17:09:49]]> GMT</pubDate>
				<author><![CDATA[ calypso2ts]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ Rather seems like a waste of a cool character concept, in that case.]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 17:19:16]]> GMT</pubDate>
				<author><![CDATA[ Dr. Temujin]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bc2790b550d1b976ae15b536d7c5c0e5.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/493803/5063415.page"><b>calypso2ts wrote:</b></a><br/>The problem with the Dark Apostle is not really a bad choice - but he suffers from how good the other <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choices are.<br /> <br /> A Sorcerer provides more useful buffs while the Lord provides the fearless benefit and has a much better statline (and is cheaper).  The named <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s are all unique in their own way.<br /> <br /> I think the real use for a Dark Apostle is to anchor a cultist heavy army.  Otherwise, he languishes in comparison.</div></blockquote><br /> <br /> he really is kinda sad compared to a chaos lord, who with a power weapon and sigil is still cheaper.  Sure he doesnt give hatred or boon rerolls but he has more wounds, more attacks, better <span class="glossaryitem" onmouseover='gp(74);'>init</span>, better <span class="glossaryitem" onmouseover='gp(149);'>WS</span>, and can unlock cult troops.  He can also choose his power weapon.]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 17:22:26]]> GMT</pubDate>
				<author><![CDATA[ Exergy]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ I run a Khornate Dark Apostle with the Axe of Blind Fury with 35 khornate cultists.<br /> <br /> I also have Ahriman in my list who has a pretty good chance at getting the invisibility power.<br /> <br /> So far my cultist blob has been a big invisible horde who have taken down terminators, a Dreadnought, and a horde of ork boyz. They also survived a hail of fire from an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> footline and didn't run away.<br /> <br /> The Dark Apostle himself with the Axe of Blind fury killed 5 nobz in one round of <span class="glossaryitem" onmouseover='gp(19);'>CC</span> when the nobz charged him. 2 A base, +1 Counter-attack, +1 pistol/<span class="glossaryitem" onmouseover='gp(20);'>CCW</span>, +2-6 attacks from the deamon weapon = 4 to 10 attacks with reroll to hits, S6, <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2, and he had the boon that gave him insta-kill!<br /> <br /> The hatred and fearless benefits he gives the cultists have been invaluable to me. ]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 18:37:24]]> GMT</pubDate>
				<author><![CDATA[ Moronic Nonsense]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/493803/5063730.page"><b>Moronic Nonsense wrote:</b></a><br/>I run a Khornate Dark Apostle with the Axe of Blind Fury with 35 khornate cultists.<br /> <br /> I also have Ahriman in my list who has a pretty good chance at getting the invisibility power.<br /> <br /> So far my cultist blob has been a big invisible horde who have taken down terminators, a Dreadnought, and a horde of ork boyz. They also survived a hail of fire from an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> footline and didn't run away.<br /> <br /> The Dark Apostle himself with the Axe of Blind fury killed 5 nobz in one round of <span class="glossaryitem" onmouseover='gp(19);'>CC</span> when the nobz charged him. 2 A base, +1 Counter-attack, +1 pistol/<span class="glossaryitem" onmouseover='gp(20);'>CCW</span>, +2-6 attacks from the deamon weapon = 4 to 10 attacks with reroll to hits, S6, <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2, and he had the boon that gave him insta-kill!<br /> <br /> The hatred and fearless benefits he gives the cultists have been invaluable to me. </div></blockquote><br /> <br /> giving a model AoBF when he already has a power weapon is a waste.  Also he only has 2 wounds, WS5, 3+ save and init4.  As many lords are running around with WS6, init5, and a lightning claw you end up with problems.  He will get hit on 3s, reroll to wound and then default down to your 4++.  You might not even get to strike with your axe.  A Chaos lord does this job just as well against most armies for less and with more surviability and +1 <span class="glossaryitem" onmouseover='gp(74);'>init</span>.  ]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 20:20:07]]> GMT</pubDate>
				<author><![CDATA[ Exergy]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ Moronic Nonsense, you do realise that a simple Khorne lord with the axe and <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> would get better results for a lower price right? <br /> <br /> The Dark Apostole is there to make Cultist armies viable. And in that respect, he does work really well, and is practically essential for his leadership bubble. Note though that means an army that is running more than one 35 blob. Probably something like 3-4 blobs, to saturate your opponent with 115 bodies or more. It actually works pretty well.<br /> <br /> In any list with only one blob squad, it's much better to put any other <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> in there. Generally Sorcs for a ranged blob, Lords for an assaulty one.]]></description>
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				<pubDate><![CDATA[Mon, 10 Dec 2012 23:10:31]]> GMT</pubDate>
				<author><![CDATA[ DrDuckman]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ eh, I see your point. I'll try out the khorne lord this weekend instead of the Dark Apostle. I think the only thing I'm going to miss is the zealot rule which gives fearless and hatred to the whole squad.<br /> but for a cheaper cost and better stats, I think it might be worth giving up that special rule.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 11 Dec 2012 14:15:19]]> GMT</pubDate>
				<author><![CDATA[ Moronic Nonsense]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ Could you not throw the dark apostel and some possessed in a landraider? It seems like it could work very well in my eyes.<br /> <br /> Dark Apostel gives re-roll. Possessed kick ass in combat. And the landraider gets them there.]]></description>
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				<pubDate><![CDATA[Tue, 11 Dec 2012 14:16:57]]> GMT</pubDate>
				<author><![CDATA[ Niiai]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ Compared to a sorcerer, the Dark Apostle is pretty weak.  I can't find a spot for him in my army.  It's a shame, because i like the IDEA of them.  I just don't like the execution.]]></description>
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				<pubDate><![CDATA[Tue, 11 Dec 2012 14:43:49]]> GMT</pubDate>
				<author><![CDATA[ kronk]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ I think they would work quite well in a psuedo gunline army.  ^ inch bubble is actually quite nice, and would cut down on the need for <span class="glossaryitem" onmouseover='gp(644);'>VOTLW</span> which while cheap can add up(especially nice for oblits going up to 10 instead of 9).  Combined with a decent sized chaos marines unit could work well.<br /> <br /> Also I could see just a crazy biker deathstar with a dark apostle in it.  <span class="glossaryitem" onmouseover='gp(101);'><span class="glossaryitem" onmouseover='gp(616);'>MOS</span></span> 10 man biker unit with <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>(on biker sergeant for snipage protection) and dark apostle(for challenge protection, fearless, and hatred, who is also modeled as doom rider) just charging up the field shooting away, and then charging what it can.]]></description>
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				<pubDate><![CDATA[Tue, 11 Dec 2012 15:38:33]]> GMT</pubDate>
				<author><![CDATA[ Leth]]></author>
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				<title>Dark Apostle Tactics</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/531eb33bb2e612b3f713fa0f9197612c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/493803/5066545.page"><b>Leth wrote:</b></a><br/><br /> Also I could see just a crazy biker deathstar with a dark apostle in it.  <span class="glossaryitem" onmouseover='gp(101);'><span class="glossaryitem" onmouseover='gp(616);'>MOS</span></span> 10 man biker unit with <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>(on biker sergeant for snipage protection) and dark apostle(for challenge protection, fearless, and hatred, who is also modeled as doom rider) just charging up the field shooting away, and then charging what it can.</div></blockquote><br /> <br /> except the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> cannot take a bike, jump pack, or steed to keep up with the bikers.  Way to Kelly it!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bb2a6b7dd4bd59e3e2a0b16b40fe110d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/493803/5066337.page"><b>Niiai wrote:</b></a><br/>Could you not throw the dark apostel and some possessed in a landraider? It seems like it could work very well in my eyes.<br /> <br /> Dark Apostel gives re-roll. Possessed kick ass in combat. And the landraider gets them there.</div></blockquote><br /> <br /> except that the boon is almost never worth 10 points, even with the reroll.<br /> and possessed suck in combat, 26 points a model and no more attacks than a 13 point <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>.  <br /> and the <span class="glossaryitem" onmouseover='gp(25);'>DA</span>, 9 possessed, and the land raider cost 600 points, consume a <span class="glossaryitem" onmouseover='gp(57);'>HS</span>, Elite, <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and scare no one.  <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/54bd947388589460e41d546f59bb4151.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/493803/5066401.page"><b>kronk wrote:</b></a><br/>Compared to a sorcerer, the Dark Apostle is pretty weak.  I can't find a spot for him in my army.  It's a shame, because i like the IDEA of them.  I just don't like the execution.</div></blockquote><br /> <br /> I love the IDEA of him too, but the reality is that he is best used as a cheap chaos lord instead of a <span class="glossaryitem" onmouseover='gp(25);'>DA</span>.  ]]></description>
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				<pubDate><![CDATA[Tue, 11 Dec 2012 16:39:14]]> GMT</pubDate>
				<author><![CDATA[ Exergy]]></author>
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