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		<title><![CDATA[Latest posts for the thread "Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?"]]></description>
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				<title>Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?</title>
				<description><![CDATA[ If there isn't a Tabletop game based of the Codex Alera Series by Jim Butcher, than I want to make one. Even if I make it just to play with a few friends. What do ya'll think about the plausability of a game based off of it. I think I would make it play similar to Warhammer Fantasy. A big army battle game where troops move in blocks and there is some access to furies and the powers they use.<br /> <br /> Look at it, it is the perfect universe for a new TTgame! We have great background on five armies already. The Alerans, Canem, Marat, Icemen, and the Vord. As well as room to expand with the ancient civilzations such as the Children of the Sun.<br /> <br /> Not only is the story perfect setup for a TTG, but I think models based off of this universe have so much potential. Roman Legions with elemental furies, Anthropomorphic wolves with blood-magic, Barbarians who connect and fight with beasts, Humanoid Yeti's who control the cold weather and use icicles as weapons, and the alien-bug-like Vord. ]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 16:23:57]]> GMT</pubDate>
				<author><![CDATA[ Moronic Nonsense]]></author>
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				<title>Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?</title>
				<description><![CDATA[ I think you should ask Butcher if he has any interest. He very well might be considering something like this, but there are (last I heard) no plans for more books for Codex Alera.]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 16:26:22]]> GMT</pubDate>
				<author><![CDATA[ Kanluwen]]></author>
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				<title>Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?</title>
				<description><![CDATA[ well, I think I want to make it just for me and a few friends to play. But if it turns out a good game, I suppose I could look into that.<br /> It would give me a good excuse to try sculpting a full model, as compared to the half-sculpting I do for big conversions.]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 16:30:28]]> GMT</pubDate>
				<author><![CDATA[ Moronic Nonsense]]></author>
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				<title>Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?</title>
				<description><![CDATA[ You might look at basing this off Song of Blades and Heroes or Armies of Arcana.  Both are pretty solid systems with really good unit creation if you want to go skirmish or mass battle.]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 16:46:36]]> GMT</pubDate>
				<author><![CDATA[ 12thRonin]]></author>
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				<title>Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?</title>
				<description><![CDATA[ This series sold so many Warlord and WGF Romans...to me.<br /> <br /> Oh well.]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 17:15:43]]> GMT</pubDate>
				<author><![CDATA[ BobtheInquisitor]]></author>
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				<title>Re:Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?</title>
				<description><![CDATA[ Haven't read it, but maybe use Warhammer rules. Or the new Godslayer game with one Roman faction among other Fantasy factions.]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 17:17:58]]> GMT</pubDate>
				<author><![CDATA[ Kroothawk]]></author>
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				<title>Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a28981ba8bf7a9c10e2e6d4dcefb28bf.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/494277/5070193.page"><b>Kanluwen wrote:</b></a><br/>I think you should ask Butcher if he has any interest. He very well might be considering something like this, but there are (last I heard) no plans for more books for Codex Alera.</div></blockquote><br /> <br /> This seems like a good idea. If I recall correctly Butcher is into <span class="glossaryitem" onmouseover='gp(345);'>RPGs</span> and the like so this seems like something he might potentially have thoughts on.]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 18:03:08]]> GMT</pubDate>
				<author><![CDATA[ Kingsley]]></author>
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				<title>Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?</title>
				<description><![CDATA[ He's big into <span class="glossaryitem" onmouseover='gp(345);'>RPGs</span> and he LARPs.<br /> <br /> He's a big old nerd, and even managed a Games Workshop reference in "Changes" (Harry refers to the outfit that Lea puts him in as "a Games Workshop interpretation of a Jedi Knight").]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 18:33:11]]> GMT</pubDate>
				<author><![CDATA[ Kanluwen]]></author>
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				<title>Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/494277/5070252.page"><b>12thRonin wrote:</b></a><br/>You might look at basing this off Song of Blades and Heroes or Armies of Arcana.  Both are pretty solid systems with really good unit creation if you want to go skirmish or mass battle.</div></blockquote><br /> <br /> I'd second this suggestion. <br /> <br /> No real need to create a whole new game when there are rules engines like Song of Blades (warband size skirmish) or Armies of Arcana (mass battle) that incorporate a unit builder mechanic to allow you to stat up whatever miniatures you'd like.<br /> <br /> The only challenge is finding the right combination of statistics to represent the units as they appear in the books, but that can be half the fun.<br /> <br /> In the interests of full disclosure, I've not played Armies of Arcana, but I have played ALOT of Song of Blades and heroes and it's one of my favorite games.<br /> <br /> Armies of Arcana<br /> <a href="http://www.armiesofarcana.com/" target="_blank" rel="nofollow">http://www.armiesofarcana.com/</a><br /> <br /> Song of Blades and Heroes<br /> <a href="http://www.ganeshagames.net/product_info.php?cPath=1_6&products_id=7" target="_blank" rel="nofollow">http://www.ganeshagames.net/product_info.php?cPath=1_6&products_id=7</a>]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 18:41:47]]> GMT</pubDate>
				<author><![CDATA[ Eilif]]></author>
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				<title>Codex Alera: is there a Tabletop Game for this, or maybe I should make my own?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/494277/5070596.page"><b>Eilif wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/494277/5070252.page"><b>12thRonin wrote:</b></a><br/>You might look at basing this off Song of Blades and Heroes or Armies of Arcana.  Both are pretty solid systems with really good unit creation if you want to go skirmish or mass battle.</div></blockquote><br /> <br /> I'd second this suggestion. <br /> <br /> No real need to create a whole new game when there are rules engines like Song of Blades (warband size skirmish) or Armies of Arcana (mass battle) that incorporate a unit builder mechanic to allow you to stat up whatever miniatures you'd like.<br /> <br /> The only challenge is finding the right combination of statistics to represent the units as they appear in the books, but that can be half the fun.</div></blockquote><br /> <br /> Well, I will pull inspiriation for the game system from all of those, but I really want to make my own game. That way I can really get the depth and feel of all the different armies properly represented. I thought it would be best to design my own game system for Alera, instead of trying to match Alera to an already existing one. <br /> Thanks so far for the feedback. I'll be reading up on the rules from all these games for ideas of basic game mechanics. I think I will go with a massive battle style. I want to see big blocks of infantry going at each other. <br /> The biggest thing I want to emphasize is how furies are used and manifested. Or in other armies cases, the Canim's blood magic, or the Marat's connection to their beasts. I don't think I've seen a system yet that matches that enough for me to be happy with it.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 18:56:05]]> GMT</pubDate>
				<author><![CDATA[ Moronic Nonsense]]></author>
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