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		<title><![CDATA[Latest posts for the thread "2000pts Venom/Ravager Spam Double Force Org"]]></title>
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				<title>2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ I get this kinda cheesy and spammy but will it hold up? It is a total shooting list so I'll just sit back pre-mesure and shoot stuff to death. It is double force org as well I haven't labeled it in the list but it fills all the requirements<br /> <br /> Dark Eldar 2000<br /> Venom/Ravager Spam<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Hamie <br /> 50pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Hamie<br /> 50pts<br /> <br /> T- Wracks<br /> 3x Wracks 40, Venom, Night Sheild 75pts<br /> 105pts<br /> <br /> T- Wracks<br /> 3x Wracks 40, Venom, Night Sheild 75pts<br /> 105pts<br /> <br /> T- Wracks<br /> 3x Wracks 40, Venom, Night Sheild 75pts<br /> 105pts<br /> <br /> T- Wracks<br /> 3x Wracks 40, Venom, Night Sheild 75pts<br /> 105pts<br /> <br /> T- Wracks<br /> 3x Wracks 40, Venom, Night Sheild 75pts<br /> 105pts<br /> <br /> T- Wracks<br /> 3x Wracks 40, Venom, Night Sheild 75pts<br /> 105pts<br /> <br /> T- Wracks<br /> 3x Wracks 40, Venom, Night Sheild 75pts<br /> 105pts<br /> <br /> T- Wracks<br /> 3x Wracks 40, Venom, Night Sheild 75pts<br /> 105pts<br /> <br /> T- Wracks<br /> 3x Wracks 40, Venom, Night Sheild 75pts<br /> 105pts<br /> <br /> T- Wracks<br /> 3x Wracks 40, Venom, Night Sheild 75pts<br /> 105pts<br /> <br /> T- Wracks<br /> 3x Wracks 40, Venom, Night Sheild 75pts<br /> 105pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ravager, Flicker Field, Night Sheilds<br /> 125pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ravager, Flicker Field, Night Sheilds<br /> 125pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ravager, Flicker Field, Night Sheilds<br /> 125pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ravager, Flicker Field, Night Sheilds<br /> 125pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ravager, Flicker Field, Night Sheilds<br /> 125pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ravager Night Sheilds<br /> 115pts<br /> <br /> 1995<br /> <br /> 11x Venoms<br /> 6x Ravagers<br /> <br /> 22x Splinter Cannons-132<br /> 18x Dark Lances-18]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 23:02:36]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>Re:2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ Well it looks pretty intimidating, sure its oober spam to the enth degree, but good none the less. <br /> <br /> just pray that the mission isnt purge the alien or whatever that kill points one is called.  best of luck!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  ]]></description>
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				<pubDate><![CDATA[Wed, 12 Dec 2012 23:40:55]]> GMT</pubDate>
				<author><![CDATA[ flaming tadpole]]></author>
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				<title>2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ i think making a few of the troops 5x warriors with a blaster might be better. more splinters + blaster for some midrange pewpew. just gives you a bit more punch i feel.]]></description>
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				<pubDate><![CDATA[Thu, 13 Dec 2012 00:54:13]]> GMT</pubDate>
				<author><![CDATA[ Opinionated]]></author>
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				<title>2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/494342/5071715.page"><b>Opinionated wrote:</b></a><br/>i think making a few of the troops 5x warriors with a blaster might be better. more splinters + blaster for some midrange pewpew. just gives you a bit more punch i feel.</div></blockquote><br /> <br /> I can drop the 5 flicker fields from the Ravagers that would give me 50pts it will cost 60 to upgrade 2x wrack squads to have blasters<br /> <br /> The other option would be to drop 3x whole squad of wracks and the flickerfields this will give me enough for 2x squads of 4 trueborn with blasters in venoms so I'd lose a venom but gain 8 blasters<br /> <br /> I just think running 17 vehicles in a 2k pts game is cool even if my scoring unit will die if some sneezes at them]]></description>
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				<pubDate><![CDATA[Thu, 13 Dec 2012 01:13:31]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>Re:2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ actually 3 wracks are more survivable than 5 warriors, since pretty much every gun in the game has at least <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 5 warriors are screwed unless their clinging to cover, while at least wracks have a higher toughness and start out with <span class="glossaryitem" onmouseover='gp(265);'>fnp</span>. <br /> <br /> Anyways though, I dont think warriors would really work with this list, unless you were going to use all warriors instead of wracks, since your goal is to stay out of range of your opponent and the warriors would have to be within 18'' to use the blaster, which wouldnt really be adding much <span class="glossaryitem" onmouseover='gp(482);'>AT</span> wise anyways, and then you can kiss that unit goodbye next turn.  Likewise with the blasterborn, although they pack a lot of <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, with the rest of your army in the back they would be easy pickin in their paper airplanes, however I would recommend getting 3×3 trueborn squads with 2 <span class="glossaryitem" onmouseover='gp(382);'>SC</span>'s in each, because they would go well with the rest of your army. <br /> <br /> Also one last little sidenote, a small allied eldar force with a farseer with ruins of warding and doom really compliments any <span class="glossaryitem" onmouseover='gp(27);'>de</span> army especially venom spam. it gives you some great psykic defense while allowing you to re-roll wounds against those tuff units.  I used one in a game where I had a list similar to yours and was going against a combined drago wing and necron fying circus, and I was also skeptical about allied eldar until I put 57 wounds on one pallie squad thanks to doom.  I know thats seems a little overkill, but all I ended up killing was draigo since he was up in front, but thats all I needed because then I insta-gibbed the rest of the squad with <span class="glossaryitem" onmouseover='gp(540);'>DL</span>'s once I got the tough guy out of the way!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">      ]]></description>
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				<pubDate><![CDATA[Thu, 13 Dec 2012 21:30:06]]> GMT</pubDate>
				<author><![CDATA[ flaming tadpole]]></author>
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				<title>Re:2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ The list seems fine, it is what it is.  Not complex or anything but it'll get the job done, the tactics might be boring, but ehh, if thats what you're up for then go for it.  Just the shear volume of units makes it viable <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.  Sure each individual unit isn't tough, but with 6 Ravagers and 11 scoring units you can afford to take losses and keep on going.<br /> <br /> I thin you have the extreme redundency that allows you to ignore the psykic game altogether.  There aren't really any powers out there that wil hurt large amounts of your army (a unit or two, sure, but who cares) so you don't really need the defense.  I'm not sure bringing in a Farseer consultant will really be worth dropping 4-5 of your units for.<br /> <br /> As far as weaknesses go?  <span class="glossaryitem" onmouseover='gp(316);'>KPs</span> will be bad, real bad.  Odds are you may lose First Blood, and probably Warlord pts too, but I thinks its tolerable and really depends on first turn.]]></description>
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				<pubDate><![CDATA[Fri, 14 Dec 2012 02:01:46]]> GMT</pubDate>
				<author><![CDATA[ Creeping Dementia]]></author>
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				<title>2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ I would love to run this in a 2k no comp tourny but sadly I don't know of any. It would be brutal against non-mech armies thats for sure]]></description>
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				<pubDate><![CDATA[Fri, 14 Dec 2012 21:57:58]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ Why all the night shields? They're worthless in this edition now that rapid fire has changed and are you really wanting to be near melta range?<br /> <br /> I also agree with those suggesting warriors for your venoms. You could do something like this:<br /> <br /> 3 x Archon blaster 75 - 225<br /> 10 x 5 Warriors: blaster, venom 125 - 1250<br /> 5 x Ravager 105 - 525<br /> <br /> Then you've got 28 dark light shots and potentially 200 poison shots a turn... Or you could s dark light in venoms:<br /> <br /> 2 x Archon: blaster 75 - 150<br /> 4 x 4 Trueborn: 4 blasters, venom 173 - 692<br /> 4 x 5 warriors: blaster, venom 125 - 500<br /> 6 x Ravager 105 - 630<br /> <br /> That gives only 128 poison shots but 40 dark light shots which gives you good anti air fire as well as anti tank and heavy infantry. Low on scoring though.]]></description>
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				<pubDate><![CDATA[Sat, 15 Dec 2012 07:48:24]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/65afb78ba94982239ee431d965e2013a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/494342/5079102.page"><b>FlingitNow wrote:</b></a><br/>Why all the night shields? They're worthless in this edition now that rapid fire has changed and are you really wanting to be near melta range</div></blockquote><br /> <br /> Are you kidding me Night Sheilds are the bomb with pre mesuring now in. you can sit back in the 31" sweet spot and ruin everyones day]]></description>
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				<pubDate><![CDATA[Sat, 15 Dec 2012 10:17:06]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ Why is 31" a sweet spot when most other armies <span class="glossaryitem" onmouseover='gp(482);'>AT</span> fire has a 48" range?]]></description>
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				<pubDate><![CDATA[Sat, 15 Dec 2012 22:30:18]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ Dedicated Anti-Tank is a problem and always will be so kill it first the big pain is dedicated Anti-Infantry weapons most can drop Venoms and Ravagers a good example is the Heavy Bolter it has a 36" Range. Another is a bunch of marines that move forward 6" in there rhino then jump out and move 6" forward they then have there bolters and plasma guns in your face subtract 6" off that and there target practice.<br /> <br /> Pretty much anything with a Strength of 4 or higher can kill you if they have 24" range and mobility and once you lose a few venoms you start to rapidly lose your damage output potential and your toast. Thats why I don't run blaster warriors in venoms because I need to move closer to the enemy to hit them leaving me in range of everything.<br /> <br /> If you don't need to run Night Sheilds in your Meta the people you play haven't caught on yet to the best way of killing Dark Eldar Paper Planes, or your play your Dark Eldar wrong]]></description>
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				<pubDate><![CDATA[Sat, 15 Dec 2012 23:29:02]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ I take your point on the venoms. Not convinced the ravagers need them though. I mean who takes heavy bolters not on vehicles?<br /> <br /> Also i like to try to crush a flank and avoid reprisals by killing everything that would be in range. Don't you find 18 <span class="glossaryitem" onmouseover='gp(540);'>dl</span> shots leaves you low on <span class="glossaryitem" onmouseover='gp(482);'>AT</span> and <span class="glossaryitem" onmouseover='gp(805);'>AA</span> fire?]]></description>
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				<pubDate><![CDATA[Sun, 16 Dec 2012 00:01:20]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>2000pts Venom/Ravager Spam Double Force Org</title>
				<description><![CDATA[ I find that lances were always lacking something in the Anti-tank department anyways. Haywire wyches seem to do better in the tank buster role now in 6th and my 1850 list has a ton of them.<br /> <br /> For flyers I've just been out-manourvering them and getting within there minium fly distance. We don't have a lot of flavor in the Anti-Air department unless we take our own flyers but then we limit our Alpha Strike potential so its a bit of a double edge sword. I did roll lucky on a mysterous objective in big gunz never tire and got the sky fire ability on my ravagers one game and smashed a few necron flyers it was just luck though and I may never get it again.<br /> <br /> In saying that I may take a couple of blasterborn squads so if I do face a mech heavy list I can move a few squads in and deal with it.<br /> <br /> As for the night sheilds on ravagers there is a lot than can still drop them, Chimera Spam, Eldar S6, necron destroyers and other Ravagers to name a few]]></description>
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				<pubDate><![CDATA[Sun, 16 Dec 2012 00:49:01]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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