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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ As the title suggests, what armies do you think should be in an allies codex?  And give some valid reasons (Not just because it's cool).  I'm going to take some inputs and see if I can come up with a usable document for expansion of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe.  Let hear what you think!<br /> <br /> This is what I have so far:<br /> <br /> Deathwatch<br /> Eldar Exodites<br /> Mechanicus<br /> Feral Orks<br /> Kroot<br /> Dark Eldar Cabal of Slaanesh<br /> Gaunts Ghosts<br /> Last Chancers<br /> Ordo Hereticus(maybe)]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 04:30:58]]> GMT</pubDate>
				<author><![CDATA[ Coyote81]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ I beleive the Mechanicus could be a codex of thier own. But if there was an allies book maybe bring back genestealer cults or maybe including some rules for traitor imperial guard forces that arnt <span class="glossaryitem" onmouseover='gp(39);'>fw</span>.]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 06:36:46]]> GMT</pubDate>
				<author><![CDATA[ Cyvash]]></author>
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				<title>Re:If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ I would like to see the following:<br /> <br /> Deathwatch<br /> Demiurg<br /> Kroot<br /> Adeptus Arbitrites<br /> Ork Freebooterz<br /> Ratzen<br /> Rogue Traders<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 06:51:17]]> GMT</pubDate>
				<author><![CDATA[ RegalPhantom]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Jokaero]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 08:06:34]]> GMT</pubDate>
				<author><![CDATA[ DaRealJDB]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Demi-urg, Kroot, Vespid and Gue'vesa could each be done as Mini-Dexes that can be selected as Allies by other factions but directly selected as units by the Tau Empire Codex. <br /> <br /> Something similar could be done with the lesser explored branches of the Imperium structure like Arbites, Custodes, Explorators, Mechanus and Rogue Traders.  Certain elements of the Inquisition that have been under-utilized in the current Grey Knights codex could also be expanded here. <br /> <br /> Corsairs, Exodites and Harliquins  could definitely benefit from a similar treatment. <br /> <br /> Perhaps something unique as well, like a small confederacy of previously unknown Xenos and Humans that sometimes finds themselves involved in the wars of the great factions. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 08:55:38]]> GMT</pubDate>
				<author><![CDATA[ Jefffar]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ I know some of these armies could just about make full codexies, but I feel that they would be forced, and that a book comprised of quality allied contingent lists with appropiate allies charts with them would be much better.  I don't want a but of overpowered lists, but stuff thats useful but not <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, maybe some unique stuff or stuff that the primary contingents just can't normally do.<br /> <br /> Currently I'm thinking about starting simple with 6 lists, effectively 2 imperial friendly lists, 2 good guy xenos friendly lists and 2 bad guy xenos/chaos friendly lists.<br /> <br /> Ideas are:<br /> <br /> Deathwatch<br /> Adeptus Mechanicus<br /> <br /> Kroot Mercs<br /> Eldar Exodites<br /> <br /> Rogue Traders<br /> Ork Freebootaz<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 09:44:48]]> GMT</pubDate>
				<author><![CDATA[ Coyote81]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Here's another idea - Abhumans. ]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 10:05:53]]> GMT</pubDate>
				<author><![CDATA[ Jefffar]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/495661/5095335.page"><b>Jefffar wrote:</b></a><br/>Here's another idea - Abhumans. </div></blockquote><br /> <br /> All these convos always make it full circle back to the squats.]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 10:15:33]]> GMT</pubDate>
				<author><![CDATA[ Arthas367]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ I just can see putting squats back in, they just don't have a place anymore <span class="glossaryitem" onmouseover='gp(72);'>imo</span>, the fluff for them, and trickled down to almost nothing and just aren't really a big enough presence in the recent <span class="glossaryitem" onmouseover='gp(3);'>40k</span> history to deserve an army.  Abhumans would go with traitor guy or chaos <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 10:29:51]]> GMT</pubDate>
				<author><![CDATA[ Coyote81]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/495661/5095228.page"><b>Jefffar wrote:</b></a><br/>Demi-urg, Kroot, Vespid and Gue'vesa could each be done as Mini-Dexes that can be selected as Allies by other factions but directly selected as units by the Tau Empire Codex.</div></blockquote><br /> <br /> Why should you have Gue'vesa outside of the Tau Codex? There is always <span class="glossaryitem" onmouseover='gp(69);'>IG</span> available whose weapons are much more easy to get than those punctual Pulse weaponry of the Gue'vesa'uis which they only get because they are in the Empire and let's be honest those weapons are the only reason to make a seperate Gue'vesa unit at all.<br /> <br /> But I agree with you Corsairs and Harlies could easily be expanded if they were allies. You could get something like an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> Shadowseer and solitaires could come back too.<br /> <br /> I would like to see Xenos Headhunters, not just with Kroot but also with other Alien races which were hired to kill a special target. They could work like Imperial Assassins (which should be more widely accessible too).]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 11:20:08]]> GMT</pubDate>
				<author><![CDATA[ Shadox]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ -I agree Gue'vesa have no place outside of the Tau Codex.<br /> -Corsairs have a <span class="glossaryitem" onmouseover='gp(39);'>FW</span> army. (I don't really want to do allies for lists that have forgeworld armies)  Harlies just don't seem to have enough units on their own to flush out even an allies list.<br /> <br /> I was actually thinking of assassin like units in a rogue trader allied contingent.  They'd be his "Senior Crewmen"  and each would be similar to the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> assassins but there abilities and gear would be from different sources.]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 14:03:07]]> GMT</pubDate>
				<author><![CDATA[ Coyote81]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ I would like to to se genestealer cults. Also death watch.]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 15:25:00]]> GMT</pubDate>
				<author><![CDATA[ Niiai]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/495661/5095034.page"><b>Cyvash wrote:</b></a><br/>I beleive the Mechanicus could be a codex of thier own.</div></blockquote><br /> <br /> I really want to see AdMech as their own codex as well]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 16:09:38]]> GMT</pubDate>
				<author><![CDATA[ Exergy]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Most of these can't have their own codex for reasons besides fluff. Most of them simply wouldn't sell well enough to sustain a product line.<br /> <br /> But if you bundle them together this way, they'd all get much more use and become economically viable. The whole addition of allies in 6th appears to have been for this purpose, as a hedge against bad armies not selling well.<br /> <br /> In warmahordes, the minions/mercs work like this, but a lot of them actually have enough parts to make standalone armies, should you desire. They just aren't as fleshed out.]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 16:29:19]]> GMT</pubDate>
				<author><![CDATA[ Rented Tritium]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/495661/5095304.page"><b>Coyote81 wrote:</b></a><br/>I know some of these armies could just about make full codexies, but I feel that they would be forced, and that a book comprised of quality allied contingent lists with appropiate allies charts with them would be much better.  I don't want a but of overpowered lists, but stuff thats useful but not <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, maybe some unique stuff or stuff that the primary contingents just can't normally do.<br /> <br /> Currently I'm thinking about starting simple with 6 lists, effectively 2 imperial friendly lists, 2 good guy xenos friendly lists and 2 bad guy xenos/chaos friendly lists.<br /> <br /> Ideas are:<br /> <br /> Deathwatch<br /> Adeptus Mechanicus<br /> <br /> Kroot Mercs<br /> Eldar Exodites<br /> <br /> Rogue Traders<br /> Ork Freebootaz<br /> </div></blockquote><br /> <br /> I like the general concept, but not the specifics. Rogue Traders are surely more 'Imperial' than 'xenos' and not including genestealer cults seems like a wasted opportunity, since they are ideally suited to an allies codex.<br /> <br /> I'd go with fairly broad descriptions like 'Agents of the Imperium' and 'The Lost and the Damned' and then see what you can make work in one list...]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 17:27:48]]> GMT</pubDate>
				<author><![CDATA[ Perfect Organism]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/495661/5095773.page"><b>Coyote81 wrote:</b></a><br/> Harlies just don't seem to have enough units on their own to flush out even an allies list.</div></blockquote><br /> <br /> <br /> Harlequins used to have an entire army list.  They have way more units and models than most of the races discussed in this thread.]]></description>
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				<pubDate><![CDATA[Thu, 20 Dec 2012 21:28:35]]> GMT</pubDate>
				<author><![CDATA[ DaRealJDB]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ My vote would go for a 'mercenaries and corsairs' set.<br /> <br /> such a book could include ork freebootaz, rogue imperials, eldar (dark or not) pirates and kroot mercenaries, possibly some not-too-corrupt chaos sorts.<br /> <br /> Okay, maybe not chaos sorts, but that's make a book with lots of options. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">   And it's not much of a stretch fluff wise to take those human renegades in this book-we-dream-of and say that's a rogue trader's gang, nevermind the ork cook.]]></description>
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				<pubDate><![CDATA[Fri, 21 Dec 2012 04:07:39]]> GMT</pubDate>
				<author><![CDATA[ Spacecat]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ <blockquote><div><cite>DaRealJDB wrote:</cite>Harlequins used to have an entire army list.  They have way more units and models than most of the races discussed in this thread.</div></blockquote><br /> <br /> If you could point to this info, it would be useful, I find it hard enough to make an exodite list without using already existing eldar units.<br /> <br /> <blockquote><div><cite>Perfect Organism wrote:</cite>I like the general concept, but not the specifics. Rogue Traders are surely more 'Imperial' than 'xenos' and not including genestealer cults seems like a wasted opportunity, since they are ideally suited to an allies codex.<br /> <br /> I'd go with fairly broad descriptions like 'Agents of the Imperium' and 'The Lost and the Damned' and then see what you can make work in one list...</div></blockquote><br /> <br /> This is a great idea, I'll put it to use.]]></description>
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				<pubDate><![CDATA[Fri, 21 Dec 2012 04:09:28]]> GMT</pubDate>
				<author><![CDATA[ Coyote81]]></author>
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				<title>Re:If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> Rogue Trader with Xenos Merc and corporations wargear. And perhaps <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> and Ordo Hereticus acolytes (like <span class="glossaryitem" onmouseover='gp(30);'>DH</span> <span class="glossaryitem" onmouseover='gp(345);'>RPG</span>).]]></description>
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				<pubDate><![CDATA[Mon, 24 Dec 2012 04:38:03]]> GMT</pubDate>
				<author><![CDATA[ livanbard]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/495661/5098040.page"><b>Coyote81 wrote:</b></a><br/><blockquote><div><cite>DaRealJDB wrote:</cite>Harlequins used to have an entire army list.  They have way more units and models than most of the races discussed in this thread.</div></blockquote><br /> <br /> If you could point to this info, it would be useful, I find it hard enough to make an exodite list without using already existing eldar units.</div></blockquote><br /> <br />   It was a <span class="glossaryitem" onmouseover='gp(143);'>WD</span> codex and long out of print and out of stores. It was fun, but it doesn't offer much in the way of new units  - nearly every model you could take is available in one of the Eldar codexes. Apart from basic harlies, shadowseers and death jesters they had a great harlequin <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, solitaires (harlie assassins), Venoms (since stolen by the <span class="glossaryitem" onmouseover='gp(27);'>DE</span>), wraithlords and harlie jetbikes.<br /> <br />   ]]></description>
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				<pubDate><![CDATA[Thu, 27 Dec 2012 09:08:14]]> GMT</pubDate>
				<author><![CDATA[ Hollowman]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ I'd probably want a bunch of books. <br /> One for cults (chaos, stealer, I guess race traitors or whatever)<br /> One for xenos<br /> One for inquisition or other branches of imperial government. <br /> Maybe one for mercs but that sounds kinda covered. <br /> <br /> Might involve some working around inclusions in existing books<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 27 Dec 2012 18:06:12]]> GMT</pubDate>
				<author><![CDATA[ Lucre]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Squats, because say what you want, they're still around, it's just that the majority of their homeworlds are gone. Of course not all of them are dead, there would be traders, armies, diplomats, and others who would've been elsewhere when it happened. Obviously they don't have the means to field a full army anymore, but a small squat detachment for <span class="glossaryitem" onmouseover='gp(69);'>IG</span> or an inquisition force would be perfectly reasonable.<br /> <br /> Other than that, freebooterz and maybe some sort of human mercenary equivalent. ]]></description>
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				<pubDate><![CDATA[Thu, 27 Dec 2012 20:28:09]]> GMT</pubDate>
				<author><![CDATA[ MrMoustaffa]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ I think it would be cool just to see the release of a "Mercenaries" codex or something. Combine the "Guns for Hire" races into one book, like Kroot, Freebooterz, etc.<br /> <br /> However, I think for mini-dexs I would still like to see <span class="glossaryitem" onmouseover='gp(115);'>RT</span>'s play a slightly bigger role than they do now. After all, the game used to be called Rogue Trader hahahaha.<br /> <br /> Squats would be cool to see as an addition to Imperial Guard armies. Why? If I remember so the original Imperial Guard (back when they were Imperial Army still) army lists actually said you could also use any unit from the SQUAT CODEX. Yeah. I like to think it's locked up in a golden vault somewhere waiting for the world to be ready for it's awesomeness.]]></description>
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				<pubDate><![CDATA[Sat, 29 Dec 2012 04:35:08]]> GMT</pubDate>
				<author><![CDATA[ washout77]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ cult of Prometheus as it is older than THE imperial cult and they would have cool units cool weapons and cool amour]]></description>
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				<pubDate><![CDATA[Sat, 29 Dec 2012 09:15:31]]> GMT</pubDate>
				<author><![CDATA[ wargey]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ I'd so go for Barghesi allies.<br /> <br /> I mean, they're mentioned as hyper-violent and could certainly have enough units to make a nice list, they just need fleshing out.]]></description>
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				<pubDate><![CDATA[Sat, 29 Dec 2012 10:05:46]]> GMT</pubDate>
				<author><![CDATA[ Painbiro]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Maybe have ratlings as guns for hire... They are from imperial worlds, but there must be some renegade colonists out there. <br /> <br /> Ogryns also seem easy enough to dupe - they could be tricked into working with other armies... ]]></description>
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				<pubDate><![CDATA[Fri, 4 Jan 2013 16:44:37]]> GMT</pubDate>
				<author><![CDATA[ cosmic pixie]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ ...... Genestealer cult. How is that not on the list already?]]></description>
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				<pubDate><![CDATA[Fri, 4 Jan 2013 18:14:30]]> GMT</pubDate>
				<author><![CDATA[ zephoid]]></author>
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				<title>Re:If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Honestly, I would love to see these particular armies again.<br /> <br /> Genestealer Cult<br /> Space Hulk era Feral Genestealers<br /> <br /> And this next one will most likely get me shot for a blasphemous heretic.<br /> <br /> Zoats. "Heretic!" *BLAM*]]></description>
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				<pubDate><![CDATA[Fri, 4 Jan 2013 18:33:58]]> GMT</pubDate>
				<author><![CDATA[ Unyielding Hunger]]></author>
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				<title>Re:If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Wouldn't mind seeing a Legion of the Damned army in there somewhere]]></description>
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				<pubDate><![CDATA[Wed, 23 Jan 2013 19:06:26]]> GMT</pubDate>
				<author><![CDATA[ Beard]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Freebootaz would be amazing.. with all sorts of exotic squig pets along for the ride!]]></description>
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				<pubDate><![CDATA[Thu, 24 Jan 2013 04:56:41]]> GMT</pubDate>
				<author><![CDATA[ Somedude593]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Imperial navy.<br /> <br /> Flyers, elite infantry. Those guys have it all.]]></description>
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				<pubDate><![CDATA[Thu, 24 Jan 2013 05:00:22]]> GMT</pubDate>
				<author><![CDATA[ BryllCream]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/495661/5094837.page"><b>Coyote81 wrote:</b></a><br/>As the title suggests, what armies do you think should be in an allies codex?  And give some valid reasons (Not just because it's cool).  I'm going to take some inputs and see if I can come up with a usable document for expansion of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe.  Let hear what you think!<br /> <br /> This is what I have so far:<br /> <br /> Deathwatch<br /> Eldar Exodites<br /> Mechanicus<br /> Feral Orks<br /> Kroot<br /> Dark Eldar Cabal of Slaanesh<br /> Gaunts Ghosts<br /> Last Chancers<br /> Ordo Hereticus(maybe)</div></blockquote><br /> Here are some minor races introduced in supplementary materials that could be interesting.<br /> <br /> Slaugth, like Oldcrons but with biological richardry and rotguns, and they're masses of evil worms in cloaks.  <br /> Rak'Gol: Eight limbed dinosaur centaurs that can dual wield heavy stubbers and fire spikes from their guns.  What's not to love?  <br /> Loxatl: Sapient las-proof Komodo dragons with superheated shrapnel guns, they are awesome, you want them.<br /> Hrud:  Full on Hrud migrations are considered worse than Ork <i>waaaghs</i> with warp-plasma muskets, sneaky in extreme, with entropic fields that can age things apart by just being there and in mass numbers break <i>space and time</i>.  The Star Phantoms could hold off an Ork Waaagh, no problem, but a mass Hrud migration soon after caused a cosmic herpderp of such scale that a warp rift was torn open, and the Star Phantoms ran like hell, they're noted as being very lucky to survive a Hrud attack at all.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 24 Jan 2013 08:05:31]]> GMT</pubDate>
				<author><![CDATA[ Kain]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Here's what I'd like to see.<br /> <br /> Imperium:<br /> Imperial Agents (such as lone assassins)<br /> Inquisition (not marine based)<br /> Imperial Navy (this would be a more abstract list, low on models, but high on expensive off board things like orbital bombardment, lance strikes, etc)<br /> Mechanicus<br /> <br /> Xenos/Neutral:<br /> Rogue Traders<br /> The Cabal<br /> Genestealer Cults<br /> Ork Freebooters<br /> Kroot Mercenaries<br /> Harlequin Troupe<br /> Any number of Xenos mercs, such as the Hrud.]]></description>
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				<pubDate><![CDATA[Sun, 27 Jan 2013 00:29:59]]> GMT</pubDate>
				<author><![CDATA[ ClassicCarraway]]></author>
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				<title>If there was an allies codex, what armies would you want to see?</title>
				<description><![CDATA[ Would love to see background exnos make a forefront in the allies. Pretty much all of them, especially if they get models. More importantly i would love to see<br /> <br /> Eldar Exodites:<br /> Feral Orks<br /> Freebooter Orks<br /> Mercenary Guard - humies with different stuff<br /> Admech troops like skitarri and things<br /> perhaps cool named characters that dont belong to any codex, but can ally. ]]></description>
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				<pubDate><![CDATA[Wed, 30 Jan 2013 18:33:13]]> GMT</pubDate>
				<author><![CDATA[ cormadepanda]]></author>
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