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		<title><![CDATA[Latest posts for the thread "1750 competative ork list"]]></title>
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				<title>1750 competative ork list</title>
				<description><![CDATA[ Thought I'd post a list here to get some feedback<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Warboss (powerklaw, cybork body, bosspole) -100<br /> Big Mek (kustum forcefield, bosspole, cybork body) -100<br /> <br /> Elites:<br /> 12 lootas -180<br /> 12 lootas -180<br /> <br /> Troops:<br /> 10 grots w/1 runtherder -40<br /> 30 boys (nob w/power klaw and bosspole) -220<br /> 30 boys (nob w/power klaw and bosspole) -220<br /> 30 boys (nob w/big choppa) -195<br /> 30 boys (nob w/big choppa) -195<br /> <br /> Fast Attack:<br /> Dakka jet -110<br /> Dakka jet -110<br /> <br /> Fortification:<br /> Aegis defense line w/quad gun<br /> <br /> pretty straightforward list. boys move up with cover from big mek while grots with quad gun and lootas provide covering fire. dakka jets come in to mess things up<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 21 Dec 2012 16:45:40]]> GMT</pubDate>
				<author><![CDATA[ HMCatman]]></author>
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				<title>Re:1750 competative ork list</title>
				<description><![CDATA[ Looks like a pretty straight forward green tide which is nice.  Although a few tid bits to tweak it.<br /> <br /> -Possibly consider a second big mek to get full coverage of your army from the Kustom Force Field.<br /> <br /> -Drop the lootas to 10 man squads so that way they are able to go to ground when fired at and receive a 2+ cover save behind the aegis defense line. (fearless units cannot go to ground)<br />  -frees up 60 points<br /> <br /> -I would personally go all shoota boys if you aren't already and throw a power klaw on all nobs.<br />  -will use up 40 points<br /> <br /> -With the last 20 points you should think about putting on the third supa shoota for both dakka jets as the more dakka on them the better.]]></description>
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				<pubDate><![CDATA[Fri, 21 Dec 2012 16:58:52]]> GMT</pubDate>
				<author><![CDATA[ SeaSnacks]]></author>
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				<title>1750 competative ork list</title>
				<description><![CDATA[ I went with the boss so I could have a durable warlord that can hold his own in melee to prevent slay the warlord. was originally thinking of two meks for more coverage.<br /> <br /> great idea on the lootas. hadn't thought of that.<br /> <br /> the only issue I have with adding the extra suppa shootas, is actually modelling on the extra suppa shootas. Don't really know where to put them to make it look good.]]></description>
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				<pubDate><![CDATA[Fri, 21 Dec 2012 17:12:03]]> GMT</pubDate>
				<author><![CDATA[ HMCatman]]></author>
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				<title>Re:1750 competative ork list</title>
				<description><![CDATA[ I would give the boss mega armour]]></description>
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				<pubDate><![CDATA[Fri, 21 Dec 2012 20:36:01]]> GMT</pubDate>
				<author><![CDATA[ flaming tadpole]]></author>
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				<title>1750 competative ork list</title>
				<description><![CDATA[ also big mek doesn't need cyborg as most times he will not be in your front lines and you don't really want him to be in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> without a <span class="glossaryitem" onmouseover='gp(486);'>pw</span>]]></description>
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				<pubDate><![CDATA[Sat, 22 Dec 2012 16:36:56]]> GMT</pubDate>
				<author><![CDATA[ waaaaaaaaaaaaaaaaa]]></author>
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				<title>1750 competative ork list</title>
				<description><![CDATA[ you can have loota squads larger then 10 and not be fearless the mob rule is optional to use so that if you have a squad of 5 boyz you can use their ld7 instead of mob rule ld5<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> im assuming that the grotz are just gonna sit back on an objective  while your boyz push up?<br /> <br /> the only fallback to this is if you get an annihilation style gametype or relic they wont serve much purpose]]></description>
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				<pubDate><![CDATA[Sat, 22 Dec 2012 19:13:26]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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				<title>1750 competative ork list</title>
				<description><![CDATA[ grots for quad gun i bet, and the mob rule is not optional, it can not go lower than model's Leadership, only psychic with the mob rule count on a Leadership. Loota squads at 10 be best behind the aegies defence line.<br /> and as said go for shoota boyz! they work very good in sixth eddtion and i tend do more wounds when shooting then charing than the old one short shot then the charge. And as for the modeling, you can allways just... you know proxxy it? Else look up some pics of the said dakkajet (replace engine with shoota instead)]]></description>
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				<pubDate><![CDATA[Sat, 22 Dec 2012 21:16:22]]> GMT</pubDate>
				<author><![CDATA[ phatonic]]></author>
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				<title>1750 competative ork list</title>
				<description><![CDATA[ <br /> get those boyz in a battlewagon!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/495887/5099638.page"><b>HMCatman wrote:</b></a><br/>Ithe only issue I have with adding the extra suppa shootas, is actually modelling on the extra suppa shootas. Don't really know where to put them to make it look good.</div></blockquote><br /> <br /> <br /> supashoota upgrade:<br /> <br /> tip of the wing:<br /> <img src="http://i180.photobucket.com/albums/x200/rickstallen/P1030111.jpg" border="0" /><br /> ore flying sidekick:<br /> <img src="http://i180.photobucket.com/albums/x200/rickstallen/P1030140.jpg" border="0" /><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 22 Dec 2012 22:21:56]]> GMT</pubDate>
				<author><![CDATA[ shogun]]></author>
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