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		<title><![CDATA[Latest posts for the thread "My almost-'Final' 500pts IG Footsloggers"]]></title>
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				<title>My almost-'Final' 500pts IG Footsloggers</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>, 100pts - Vox, Regimental Standard, 2 Plasmas<br /> <br /> Troops #1: Infantry Platoon<br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>, 50pts - 4 Flamers<br /> IS, 75pts - Vox, Lascannon<br /> IS, 75pts - Vox, Lascannon<br /> <br /> Troops #2: Infantry Platoon<br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>, 50pts - 4 Flamers<br /> IS, 75pts - Vox, Lascannon<br /> IS, 75pts - Vox, Lascannon <br /> <br /> Total 500pts, 55 men. 2 Plasmas, 8 Flamers, 4 Lascannons.<br /> <br /> Squads kept separate in order to add versatility and prevent my whole force from being trampled in a single successful assault.]]></description>
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				<pubDate><![CDATA[Sat, 29 Dec 2012 18:39:55]]> GMT</pubDate>
				<author><![CDATA[ golan2072]]></author>
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				<title>My almost-'Final' 500pts IG Footsloggers</title>
				<description><![CDATA[ I've run infantry guard before and this looks pretty good. My only suggestions would be recommending using a mortar team or so and a few Autocannons instead of so many Lascannons and Flamers but that's partially based out of personal preference. ]]></description>
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				<pubDate><![CDATA[Sat, 29 Dec 2012 21:09:31]]> GMT</pubDate>
				<author><![CDATA[ ArchVile]]></author>
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				<title>My almost-'Final' 500pts IG Footsloggers</title>
				<description><![CDATA[ Thanks!]]></description>
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				<pubDate><![CDATA[Sat, 29 Dec 2012 21:12:31]]> GMT</pubDate>
				<author><![CDATA[ golan2072]]></author>
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				<title>My almost-'Final' 500pts IG Footsloggers</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c0db0fb494341ae804b4c5ebcd718ca3.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/497140/5120352.page"><b>ArchVile wrote:</b></a><br/>I've run infantry guard before and this looks pretty good. My only suggestions would be recommending using a mortar team or so and a few Autocannons instead of so many Lascannons and Flamers but that's partially based out of personal preference. </div></blockquote><br /> <br /> I definitely agree with this. A lascannon or so is definitely nice, but in 500 point games autocannons will serve you much better.<br /> <br /> Maybe go with autocannons now, but when you expand to 750 or 1000 you can begin to throw in some lascannons.]]></description>
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				<pubDate><![CDATA[Sat, 29 Dec 2012 22:17:16]]> GMT</pubDate>
				<author><![CDATA[ UnadoptedPuppy]]></author>
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				<title>Re:My almost-'Final' 500pts IG Footsloggers</title>
				<description><![CDATA[ I recommend not taking the Vox-casters.<br /> <br /> They're taking up a lot of points you could be using for upgrades.<br /> <br /> With the extra points, I'd add more Plasma guns to the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>.]]></description>
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				<pubDate><![CDATA[Sun, 30 Dec 2012 02:05:03]]> GMT</pubDate>
				<author><![CDATA[ Wraithlord]]></author>
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				<title>My almost-'Final' 500pts IG Footsloggers</title>
				<description><![CDATA[ While I do believe that you're worrying too much about being assaulted, your list looks fine (except the amount of points spent on the Vox network, but you know my thoughts from the other thread anyway). Mortars aren't that useful except for sniping guys, but being <span class="glossaryitem" onmouseover='gp(6);'>AP</span>- <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, they just lack the punch needed.<br /> <br /> Lascannons+flamers have a good logic going for them. In 500 pts, there won't be many vehicles or multiple Termie squads. So you shoot tough armored stuff at a distance, and since you have so many flamers, horde-type units will take a good amount of casualties trying to charge you, both from your shooting and from Overwatch.]]></description>
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				<pubDate><![CDATA[Sun, 30 Dec 2012 03:06:16]]> GMT</pubDate>
				<author><![CDATA[ Hedkrakka]]></author>
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				<title>My almost-'Final' 500pts IG Footsloggers</title>
				<description><![CDATA[ Thanks for the input!<br /> <br /> Would commands still work well without the Vox network? After all, I'd love to use FRSRF and <span class="glossaryitem" onmouseover='gp(401);'>BiD</span>, especially <span class="glossaryitem" onmouseover='gp(401);'>BiD</span> with my four lascannons...]]></description>
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				<pubDate><![CDATA[Sun, 30 Dec 2012 06:38:01]]> GMT</pubDate>
				<author><![CDATA[ golan2072]]></author>
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				<title>My almost-'Final' 500pts IG Footsloggers</title>
				<description><![CDATA[ The chance to pass a <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> test on Ld8 is close to 72.2%. If that test is re-rollable, you pass about 92.3% of the time. If the sergeant is dead, and you have Ld7, you pass 58.3% of the time, and with a re-roll, 82.6%.<br /> <br /> In practice, Voxes do make a difference, but should probably be taken with leftover points that you can't spend to get meaningful extra firepower rather than having a list built around them. That's just my opinion though, you could try both out and see which one you like.]]></description>
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				<pubDate><![CDATA[Sun, 30 Dec 2012 06:43:21]]> GMT</pubDate>
				<author><![CDATA[ Hedkrakka]]></author>
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				<title>My almost-'Final' 500pts IG Footsloggers</title>
				<description><![CDATA[ Thanks!]]></description>
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				<pubDate><![CDATA[Sun, 30 Dec 2012 06:53:24]]> GMT</pubDate>
				<author><![CDATA[ golan2072]]></author>
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				<title>My almost-'Final' 500pts IG Footsloggers</title>
				<description><![CDATA[ Anytime.]]></description>
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				<pubDate><![CDATA[Sun, 30 Dec 2012 07:09:39]]> GMT</pubDate>
				<author><![CDATA[ Hedkrakka]]></author>
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