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		<title><![CDATA[Latest posts for the thread "assembling/repose the Deathjack"]]></title>
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				<title>assembling/repose the Deathjack</title>
				<description><![CDATA[ here we are, finally got one of these kits, now I have to assemble it.<br /> <br /> <img src="http://i48.tinypic.com/2mxpzlx.jpg" border="0" /><br /> <br /> I'll have to ask a couple of days off to put together this thing...<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>btw</span>, I don't like very much <a href="http://privateerpress.com/warmachine/gallery/cryx/warjacks/deathjack" target="_new" rel="nofollow">the standard pose</a>, pretty dumb, <span class="glossaryitem" onmouseover='gp(71);'>imho</span>. <br /> so, I'm here to ask suggestions on how to assemble/repose it (possibly, without condemn my soul to eternal damnation due to extreme profanity and blasphemy in the process...).<br /> up to now, I'm leaning torward this solution: <a href="http://privateerpressforums.com/showthread.php?39827-Starting-Dynamic-Deathjack" target="_blank" rel="nofollow">http://privateerpressforums.com/showthread.php?39827-Starting-Dynamic-Deathjack</a><br /> looks pretty straightforward but very effective. like the new pose very much.<br /> <br /> other suggestions?]]></description>
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				<pubDate><![CDATA[Tue, 22 Jan 2013 13:25:33]]> GMT</pubDate>
				<author><![CDATA[ Gabbi]]></author>
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				<title>Re:assembling/repose the Deathjack</title>
				<description><![CDATA[ I agree the repose in the link is fantastic. <br /> <br /> I sometimes wonder when the sculptors look at stuff like that and do a  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">  "Now why didn't I think of that?"]]></description>
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				<pubDate><![CDATA[Tue, 22 Jan 2013 14:49:57]]> GMT</pubDate>
				<author><![CDATA[ darefsky (Flight Medic Paints)]]></author>
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				<title>assembling/repose the Deathjack</title>
				<description><![CDATA[ I always had a problem with the DJ's gimpy legs. They just struck me as horribly atrophied and don't really fit the rest of the model, at least <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>.]]></description>
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				<pubDate><![CDATA[Tue, 22 Jan 2013 20:00:02]]> GMT</pubDate>
				<author><![CDATA[ grayshadow87]]></author>
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				<title>Re:assembling/repose the Deathjack</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/29405e2a4c22866a205f557559c7fa4b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/502422/5204232.page"><b>darefsky wrote:</b></a><br/>I sometimes wonder when the sculptors look at stuff like that and do a  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">  "Now why didn't I think of that?"</div></blockquote><br /> you're right. sometimes there are pose that with a couple of (very) slight modification change totally they're appearance. while the global design and sculpt of <span class="glossaryitem" onmouseover='gp(194);'>PP</span> miniatures is usually great, the poses are often not so great...]]></description>
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				<pubDate><![CDATA[Wed, 23 Jan 2013 08:29:30]]> GMT</pubDate>
				<author><![CDATA[ Gabbi]]></author>
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