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		<title><![CDATA[Latest posts for the thread "Red Dragon Class Flame Tank (part of an upcoming mini-dex)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Red Dragon Class Flame Tank (part of an upcoming mini-dex)"]]></description>
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				<title>Red Dragon Class Flame Tank (part of an upcoming mini-dex)</title>
				<description><![CDATA[ my recent attempt to create a single thread for my mini codex was a little to jumbled for my liking. so I'm breaking up the units and giving each of the new units their own thread. here's my most recent creation: the Red Dragon Flame Tank:<br /> <br /> <b>Red Dragon Class Flame Tank:</b><br /> <i>On the Aryan Islands there is a saying: “Only mad dogs and Britannians go out in the mid-day sun.” most of the natives will retire shortly after noon to escape the heat that beats down on their island chain. And yet the pale Britannians continue on in the unbearable heat as if nothing was different. The locals wonder: how can this be? the answer is that the colonial forces assigned to the Aryan Islands have felt a heat much more unbearable than any the sun could throw at them: they have tasted the flame, and they like it.<br /> The commander of the colonial defense forces, Lord Kilgore, is an unabashed pyromaniac. He has requested that instead of the normal requisition of leman russ tanks, he receive an equal number of hellhounds. Given the dense bamboo underbrush of the islands, this may actually be a keen tactical decision on Kilgore’s part. He has also commissioned the development of even greater flame based weapons. The most prominent of which is the Red Dragon Class Flame Tank. Named after the mythical beast from Kilgore’s home in the Welsh subcontinent, the Red Dragon is capable of condensing incendiary gel into a semi-solid state before launching it from the main cannon. once the gel round is in the air it ignites and returns to a gel state when it lands, spraying anything in front of the landing area with the flammable gel. This long range fire artillery has allowed the colonial forces to burn local resistance bases to the ground as soon as they are discovered with minimal loss of friendly forces. While Kilgore has been lauded for his success with the Red Dragon, rumors circulate that he has become unstable recently, and has developed a singular monomania surrounding the spreading of fire. Time will tell if madness has truly consumed him, or if his obsession with fire has actually been a clever ruse for an unknown purpose.</i><br /> <br /> Red Dragon Flame Tank battery: 150 pts each<br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span>: 3, Armor: front: 12, Side: 11, Rear:10, <span class="glossaryitem" onmouseover='gp(661);'>HP</span>: 3<br /> Unit Type: Vehicle (tank)<br /> Composition: 1-2 red dragon flame tanks<br /> Wargear: Heavy flamer, Red Dragon Cannon, Searchlight, Choking Smoke<br /> Special Rules:<br /> Red Dragon Cannon: the red dragon cannon has two fire methods: condensed and dispersed spray. Chose which fire method you use each time you fire the cannon. If you fire using the condensed method after firing and resolving the location of the shot mark the area the shot effects. This is the inferno zone, and is treated as dangerous terrain until it is resolved. At the beginning of each game turn roll a <span class="glossaryitem" onmouseover='gp(24);'>D6</span>, on a roll of 4+ the flames have dissipated and the inferno zone is removed.<br /> It Takes Time To Condense: the Red Dragon Cannon can only fire a condensed shot once before it must take time to condense another shot. If the red dragon cannon has fired last turn it cannot fire a condensed shot this turn, however it can fire a dispersed shot.<br /> Constant Barrage: when a battery of Red Dragon Tanks fires every member of the battery is not required to fire. If a tank selects not to fire it is not treated as though it fired this turn for the purposes of “it takes time to condense”.<br /> Choking smoke: the Red Dragon Flame tanks are constantly surrounded by choking smoke from their fuel tank that doubles as their ammo reservoir, as such the Red Dragon Flame tanks are constantly treated as if they had fired smoke launchers this turn. In addition any unit within 6” with the “Pyromaniac” special rule is inspired by the constant smoke and flame and receives +1 leadership.<br /> Options:<br /> Any Model may take any of the following:<br /> Pintle mounted storm bolter or heavy stubber: 10 points per model<br /> Hunter killer missile: 10 points per model<br /> Dozer blade: 10 points per model<br /> Extra armor: 15 points per model<br /> <br /> Weapons:<br /> Red Dragon Cannon:<br /> (condensed) range: 72”, <span class="glossaryitem" onmouseover='gp(123);'>STR</span>: 6, <span class="glossaryitem" onmouseover='gp(6);'>AP</span>: 4, Ordinance 1 Large Blast.<br /> (Dispersed) range: template, <span class="glossaryitem" onmouseover='gp(123);'>STR</span>: 6, <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 4, heavy 1<br /> <br /> (a Red Dragon Tank Battery is a Heavy support choice in a Codex: Imperial Guard army) ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/503183/5216739.page</link>
				<pubDate><![CDATA[Fri, 25 Jan 2013 18:59:43]]> GMT</pubDate>
				<author><![CDATA[ yeri]]></author>
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