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		<title><![CDATA[Latest posts for the thread "Painting Tharn Ravagers non-white skin tones."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Painting Tharn Ravagers non-white skin tones."]]></description>
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				<title>Painting Tharn Ravagers non-white skin tones.</title>
				<description><![CDATA[ I was thinking today while trying to plan out my painting for the next few months, how much I love painting African skin tones and how easy they are to appear natural (more so, certainly, than my caucasian skin tones ever are.)  I was also realizing that, in such a Euro-centric universe as gaming usually is, people of differing skin tones and facial features are under represented in fluff and modelling and wanted to do something fun and different.  <br /> <br /> My first question is, does anyone think I may run into sensitivity issues by painting my tribal characters in brown or red flesh tones?  People have raised objections in the past on forums about people painting armies with swastikas, <span class="glossaryitem" onmouseover='gp(221);'>SS</span> emblems, and the like for their <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span> armies in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.  I personally don't see an issue with such things, but I don't want people getting upset that all of my "savage" characters are non-whites, especially since there is no fluff basis for them to be so.  I simply want them to have new skin tones to look different on the table top.<br /> <br /> My second question is: how do I make a decent Native American skin tone?  I have never tried before, and I would enjoy the challenge.  There are a number of tribal paint designs I think would look quite fierce on the open areas of bare skin to paint and think that they would look better in more russet flesh tones.<br /> <br /> Thoughts?]]></description>
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				<pubDate><![CDATA[Mon, 28 Jan 2013 21:17:51]]> GMT</pubDate>
				<author><![CDATA[ Nagashek]]></author>
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