<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Nurgle Army 1500 pts. Any tactics?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Nurgle Army 1500 pts. Any tactics?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Nurgle Army 1500 pts. Any tactics?</title>
				<description><![CDATA[ This is not my final army. More half what I have and half what I want. I don't plan on keeping the Hellbrutes (they die quick);<br /> I am wondering if anyone has any good tactics for this list. Im planning on putting the smaller zombie squad and the Reaper <span class="glossaryitem" onmouseover='gp(5);'>AC</span> <br /> Hellbrute as a gun line with the quadgun. Deep striking the Obliterators and the Termies w/Typhus. I was just going to tarpit <br /> the larger zombie squad and run the CMS and other Hellbrute behind them. I tried not deep striking last time and got chewed up<br /> by shoota boyz and pie plate bombs. This army does seem to struggle with getting shot at, any suggestions?<br /> <br /> Typhus<br /> <br /> Chaos Cultist<br /> 21 Extra<br /> Zombie<br /> 	<br /> Chaos Cultist<br /> 25 Extra<br /> Zombie<br /> 	<br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span><br /> 5 extra<br /> <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> Power Weapon<br /> Plasma Pist<br /> Plasma Gun<br /> Melta<br /> 	<br /> Terminators<br /> 2 extra<br /> <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> 2xPower Fist<br /> Heavy Flamer<br /> Chain Fist<br /> Combi-Flamer<br /> 	<br /> Hellbrute<br /> 	<br /> Hellbrute<br /> Reaper Autocannon<br /> 	<br /> Ageis Defense Line<br /> Quad Gun<br /> <br /> Obliterator<br /> <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> 2xExtra<br /> 	<br /> 1500 pts.<br />  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/504273/5234315.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/504273/5234315.page</link>
				<pubDate><![CDATA[Wed, 30 Jan 2013 19:55:33]]> GMT</pubDate>
				<author><![CDATA[ busbina]]></author>
			</item>
			<item>
				<title>Nurgle Army 1500 pts. Any tactics?</title>
				<description><![CDATA[ I really think you need some tough troops. A squad or 2 of plague marines would be a worl of help. I'd personaly drop the helbrutes for them, even having <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> I can't see the zombies being too tough? Maybe I'm wrong as I've never used them?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/504273/5234461.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/504273/5234461.page</link>
				<pubDate><![CDATA[Wed, 30 Jan 2013 20:35:29]]> GMT</pubDate>
				<author><![CDATA[ James811]]></author>
			</item>
			<item>
				<title>Re:Nurgle Army 1500 pts. Any tactics?</title>
				<description><![CDATA[ The way I would play your list is very, very defensively focusing more on objectives and less on wiping your opponent off the board. You have a decent core of troops that are decently durable, so park them on objectives and keep them alive through any means necessary. Stick to cover, if possible, and don't be afraid to go to ground if it means staying on the objective (zombies can't do this, unfortunately). Prioritize targets that threaten your objective holders, even if it means sacrificing other elements of your army. <br /> <br /> I wouldn't deep strike the terminators, they need to be a presence on the board from turn 1. Depending on the type of army you're playing against either keep behind your front lines, taking potshots and threatening to counter charge anything that charges your objective or put them between your troops and whatever your opponent has that's a big threat to said troops. This goes for the Hellbrutes as well.<br /> <br /> I would keep Typhus as a presence near the front of your army, sitting in one of the cultist squads. That way your close combat killing power isn't all concentrated in one unit, and he can give some much needed <i>oomph</i> to the plague zombies who, frankly, aren't going to kill much on their own.<br /> <br /> As for some small quality of life changes.... First, I would drop the plasma pistol from your marine squad and turn the melta gun into a second plasma gun to give the squad a more defined role. On the terminators, I feel like the chainfist is a bit overkill in almost every situation, swap it out for something more economical and buy yourself another combi-weapon. For the Obliterators, I feel as though there's no reason these guys shouldn't be marked Nurgle, particularly in a Nurgle themed list.<br /> <br /> For a more substantial overhaul, I don't think you need that many zombies. They're cheap and don't run, sure, but are still too fragile to effectively tarpit much and severely lack in killing power. Also consider having non-zombie cultists man the quad gun, the ability to go to ground for +2 cover can be huge.<br /> <br /> Dropping the Hellbrutes for something more effective would be a good move forward. Helldrake, Maulerfiends, more Obliterators, etc.<br /> <br /> You might also want to consider fitting in some plague marines. Solid unit all around, fits the theme, and easy access to special weapons.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/504273/5234514.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/504273/5234514.page</link>
				<pubDate><![CDATA[Wed, 30 Jan 2013 20:44:54]]> GMT</pubDate>
				<author><![CDATA[ xiphius]]></author>
			</item>
			<item>
				<title>Nurgle Army 1500 pts. Any tactics?</title>
				<description><![CDATA[ Oh I forgot to mark the <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> on the Obliterators. 21 Plague marines and 2 Helldrakes are on my list for 2k points, and I'm ditching the Hellbrutes ASAP. I am using them to get me up to 1500 points. Should I upgrade the camped cultists on the QuadGun with autoguns, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, shotgun and Heavy Stubbers? That seems like a lot of points for blast targets to me, but the extra dakka would be nice.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/504273/5234583.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/504273/5234583.page</link>
				<pubDate><![CDATA[Wed, 30 Jan 2013 21:02:06]]> GMT</pubDate>
				<author><![CDATA[ busbina]]></author>
			</item>
			<item>
				<title>Nurgle Army 1500 pts. Any tactics?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/504273/5234583.page"><b>busbina wrote:</b></a><br/>Should I upgrade the camped cultists on the QuadGun with autoguns, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, shotgun and Heavy Stubbers?</div></blockquote><br /> I would just keep them cheap. If you find you have trouble keeping them alive then more bodies would probably do you more good than the mark of Nurgle, and the chances of autoguns/stubbers being effective against whatever the quad gun is shooting at are pretty slim.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/504273/5234624.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/504273/5234624.page</link>
				<pubDate><![CDATA[Wed, 30 Jan 2013 21:12:35]]> GMT</pubDate>
				<author><![CDATA[ xiphius]]></author>
			</item>
	</channel>
</rss>