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		<title><![CDATA[Latest posts for the thread "1500pt Dark Eldar"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500pt Dark Eldar"]]></description>
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				<title>1500pt Dark Eldar</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> -Baron, 105pts<br /> <br /> -Haemonculis, 70pts<br /> liquifer gun, power lance<br /> <br /> -Ancient Haemonculis, 95pts<br /> liquifer gun, power lance<br /> <br /> Elites<br /> -trueborn x4, 178pts<br /> 4 blasters venom, splinter cannon 'nuff said<br /> <br /> Troops<br /> -Hellions x20, 340pts<br /> helliarch, powerlance<br /> <br /> -warriors x10, 185pts<br /> splinter cannon, blaster, raider w/night shields<br /> <br /> -wracks x9, 181pts<br /> liquifer gun, acothyst, agonizer, raider, night shields<br /> <br /> Fast attack<br /> -reavers x6, 154pts<br /> 2 blasters<br /> <br /> Heavy support<br /> -Ravager, 115pts<br /> night shields, 3 darklances<br /> <br /> -Voidraven, 155pts<br /> <br /> <br /> 1477pts not sure what to do with the rest/what changes to make]]></description>
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				<pubDate><![CDATA[Sun, 3 Feb 2013 10:00:45]]> GMT</pubDate>
				<author><![CDATA[ walkiflalka]]></author>
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				<title>1500pt Dark Eldar</title>
				<description><![CDATA[ I don't see the need for the second hamey. The first one gives you access to wracks as troops, and maybe a pain token for the blasterborn. I would rather have a 10th wrack+liquifier gun instead of the second pain token from the hamey in that boad. Unless you are going to start him with the hellions for <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> and throw him into the wrack boat, then I can understand(I would probably just throw him in the trueborn ride instead, sans token with venom and liquifier)<br /> <br /> The stunclaw gimmick is not as good as it could be because you cant pull an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> out of a challenge. I would rather get a power lance for the same cost or a venom blade for free. Also, max them out to 20 hellions as the baron's stealth is a force multiplier.<br /> <br /> If you are taking scourges, dont ever give them dark lances. You are paying a premium for mobility, so stick to mobile at in the form of blasters and heat lances.Want some dark lance snipers, get 3 trueborn with 2 dark lances. You could almost throw em in a venom for the same cost as the scourges. <br /> <br /> Shatterfield missiles are better than monoscythe for forcing wounds, and since they cost the same I would grab them instead. They are also decent against armor in a pinch(Voidraven should be shooting tanks first)<br /> <br /> A scissorhand on the hamey is a decent place to kill points, also shattershards are fantastic. Aethersails on the wrack raider to get it close is not a bad idea either. ]]></description>
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				<pubDate><![CDATA[Sun, 3 Feb 2013 21:12:13]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>Re:1500pt Dark Eldar</title>
				<description><![CDATA[ I second what was said above, I assume the second haemie is there to give the hellions his pain token in the first turn and then join the wracks, so I would give him a liquifier gun too so he can fill the shoes of the wrack your losing. <br /> <br /> Also I would drop the scourges for another ravager with <span class="glossaryitem" onmouseover='gp(546);'>ns</span>.   <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  ]]></description>
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				<pubDate><![CDATA[Sun, 3 Feb 2013 21:35:50]]> GMT</pubDate>
				<author><![CDATA[ flaming tadpole]]></author>
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				<title>1500pt Dark Eldar</title>
				<description><![CDATA[ Ok I updated the list and I realized I made some grave mathematical oopsies so the list is probably not as good as I thought, I'm also realizing that a hellion spam list might not fair so well against my ussual opponent's basilisk and leman russ spam, even with a cover save a 445pt clump of jump infantry will probably attract alot of fire and be destroyed by the 3 str9 ap3 blasts and the 4 str8 ap3 blasts.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Re done list, going for a different approach:<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> -Haemonculus, 115pts<br /> liquifer gun, venom blade, webway portal, shattershard<br /> <br /> Elites<br /> <br /> -trueborn x4, 178pts<br /> 4 blasters venom, splinter cannon <br /> <br /> -trueborn x3, 56pts<br /> darklance<br /> <br /> Troops<br /> <br /> -wracks x9, 190pts<br /> liquifer gun, acothyst w/venom blade, raider w/nightshields and aethersails<br /> <br /> -wyches x10, 235pts<br /> 2x hydra gauntlets, haywires, hekatrix w/powerlance, raider w/ nightshields and aethersails<br /> <br /> -warriors x10, 115pts<br /> splinter cannon, blaster<br /> <br /> -warriors x5, 60pts <br /> blaster<br /> <br /> -warriors x5, 60pts<br />  blaster<br /> <br /> Fast attack<br /> <br /> - 3x reavers, 78pts<br /> heat lance<br /> <br /> -5x scourges, 140pts<br /> 2 darklances<br /> <br /> Heavy support<br /> <br /> -Voidraven, 155pts<br /> nightshields<br /> <br /> -Ravager, 115pts<br /> nightshields, 3 darklance<br /> <br /> Strategy would be to do heavy reserves, start with wrack raider with haemi, wyche raider, ravager, blaster born, reavers on table, move raiders and venom as far up as possible first turn, lay down webway as cover for raider, then next turn and all subsequent turns hope for reserve rolls, bringing in all warriors and the 3 man trueborn from the webway to hold objectives and shoot at stuff, bring in voidraven asap to knock out tanks and flyers, deepstrike scourges to get one round of guaranteed shooting perhaps on side armour of a tank, use reavers to pop one tank, bring wracks and wyches into assault as fast as possible and if needed wyches can take out ANY tank in one round of assault, blaster born--&gt; <span class="glossaryitem" onmouseover='gp(482);'>AT</span> of course, ravager and raiders support with darklances (although i might run one raider with a disintegrator to take out heavy infantry) what do you think? Please make suggestions that only include those models plus up to 9 incubi, an archon, duke sliscus, dire avengers, an autarch or different options on those models as those are the only other models I have/ have budget to get or convert<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 3 Feb 2013 22:21:04]]> GMT</pubDate>
				<author><![CDATA[ walkiflalka]]></author>
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