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		<title><![CDATA[Latest posts for the thread "The Last Army; Want to help me build a Slaanesh  CSM list to play forever?"]]></title>
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				<title>The Last Army; Want to help me build a Slaanesh  CSM list to play forever?</title>
				<description><![CDATA[ I’m blizzard bound this weekend, so no gaming for me. Time to start my final <span class="glossaryitem" onmouseover='gp(144);'>WH</span> project I reckon<br /> <br /> *I’m going for a Slaanesh  theme (with undivided models maybe but no other Dark gods )<br /> *I’d like to go Troop heavy, and would like to know how you would outfit squads of marines (Both normal Slaanesh and Noise marines)<br /> *I’m building a Lord on a bike with Plasma pistol and Power sword. Any good, or would you change the loadout?<br /> <br /> Aside from that I’m open to suggestion. Looking for about 2000pts. (I’ll be open to sculpting a handful of ally Daemons once the new codex comes out, but not before)<br /> I’m not getting a lot out of this game, so it’s worth almost no investment from me. (I have the <span class="glossaryitem" onmouseover='gp(437);'>DV</span> set already, or I wouldn't even bother.) I can scratch build like a mekboy and I have months to build this, so feel free to toss out ideas. (Still, I’d love recommendations for alternate models; especially for Demon princes, <span class="glossaryitem" onmouseover='gp(57);'>HS</span>, etc.)<br /> <br /> Thanks in advance <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 8 Feb 2013 22:42:36]]> GMT</pubDate>
				<author><![CDATA[ Boggy Man]]></author>
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				<title>The Last Army; Want to help me build a Slaanesh  CSM list to play forever?</title>
				<description><![CDATA[ A good start would be to take what you have from the <span class="glossaryitem" onmouseover='gp(437);'>DV</span> box and include that in your army.<br /> <br /> So, a small unit of chosen, 20 man unit of cultists and a Brute. not a bad start, add in a few units of marines, a bike squad with <span class="glossaryitem" onmouseover='gp(101);'>MoS</span> and the icon of excess to run with your lord, maybe a sorcerer to enhance the noise marine weapons, or a flying <span class="glossaryitem" onmouseover='gp(262);'>DP</span> with the black mace.. very nasty very killy model that one.<br /> <br /> Heldrakes are pretty standard in <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> armies right now, as they are pretty fantastic for the points. Obliterators make for a good heavy support choice.]]></description>
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				<pubDate><![CDATA[Sat, 9 Feb 2013 02:51:12]]> GMT</pubDate>
				<author><![CDATA[ Ztryder]]></author>
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				<title>The Last Army; Want to help me build a Slaanesh  CSM list to play forever?</title>
				<description><![CDATA[ I am glad that you have chosen Slaanesh, the God of Excess and pleasure welcomes you.<br /> <br /> I actually wouldn't take the Lord on a Bike.  Sure t5 is great, but outflanking your bikes is awesome, and so is +1 attack.  the Slaaneshi Steed is a pretty sweet deal.  Sure there isn't a <span class="glossaryitem" onmouseover='gp(3);'>40K</span> model for it, <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440026a&prodId=prod1050024&rootCatGameStyle=" target="_new" rel="nofollow">but this Warrior's of Chaos model </a>would be really easy to convert into a <span class="glossaryitem" onmouseover='gp(3);'>40K</span> Lord.  As for load out, the Burning Brand is a great piece of War Gear, and Going Power Fist + Lightning Claw gives you a bonus attack and a lot of flexibility in close combat.  I would stay away from plasma pistols, not enough bang for your point.<br /> <br /> As for outfitting Nosie Marines, either make them shooty or close combat oriented.  Shooty squads should take Blast Masters and Sonic Blasters, while <span class="glossaryitem" onmouseover='gp(19);'>CC</span> squads should take extra <span class="glossaryitem" onmouseover='gp(19);'>cc</span> weapons, and a Doom Siren.  You want to keep your Noise Marines specialized, otherwise they get too expensive. <br /> <br /> Generic <span class="glossaryitem" onmouseover='gp(101);'>MoS</span> Space Marines should probably take extra <span class="glossaryitem" onmouseover='gp(19);'>cc</span> weapons, 2 melta guns, and Veterans of the Long War if they are not accompanied by a fearless character.  Veterans on the Long War is only really worth it on squads without fearless, as you really only want it for the leadership boost, Hatred Space Marines is just a bonus. <br /> <br /> Icon of Excess is great but expensive.  Its better on Larger squads or squads where you are bunkering an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>.<br /> <br /> As for Daemon Princes... <a href="http://www.reapermini.com/FigureFinder#detail/01406" target="_new" rel="nofollow">Reaper Miniatures</a> has some pretty good stuff if you are looking for something a little less bulky and more slaaneshi.  My Gallery has some conversion pics from a reaper model mashed with the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> kit as well.<br /> <br /> As has been mentioned Hell Drakes are pretty great.  Rhinos are still good if you are running smaller squads<br /> <br /> One last thing, Generally Noise Marines are really just fantastic at killing infantry and power armor, so you need to focus the rest of your list on killing heavy vehicles and terminator armor.  Melta Guns are great for this.  If you get carried away with Blast Masters and Bale Flamers, a Landraider or 2 filled with THSS termies will clean your clock.  So cram in some melta.  Termicide works great (minimum terminator squad with 3 combi meltas), Melta Guns on your bikes, Melta Guns on your generic <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, and even combi meltas on some of your Rhinos<br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 9 Feb 2013 04:10:04]]> GMT</pubDate>
				<author><![CDATA[ akaean]]></author>
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				<title>The Last Army; Want to help me build a Slaanesh  CSM list to play forever?</title>
				<description><![CDATA[ Pretty much everything the guy above me said noise marines should be kept shooty unless they are a bodyguard for a foot lord give a big unit of <span class="glossaryitem" onmouseover='gp(526);'>NM</span> a Biomancy Sorceror and suddenly your salvo wepons become assault wepons. Cultists make an excellent meat sheild to protect footslogging armys as they advance especially noise marines as your opponent gets no cover save from you shooting through your own troops. Raptors also make a good bodyguard unit for a lord as do chaos termies, Chaos termies with <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> and a termie lord with the black mace is pretty brutal especially if you use huron or Ahriman to infiltrate then. Last but not least Lucius the eternal is worth giving a whirl he is such a badass in challenges that he can take quite alot of <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s out just dont send him against anyone in termie armour with a powerfist ]]></description>
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				<pubDate><![CDATA[Sat, 9 Feb 2013 07:23:09]]> GMT</pubDate>
				<author><![CDATA[ Crimson-King2120]]></author>
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				<title>Re:The Last Army; Want to help me build a Slaanesh  CSM list to play forever?</title>
				<description><![CDATA[ Noise marines are fantastic, fearless, shooty troops. At 2000, I'd be looking to include at least four squads.<br /> <br /> Something like these loadouts:<br /> <br /> 10 noise marines inc noise champion <br /> 8 sonic blasters <br /> 2 blastmaster  <br /> =264<br /> <br /> Puts out 2 small battle cannon markers that ignores cover and causes pinning, and 24 bolter shots each turn.. I'd take two of these squads.<br /> <br /> Alternative configuration is to go for <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> and take 4 of these<br /> <br /> 5 noise marines inc noise champion <br /> 4 sonic blasters <br /> blastmaster <br /> 137 <br /> <br /> <br /> For <span class="glossaryitem" onmouseover='gp(19);'>CC</span> you could go:<br /> <br /> 5 noise marines inc noise champion<br /> 4 <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> <br /> <span class="glossaryitem" onmouseover='gp(644);'>VoTLW</span> <br /> doom siren + pwr wep on noise champ<br /> =133<br /> <br /> But these need Rhinos to work. And of course you can bump their size.<br /> <br /> <br /> <br /> Good complimentary units to noise marines are transport and armor poppers, like Obliterators and termies with combi weapons.]]></description>
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				<pubDate><![CDATA[Sat, 9 Feb 2013 07:34:15]]> GMT</pubDate>
				<author><![CDATA[ westiebestie]]></author>
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				<title>Re:The Last Army; Want to help me build a Slaanesh  CSM list to play forever?</title>
				<description><![CDATA[ Thanks to everyone again. Here's a quick and dirty 2000 pt list I made up. (Sorry for the choppyness; Copy/pasted from <span class="glossaryitem" onmouseover='gp(14);'>BS</span>) I have about 8 or so termies I might as well paint up for swapping out or higher point games. Anything here you would alter or scrap?<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (375pts)<br /> Chaos Lord (115pts) (Joins Biker Squad)<br /> Combi-Weapon, Mark of Slaanesh, Steed of Slaanesh, Veterens of the Long War<br /> <br /> Daemon Prince (260pts)<br /> Mark of Slaanesh, Power Armour, The Black Mace, Wings<br /> <br /> Elites (550pts) (Mid Range shooting and objective camping)<br /> <br /> Noise Marines (182pts)<br /> Fearless, Mark of Slaanesh<br /> Blastmaster, 5x Noise Marine, Sonic Blaster and Bolt Pistol, 6x Veterens of the Long War<br /> Chaos Rhino<br /> Combi-Weapon<br /> Noise Champion<br /> Close Combat Weapon, Combi-Bolter<br /> <br /> Noise Marines (182pts)<br /> Fearless, Mark of Slaanesh<br /> Blastmaster, 5x Noise Marine, Sonic Blaster and Bolt Pistol, 6x Veterens of the Long War<br /> Chaos Rhino<br /> Combi-Weapon<br /> Noise Champion<br /> Close Combat Weapon, Combi-Bolter<br /> <br /> Noise Marines (182pts)<br /> Fearless, Mark of Slaanesh<br /> Blastmaster, 5x Noise Marine, Sonic Blaster and Bolt Pistol, 6x Veterens of the Long War<br /> Chaos Rhino<br /> Combi-Weapon<br /> Noise Champion<br /> Close Combat Weapon, Combi-Bolter<br /> <br /> Troops (462pts) (Close Combat with <span class="glossaryitem" onmouseover='gp(6);'>AP</span> flex)<br /> <br /> Chaos Space Marines (231pts)<br /> 9x Chaos Space Marine, Meltagun, Meltagun, Slaanesh, 10x Veterens of the Long War<br /> Aspiring Champion: Power Weapon<br /> Chaos Rhino<br /> Combi-Weapon, Havoc Launcher<br /> <br /> Chaos Space Marines (231pts)<br /> 9x Chaos Space Marine, Meltagun, Meltagun, Slaanesh, 10x Veterens of the Long War<br /> Aspiring Champion: Power Weapon<br /> Chaos Rhino<br /> Combi-Weapon, Havoc Launcher<br /> <br /> Fast Attack (607pts) (Infiltrates to attack back armor and soft targets)<br /> <br /> Chaos Bikers (267pts)<br /> 8x Chaos Biker, Icon of Excess (Slaanesh), 2x Meltagun, Slaanesh<br /> Biker Champion<br /> Lightning Claw, Power Fist<br /> <br /> Heldrake (170pts)<br /> Daemon (5+ Invuln), Daemonforge, Daemonic possession, It Will Not Die, Meteoric Descent<br /> Baleflamer<br /> <br /> Heldrake (170pts)<br /> Daemon (5+ Invuln), Daemonforge, Daemonic possession, It Will Not Die, Meteoric Descent<br /> Baleflamer]]></description>
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				<pubDate><![CDATA[Sun, 10 Feb 2013 22:15:29]]> GMT</pubDate>
				<author><![CDATA[ Boggy Man]]></author>
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