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		<title><![CDATA[Latest posts for the thread "1500 GK w/ DA allies"]]></title>
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				<title>1500 GK w/ DA allies</title>
				<description><![CDATA[ <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br />  <br /> Coteaz<br />  <br /> <u>TROOPS</u><br />  <br /> 5-man <span class="glossaryitem" onmouseover='gp(305);'>GK</span> strike squad w/ psycannon and psybolt ammo, daemonhammer on Justicar<br /> 5-man <span class="glossaryitem" onmouseover='gp(305);'>GK</span> strike squad w/ psycannon and psybolt ammo, daemonhammer on Justicar<br />  <br /> <u>ELITES</u><br />  <br /> 10-man Purifier squad w/ 4x psycannons, 5x halberds, daemonhammer on KoF<br />  <br /> <u>FORTIFICATIONS</u><br />  <br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> w/ quad-gun<br />  <br /> <u>ALLIED <span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br />  <br /> Lv. 1 Librarian w/ power field generator and infravisor<br />  <br /> <u>ALLIED TROOPS</u><br />  <br /> 5-man tactical squad (naked)<br />  <br /> <u>ALLIED ELITES</u><br />  <br /> 10-man Combat Vet squad w/ 2x meltagun, 6x combi-melta, and drop pod<br />  <br /> <u>ALLIED HEAVY SUPPORT</u><br />  <br /> 10-man Devastator squad w/ 4x missile launchers and flak missiles<br /> --------------------------------------------------------------------------------------<br />  <br /> Thought long and hard about this list, and realized that there are several possibilities.  Deployment would be based on whatever I am up against, but Coteaz would always attach himself to the Purifiers and provide DZ defense, as well as the combat-squaded <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squad, and the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad would be manning the quad-gun and/or objective-sitting.  The vet squad would drop pod in, combat squad, and melta to death any <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14 or high threat vehicles or units.  The Librarian would play various roles depending on deployment; on a more offensive deployment, I can attach him to the vet squad to provide Divination support and a 4++ save due to the PFG for more survivability and to give the enemy something to keep him busy, or, more defensively (i.e. against Daemons, drop pod armies, or sneaky 'Nids), I can attach him to the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad in my DZ to give all within 3" (including Coteaz and the Purifiers due to how the PFG works) a 4++, and provide Divination support to the <span class="glossaryitem" onmouseover='gp(29);'>Devs</span>.  The strike squads would also provide versatile roles; primarily they'll deep strike in to back up the vet squad (if its still alive), thus giving the enemy multiple threats in his DZ all the while the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> will be blasting away with missile launchers, along with the quad-gun; defensively, I can keep them on the board at deployment and warp quake away, coupled with Coteaz's I've Been Expecting You... with the Purifiers, causing a lot hell to Daemons and drop pod armies, and sneaky 'Nids.<br />  <br />  <br /> Looking for input to further refine it.  Thoughts?]]></description>
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				<pubDate><![CDATA[Fri, 15 Feb 2013 04:06:54]]> GMT</pubDate>
				<author><![CDATA[ tiberius183]]></author>
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				<title>1500 GK w/ DA allies</title>
				<description><![CDATA[ You should really make the strikes 1 10 man squad, that way psybolt is cheaper and more effective, and the justicar is better with a halberd not a hammer.<br /> <br /> Your troops look like they are there because you have to take them, not very good. 2 cheep strikes squads and a naked <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad.Drop the purifiers and go for 3 10 man strikes, 2 psycannon, psybolt. Then use spare points to upgrade the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad so its more usefull.<br /> <br /> Thats my view anyway <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 15 Feb 2013 09:05:33]]> GMT</pubDate>
				<author><![CDATA[ tuiman]]></author>
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				<title>Re:1500 GK w/ DA allies</title>
				<description><![CDATA[ Revised list.<br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span> </u><br /> <br /> Coteaz <br /> <br /> <u>TROOPS </u><br /> <br /> 10-man <span class="glossaryitem" onmouseover='gp(305);'>GK</span> strike squad w/ psycannon and psybolt ammo, daemonhammer, halberd on Justicar<br /> 10-man <span class="glossaryitem" onmouseover='gp(305);'>GK</span> strike squad w/ psycannon and psybolt ammo, daemonhammer, halberd on Justicar<br /> 10-man <span class="glossaryitem" onmouseover='gp(305);'>GK</span> strike squad w/ psycannon and psybolt ammo, daemonhammer, halberd on Justicar<br /> <br /> <br /> <u>FORTIFICATIONS </u><br /> <br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> w/ quad-gun <br /> <br /> <u>ALLIED <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> </u><br /> <br /> Lv. 1 Librarian w/ power field generator and infravisor <br /> <br /> <u>ALLIED TROOPS</u> <br /> <br /> 5-man tactical squad (naked) <br /> <br /> <u>ALLIED ELITES </u><br /> <br /> 5-man Combat Vet squad w/ meltagun, 3x combi-melta, and drop pod <br /> <br /> <u>ALLIED HEAVY SUPPORT </u><br /> <br /> 5-man Devastator squad w/ 4x missile launchers and flak missiles ]]></description>
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				<pubDate><![CDATA[Fri, 15 Feb 2013 09:37:55]]> GMT</pubDate>
				<author><![CDATA[ tiberius183]]></author>
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				<title>Re:1500 GK w/ DA allies</title>
				<description><![CDATA[ Who will be manning the quad gun?  Will they have a Divination re-roll?<br /> <br /> If that is the case, you might want to consider the lascannon on the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> instead as you would still get the re-roll to hit.]]></description>
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				<pubDate><![CDATA[Fri, 15 Feb 2013 13:41:44]]> GMT</pubDate>
				<author><![CDATA[ svendrex]]></author>
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				<title>1500 GK w/ DA allies</title>
				<description><![CDATA[ I'm not sold on the allies.  <span class="glossaryitem" onmouseover='gp(25);'>DA</span> and <span class="glossaryitem" onmouseover='gp(305);'>GK</span> are both great codexes, but Im not sure the mix here is the best way to use them together.  It looks like you are bringing <span class="glossaryitem" onmouseover='gp(25);'>DA</span> for 2 main reasons:  <span class="glossaryitem" onmouseover='gp(805);'>AA</span> and suicide <span class="glossaryitem" onmouseover='gp(482);'>AT</span>.  PsyDreads are excellent at both and you can always deep strike a Strike Squad.  Land Raiders generally have to come towards you to dump their contents and you will be ready to shoot both down with your <span class="glossaryitem" onmouseover='gp(305);'>GK</span>.]]></description>
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				<pubDate><![CDATA[Fri, 15 Feb 2013 19:10:42]]> GMT</pubDate>
				<author><![CDATA[ Living Still]]></author>
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