<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "2 1000 For a team Tourny Vanilla"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "2 1000 For a team Tourny Vanilla"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>2 1000 For a team Tourny Vanilla</title>
				<description><![CDATA[ Hey Dakkanauts.<br /> <br /> So my friend and I are both playing <span class="glossaryitem" onmouseover='gp(119);'>SM</span> for a team tourny in a few weeks. They only really requirments is that you can't have more then 2 units in the same slot, other then troops. So one person can take 2 heavies, and the other none, or each person can take 1 slot a piece.<br /> <br /> Mine<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Space Marine Librarian (140)<br /> - Terminater<br /> - Storm Shield<br /> <br /> Elites<br /> 5 Sternguard Veterans (190)<br /> - A mix of combi weapons (I need help here)<br /> - Drop Pod<br /> <br /> Troops<br /> 5 Scouts (135)<br /> - Telion<br /> -Camo<br /> <br /> 10 Tactical Marines (175)<br /> -Melta<br /> - Multi-melta<br /> <br /> 10 Tactical Marines (175)<br /> - Flamer<br /> - Plasma Cannon<br /> <br /> Heavy Support<br /> Predator (85)<br /> - <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Sponsons<br /> <br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> w/ Quadgun<br /> <br /> And my partners list<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Space Marine Captain (195)<br /> - Relic Blade<br /> - Storm Shield<br /> - Artificer Armor<br /> - Bike<br /> <br /> Elites<br /> Ironclad Dreadnought (185)<br /> - Drop Pod<br /> - 2x Heavy Flamer<br /> <br /> Troops<br /> 8 Space Marine Bikers (310)<br /> - x2 Plasma guns<br /> - Attack bike w/ MultiMelta<br /> <br /> 8 Space Marine Bikers (310)<br /> - x2 Plasma guns<br /> - Attack bike w/ MultiMelta<br /> <br /> So there's our lists.<br /> <br /> I'm still waiting for a thunderfire cannon to come in, that would take the place of the Pred. I also need help figuring out what combo I want for the combi weapons on the sternguard.<br /> <br /> As for my friend we are torn between the ironclad and taking a storm talon. They survivabilty of both is sketchy at best. But there is a large contingent of <span class="glossaryitem" onmouseover='gp(637);'>ADLs</span> in my local meta. As well as a lot of <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and now <span class="glossaryitem" onmouseover='gp(25);'>DA</span> players, so while there is a limit of 1 flyer per person, I expect to see many teams with 2 of them.<br /> <br /> Thoughts?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/507906/5291339.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/507906/5291339.page</link>
				<pubDate><![CDATA[Fri, 15 Feb 2013 23:07:25]]> GMT</pubDate>
				<author><![CDATA[ Inari82]]></author>
			</item>
			<item>
				<title>2 1000 For a team Tourny Vanilla</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/507906/5291339.page"><b>Inari82 wrote:</b></a><br/>Hey Dakkanauts.<br /> <br /> So my friend and I are both playing <span class="glossaryitem" onmouseover='gp(119);'>SM</span> for a team tourny in a few weeks. They only really requirments is that you can't have more then 2 units in the same slot, other then troops. So one person can take 2 heavies, and the other none, or each person can take 1 slot a piece.<br /> <br /> </div></blockquote><br /> <br /> given this consideration I'd suggest specializing on heavies and elites, with each of you taking two from one category and 0 from the other<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/507906/5291339.page"><b>Inari82 wrote:</b></a><br/><br /> <br /> Mine<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Space Marine Librarian (140)<br /> - Terminater<br /> - Storm Shield<br /> <br /> </div></blockquote><br /> <br /> Drop the Captain, he doesn't really add anything to your list and Isn't the best for the sternguard. I'd go with a Liby instead, give him some combination of <span class="glossaryitem" onmouseover='gp(427);'>GOI</span>, Force Dome, Null Zone, Vortex<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/507906/5291339.page"><b>Inari82 wrote:</b></a><br/><br /> <br /> Elites<br /> 5 Sternguard Veterans (190)<br /> - A mix of combi weapons (I need help here)<br /> - Drop Pod<br /> <br /> </div></blockquote><br /> <br /> Good unit, but Sternguard work best with a multiple alpha strike. Given your point limitations you might think about 2x 5 man teams. When not combat squading always use synergystic weapons, ie all <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, or AI, don't mix and match as you'll only be shooting at one target. For this list I'd suggest doing one squad of 5x combi-meltas, and one of 5x combi-flamers or combi-plasmas. Combi-weapons are key, as if you manage to survive the first round of shooting you want access to the special ammo. You could also go with one big 10 man squad and drop the liby with them w/ <span class="glossaryitem" onmouseover='gp(427);'>GOI</span>. They are more survivable this way and can hop around dealing out the pain, you're call. You're buddies bikes will also be helpfull for backing these guys up and splitting up target priority.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/507906/5291339.page"><b>Inari82 wrote:</b></a><br/><br /> <br /> Troops<br /> 5 Scouts (135)<br /> - Telion<br /> -Camo<br /> <br /> 10 Tactical Marines (175)<br /> -Melta<br /> - Multi-melta<br /> <br /> 10 Tactical Marines (175)<br /> - Flamer<br /> - Plasma Cannon<br /> <br /> </div></blockquote><br /> <br /> Too many troops for a 1k list. I'd trade in one of the tactical squads for more sterns. Also, pay the 10 pts and give Telions Squad the <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, hellfire rounds are nice. I'd also pop for a Lascannon over the <span class="glossaryitem" onmouseover='gp(330);'>MM</span> in the 1st squad, and drop the melta for a flamer. The sterns will probably wind up being your up-close <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, use these guys for far out at. Combat Squad them and use the Sgt and flamer squad to screen your lascannon group. I'd do the same with the 2nd <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad if you keep it, as I'm not a big fan of <span class="glossaryitem" onmouseover='gp(331);'>PCs</span>, but it's your call.  <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/507906/5291339.page"><b>Inari82 wrote:</b></a><br/><br /> <br /> Heavy Support<br /> Predator (85)<br /> - <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Sponsons<br /> <br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> w/ Quadgun<br /> <br /> </div></blockquote><br /> <br /> Good selections, but if needed drop the pred to tool out your elite slots and trade that heavy slot to your buddy so he can have 2. Make sure Telion goes on the Quadgun.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/507906/5291339.page"><b>Inari82 wrote:</b></a><br/><br /> <br /> And my partners list<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Space Marine Captain (195)<br /> - Relic Blade<br /> - Storm Shield<br /> - Artificer Armor<br /> - Bike<br /> <br /> </div></blockquote><br /> <br /> The Captain works in his list as it gives him biker troops, still bikes are not the best in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, I'd tend to tool him down a bit. He's already made the bikes scoring before the game begins, so in effect has done his job. Keep him alive by using him as a backfield harassment unit or using cover instead of spending 1/5th of your points on him. If he's embedded in a squad he'll get <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> rolls anyway. <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/507906/5291339.page"><b>Inari82 wrote:</b></a><br/><br /> <br /> Elites<br /> Ironclad Dreadnought (185)<br /> - Drop Pod<br /> - 2x Heavy Flamer<br /> <br /> </div></blockquote><br /> <br /> I'd say this dosn't work the best with his army set up and that the points could be used elsewhere. Besides, single dreds tend to get shot to pieces before assaulting in turn 2, better to use the slot in your army for more stern for synergy or just let this one go.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/507906/5291339.page"><b>Inari82 wrote:</b></a><br/><br /> <br /> Troops<br /> 8 Space Marine Bikers (310)<br /> - x2 Plasma guns<br /> - Attack bike w/ MultiMelta<br /> <br /> 8 Space Marine Bikers (310)<br /> - x2 Plasma guns<br /> - Attack bike w/ MultiMelta<br /> <br /> </div></blockquote><br /> <br /> Good troops, I'm assuming he'll be combat squading them For better use of cover, splitting fire, and objective grabbing. I'd mabey look at switching the plasmas in one squad for flamers, and the Atack Bikes might be better as single units for suicide attacks. He could also go with Suicide speeders (<span class="glossaryitem" onmouseover='gp(336);'>HF</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> or <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(330);'>MM</span>), he could get two for the price of the dread if he drops it. This element of your army will be fast and effective.<br /> <br /> If worried about fliers he could also take an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> w/quad and have you're <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad man it. It would give you more cover and better <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. Though if you go for two, give you'rse (with telion) the Icarus for better one shot capability.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/507906/5291339.page"><b>Inari82 wrote:</b></a><br/><br /> <br /> So there's our lists.<br /> <br /> I'm still waiting for a thunderfire cannon to come in, that would take the place of the Pred. I also need help figuring out what combo I want for the combi weapons on the sternguard.<br /> <br /> As for my friend we are torn between the ironclad and taking a storm talon. They survivabilty of both is sketchy at best. But there is a large contingent of <span class="glossaryitem" onmouseover='gp(637);'>ADLs</span> in my local meta. As well as a lot of <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and now <span class="glossaryitem" onmouseover='gp(25);'>DA</span> players, so while there is a limit of 1 flyer per person, I expect to see many teams with 2 of them.<br /> <br /> Thoughts?</div></blockquote><br /> <br /> The <span class="glossaryitem" onmouseover='gp(420);'>TFC</span> is awesome, if you guys get to swap one in its a good deal for the points and super effective in 6th. If really worried about <span class="glossaryitem" onmouseover='gp(637);'>ADLs</span> use the <span class="glossaryitem" onmouseover='gp(336);'>HF</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> speeders to clear them out.<br /> <br /> Hope that helps.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/507906/5291551.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/507906/5291551.page</link>
				<pubDate><![CDATA[Sat, 16 Feb 2013 00:18:18]]> GMT</pubDate>
				<author><![CDATA[ Instinctual]]></author>
			</item>
			<item>
				<title>2 1000 For a team Tourny Vanilla</title>
				<description><![CDATA[ Thank you for the advice.<br /> <br /> The first list doesn't have a captain, just the libby. I tried to make him survivable and I figure giving him force dome and Null zone will make the back field objective holders live incase someone sneaks behind our lines.<br /> <br /> Between the sternguard and the dread dropping in their front lines we hope to disrupt them so we can get into proper positions. The double flamer on the dread can clear troops hiding behind an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>. While I was thinking 5 combi-<span class="glossaryitem" onmouseover='gp(166);'>plas</span> for the sternguard to play the anti tank/terminater.<br /> <br /> Since we are playing against what amounts to other 2000pt armies, is 5 troops really too many? We will be playing book missions, so I suspect we will be playing mostly objective missions.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/507906/5291646.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/507906/5291646.page</link>
				<pubDate><![CDATA[Sat, 16 Feb 2013 00:47:48]]> GMT</pubDate>
				<author><![CDATA[ Inari82]]></author>
			</item>
			<item>
				<title>2 1000 For a team Tourny Vanilla</title>
				<description><![CDATA[ Ah, missed that. Must have confused the two lists. Keep the libby, I just wouldn't give him any upgrades.<br /> <br /> I would say 5 troops is too many only if they are combat squaded. Between your tacticals and his bikes, you have the potential for 9 scoring units if combat squaded.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/507906/5294587.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/507906/5294587.page</link>
				<pubDate><![CDATA[Sun, 17 Feb 2013 00:10:09]]> GMT</pubDate>
				<author><![CDATA[ Instinctual]]></author>
			</item>
	</channel>
</rss>