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		<title><![CDATA[Latest posts for the thread "Deathwing Knights."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Deathwing Knights."]]></description>
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				<title>Deathwing Knights.</title>
				<description><![CDATA[ As an escort unit to my termy int-Chaplain in a <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> am I better off with the knights or <span class="glossaryitem" onmouseover='gp(412);'>DW</span> command squad? The knights look pretty awesome with their 2+/3++ save and multiple attacks. Granted <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 4 is kind of a downer but being strength 6 (i believe?) still seems intimidating to me. What's your take?  <br /> <br /> <br /> <br /> <br /> (On my phone at the office, please excuse spelling, etc..)]]></description>
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				<pubDate><![CDATA[Fri, 8 Mar 2013 15:43:04]]> GMT</pubDate>
				<author><![CDATA[ Scholarly Giant]]></author>
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				<title>Deathwing Knights.</title>
				<description><![CDATA[ They really work but you should Use them either as a wing attack unit in a <span class="glossaryitem" onmouseover='gp(412);'>DW</span> list or as a close combat counter unit in a Land Raider Crusader.<br /> <br /> Also Librarians and Interrogator Chaplains Greatly improve the unit if you have the space.]]></description>
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				<pubDate><![CDATA[Fri, 8 Mar 2013 17:11:12]]> GMT</pubDate>
				<author><![CDATA[ captain collius]]></author>
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				<title>Deathwing Knights.</title>
				<description><![CDATA[ They are beasts for the most part.......if you can smite on the charge you can wipe out entire squads with ease......but after you do that they become a bit of a bummer.<br /> <br /> I couldnt kill a squad of space wolf devastators for the life of me last week after I had already smited.  Guys devastators actually killed a few of the knights with some lucky rolls......pretty lame<br /> <br /> Honestly having 5 termiantors with <span class="glossaryitem" onmouseover='gp(224);'>TH</span> and <span class="glossaryitem" onmouseover='gp(221);'>SS</span> might be better........considering you can use the weopons at full capacity the entire game]]></description>
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				<pubDate><![CDATA[Fri, 8 Mar 2013 18:01:55]]> GMT</pubDate>
				<author><![CDATA[ Angelnoob]]></author>
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				<title>Re:Deathwing Knights.</title>
				<description><![CDATA[ I love <span class="glossaryitem" onmouseover='gp(412);'>DW</span> Knights, the beenfit of while I would always take them is the rule that allows them to be T 5, so link them together and termies are now T5 and throw the chaplain and or libby into that mix and they become toughness 5. <br /> <br /> Sometimes they died horribly in situations they shouldn't of, but other times they've mowed through units like a hot knife through butter. Not to say don't take <span class="glossaryitem" onmouseover='gp(412);'>DW</span> Command squad, I like popping the apothecary in that unit of <span class="glossaryitem" onmouseover='gp(224);'>TH</span> <span class="glossaryitem" onmouseover='gp(270);'>SH</span> termies and the banner that gives +1 attack. So now I have Belial and termies that getting base 3 attacks.]]></description>
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				<pubDate><![CDATA[Fri, 8 Mar 2013 19:58:15]]> GMT</pubDate>
				<author><![CDATA[ seraphim]]></author>
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				<title>Deathwing Knights.</title>
				<description><![CDATA[ If you want a true <span class="glossaryitem" onmouseover='gp(19);'>CC</span> deathstar I would go for the command squad with the champ, 3-4 hammers, maybe even a heavy flamer, and the <span class="glossaryitem" onmouseover='gp(412);'>DW</span> banner.  Combined with either a termie chaplain or termie librarian with prescience in a LRD or <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>.  Apothecary costs a lot and you lose a <span class="glossaryitem" onmouseover='gp(105);'>PF</span>, not sure it's worth it...<br /> <br /> It'll cost a lot but will shred the designated target for sure.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(412);'>DW</span> Knights are awesome for a cheap(er) deathstar, again combined with a termie chaplain or libby, as mentioned though, you could run into issues against AP2/3 once you've used Smite.  But for 215pts you've got a very durable <span class="glossaryitem" onmouseover='gp(19);'>CC</span> squad.]]></description>
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				<pubDate><![CDATA[Sat, 9 Mar 2013 21:53:25]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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