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		<title><![CDATA[Latest posts for the thread "Rusty NECRONS. Army SHOWCASE!"]]></title>
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				<title>Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ SO here they are dug up from the deep sands.<br /> <br /> Blog post: <a href="http://www.denofimagination.com.pl/2013/03/rusty-necron-army.html" target="_blank" rel="nofollow">http://www.denofimagination.com.<span class="glossaryitem" onmouseover='gp(398);'>pl</span>/2013/03/rusty-necron-army.html</a><br /> <br /> <img src="http://4.bp.blogspot.com/-hlRj6IKXsow/UTrxnjAgRRI/AAAAAAAAE1I/ZYtbFS5iR6A/s640/ArmyRustinis.jpg" border="0" /><br /> <br /> <img src="http://3.bp.blogspot.com/-GLbBukf0pCI/UTrxlsvSAfI/AAAAAAAAE1A/75HzkQ1TyBk/s640/Overlord01.jpg" border="0" /><br /> <br /> <img src="http://1.bp.blogspot.com/-yEiij-5n9YA/UTruAD7UrJI/AAAAAAAAEyE/os9CP2pwR6A/s640/Barge01.jpg" border="0" /><br /> <br /> <img src="http://2.bp.blogspot.com/-Jz8_gjMw54g/UTruk3UEe5I/AAAAAAAAEy8/6BGkInF2WCc/s640/DoomS01.jpg" border="0" /><br /> <br /> <img src="http://2.bp.blogspot.com/-EtEFFcA0r5w/UTrvIjoik3I/AAAAAAAAEzY/MxU3qK0dHDE/s640/Destro01.jpg" border="0" /><br /> <br /> <img src="http://3.bp.blogspot.com/-WxbemTmYDZE/UTrvquRefEI/AAAAAAAAE0E/OFbtF8DO4wQ/s640/Wariors01.jpg" border="0" /><br /> <br /> <img src="http://3.bp.blogspot.com/-moW1pHtKqz8/UTrvrInV7MI/AAAAAAAAE0M/mWYam85kglQ/s640/Wariors04.jpg" border="0" /><br /> <br /> <img src="http://4.bp.blogspot.com/-W7PK85MEWl4/UTrxKXf3_SI/AAAAAAAAE0w/psnGllmjD50/s640/Imor01.jpg" border="0" /><br /> <br /> Feed your Imagination,<br /> Brovatar.]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 06:47:31]]> GMT</pubDate>
				<author><![CDATA[ Brovatar]]></author>
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				<title>Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ Well executed, but I kind of wonder how stuff could be THAT rusty and still be in good enough working order to be glowey.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 06:54:39]]> GMT</pubDate>
				<author><![CDATA[ Ailaros]]></author>
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				<title>Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ You can do rust really well.  My only problem is that I'm not feeling that the bases work well with the colors of the models.  I like the idea of a beat up nasty necron army taking the field. I think the bases would work a bit better if you used some metallics on the models.]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 07:07:23]]> GMT</pubDate>
				<author><![CDATA[ voxplayer]]></author>
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				<title>Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ I really like the way these turned out. Only thing I have to say is these guys must carry around tons of <span class="glossaryitem" onmouseover='gp(143);'>WD</span>-40. ]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 07:13:30]]> GMT</pubDate>
				<author><![CDATA[ Synister_Intent]]></author>
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				<title>Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ great rust effect, great <span class="glossaryitem" onmouseover='gp(532);'>osl</span>, but togehter? i dunno<br /> i think the scheme look look better with a cleaner colour like silver or something but with rust its looks kinda off <span class="glossaryitem" onmouseover='gp(72);'>imo</span><br /> but still ur skills are spot on mate, keep churning up these models]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 09:53:28]]> GMT</pubDate>
				<author><![CDATA[ Novelist47]]></author>
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				<title>Re:Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ I think they look sick.  However, I don't really like the execution on the desert bases. ]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 12:26:11]]> GMT</pubDate>
				<author><![CDATA[ Barksdale]]></author>
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				<title>Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ I like it. Rust shouldnt hurt your LEDs...]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 13:58:45]]> GMT</pubDate>
				<author><![CDATA[ TCWarRoom]]></author>
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				<title>Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ They are beautifully done, but wouldn't something THAT rusty just fall apart?]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 14:18:33]]> GMT</pubDate>
				<author><![CDATA[ Lord Magnus]]></author>
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				<title>Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ I like the look of the models (might have gone a touch lighter on the troops, just to bring out the details of the surface a touch more, but they still look good, as-is), but the bases are way too vivid for my taste.  The fact that it looks like they rose from a sulfur pit instead of sand aside (not unbelievable, for a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> army, anyway), I think the nearly neon yellow draws attention away from the somewhat paler green glow and much darker bodies.  Even so, it's still a rather impressive force.]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 16:00:00]]> GMT</pubDate>
				<author><![CDATA[ oadie]]></author>
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				<title>Re:Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ I love the rust effect, it's really well done and stands out. I feel that the <span class="glossaryitem" onmouseover='gp(532);'>OSL</span> could certainly use some more 'punch' and use a brighter green as a highlight, it feels very flat at this point. Also, the basing <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> doesn't suit the general colour scheme, it's a little distracting and unfortunately reminds me of cornbread. Something darker I think would suit them better.]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 16:15:48]]> GMT</pubDate>
				<author><![CDATA[ Ulven]]></author>
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				<title>Re:Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ Love them. The rust effect is very well made, and I believe it contrasts nicely with the bases.]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 16:28:19]]> GMT</pubDate>
				<author><![CDATA[ angelshade00]]></author>
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				<title>Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ Nice job on the rust and the glowy bits.  Way to go.]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 17:31:37]]> GMT</pubDate>
				<author><![CDATA[ thesilverback]]></author>
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				<title>Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ There is a building from norway that is designed to rust: <a href="http://en.wikipedia.org/wiki/Grieg_Hall" target="_blank" rel="nofollow">http://en.wikipedia.org/wiki/Grieg_Hall</a><br /> <br /> I do not know about necrons but everything is so far fetched it would not be impossible to considder some metal that rust on the outside and the necrogenesis (or whatever that metal is called) makes shure it is still functional.<br /> <br /> The necrosn are throwing themselves on the brutalistic wave:<br /> <br /> <a href="http://en.wikipedia.org/wiki/Brutalist_architecture" target="_blank" rel="nofollow">http://en.wikipedia.org/wiki/Brutalist_architecture</a>]]></description>
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				<pubDate><![CDATA[Wed, 13 Mar 2013 19:05:53]]> GMT</pubDate>
				<author><![CDATA[ Niiai]]></author>
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				<title>Rusty NECRONS. Army SHOWCASE!</title>
				<description><![CDATA[ Thanks guys for your comments. Soon you will be seeing a Fleet of those Rustinis ^^ <br /> CHeers]]></description>
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				<pubDate><![CDATA[Fri, 15 Mar 2013 08:56:29]]> GMT</pubDate>
				<author><![CDATA[ Brovatar]]></author>
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