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		<title><![CDATA[Latest posts for the thread "Necrons vs. Chaos Daemons (1650 pts,  pics)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Necrons vs. Chaos Daemons (1650 pts,  pics)"]]></description>
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				<title>Necrons vs. Chaos Daemons (1650 pts,  pics)</title>
				<description><![CDATA[ Today, I battled Stephan with his Chaos Daemons supported by <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> allies, 1650 pts.<br /> Well, in friendly games I don't play my tournament list. Surprise, surprise, the enemy had 4 <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> and the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span>.<br /> <br /> Necrons: <br /> <span class="glossaryitem" onmouseover='gp(585);'>DLord</span> w/ weave <br /> Overlord w/ mss, warscythe, CBB<br /> 2x 10 Immortals w/ Night Scythe<br /> 10 Warriors w/ Night Scythe<br /> 5 Lynchguard w/ power weapons, shield<br /> 2 Annihilation Barges<br /> 3 Spyders<br /> <br /> Daemons with <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> allies:<br /> <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> w/ <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2, greater reward  -  proxied by Balrog (265)<br /> 2x 10 Plague Bearers w/ instrument of Chaos<br /> 3 Daemon Princes w/ wings, armor, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, greater reward (260x3)<br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> allies: Daemon Prince w/ wings, armor, black mace (275)<br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> allies: 7 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> w/ <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> <br /> Mission (no. 1 in rulebook): 4 objectives<br /> Deployment: pitched battle<br /> <br /> Daemons started the game with 4 <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> on the board, one left, one in the center, and two to the right.<br /> So I refused one flank with <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>, Lynchguard, Spyders and ABs on the board.<br /> <br /> Here is the short story with some pics below:<br /> The four <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> advanced very fast towards my front ranks. I managed to kill one <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> and one wounded one with 1 wound left, but he survived the whole game. The <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> ended up doing nothing. The <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> was deep striking in round 2 close to my units. At the end, his <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> killed most of my units. Moreover, he rolled double 6 on the warp chart which granted him another unit of Plague Bearers during mid-game which was deep striking close to the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span>.<br /> Nevertheless, I wasn't impressed by this and went for his throat killing all his troops. Immortals killed <span class="glossaryitem" onmouseover='gp(718);'>PB</span> unit in <span class="glossaryitem" onmouseover='gp(19);'>cc</span>. Overlord destroyed <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> (falling back). The other two <span class="glossaryitem" onmouseover='gp(718);'>PB</span> units got shot down. He couldn't touch the Night Scythes which won me the game with one unit of Immortals scoring (see last pic).<br /> <br /> Summary: This list is hard to take on for most lists out there. This was one of these games were almost everything runs against you. But at the end, you can save the day.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 16 Mar 2013 17:01:47]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:Necrons vs. Chaos Daemons (1650 pts,  pics)</title>
				<description><![CDATA[ The above CD army has some nice buffs:<br /> <br /> 1. Tactically, <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> should always end their flight over terrain so that they get a cover save (<span class="glossaryitem" onmouseover='gp(100);'>MoN</span> gives shrouding) when grounded.<br /> <br /> 2. <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> (<span class="glossaryitem" onmouseover='gp(100);'>MoN</span> gives slow and purposefull) need not test for dangerous terrain. So with <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> (<span class="glossaryitem" onmouseover='gp(100);'>MoN</span>) always move from terrain to terrain.<br /> <br /> 3. Smaller and greater rewards provides plague swords (default choice) which kill outright. Poison provides an additional effect. <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> with such weapons are really dangerous.<br /> <br /> 4. Defensive grenades have the effect of stealth if the unit is shot and the enemy is within 8''. So during night fight, <span class="glossaryitem" onmouseover='gp(718);'>PB</span> do not benefit from stealth only if the enemy unit is within 9'' - 11''.]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 09:26:57]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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