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		<title><![CDATA[Latest posts for the thread "First time Tyranid player army list"]]></title>
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				<title>First time Tyranid player army list</title>
				<description><![CDATA[ This is my welcome all comers army list, I created it  to be proficient against all list types. I've run mathhammer scenarios and they've all pointed towards the fact that it would be successful. But I would like some advice from a experienced Tyranid player before I set it in stone.<br /> <br /> This is 2000 points<br /> <br /> Tyranid prime (Archibald)<br /> - Pair of boneswords<br /> <br /> Tyranid prime (Betty)<br /> - Two pairs of scything talons<br /> <br /> Tyranid warriors (QTY. 9) (Cypress)<br /> - Pair of boneswords<br /> <br /> Tyranid warriors (QTY. 9) (Diablo)<br /> - Two sets of Scything talons<br /> <br /> Hormaguants (QTY. 30) (Ether)<br /> - Default<br /> <br /> Hormagaunts (QTY. 30) (Firebug)<br /> -Defualt<br /> <br /> Hive guard (QTY. 3) (Gerald)<br /> <br /> Hive guard (QTY. 3) (Harald)<br /> <br /> Hive guard (QTY. 3) (Jeremy)<br /> <br /> Biovore (QTY. 3) (Killa)<br /> <br /> Biovore (QTY. 3) (Legolas) <br /> <br /> Biovore (QTY. 3) (Motto)]]></description>
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				<pubDate><![CDATA[Sat, 16 Mar 2013 23:09:23]]> GMT</pubDate>
				<author><![CDATA[ Hivefleet_Hydra]]></author>
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				<title>Re:First time Tyranid player army list</title>
				<description><![CDATA[ Herald or Harald or Harold for the one biovore? Also just me in my experience facing bugs but i would drop the biovores (mine shooters right?) and just add more gaunts or maybe genestealers.]]></description>
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				<pubDate><![CDATA[Sat, 16 Mar 2013 23:14:43]]> GMT</pubDate>
				<author><![CDATA[ Dr Disrespect]]></author>
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				<title>First time Tyranid player army list</title>
				<description><![CDATA[ the problem with warriors is that str8 insta kills them so you need to distract those shots from the warriors if they want to survive as all 2000pts army will throw easily 10-20 of those shots per turn, a battlecannon or Demolisher cannon wil ruin their day, maybe exchange one or two of those biovore teams for naked trygons, take out some of the warriors per teams to make it fit, I think a pair of trygons would distract the enemy enough that he will slack off of your warriors, you also have no flying defense, this can be remedied by taking a flyrant but that would involve you dropping one of the tyranid prime and maybe even a warrior team do to it, I believe you want to keep 2 primes in this list so I believe you will just have to handle the damage they will pull out which is most of the time feasible depending on your meta.   <br /> you do have a few too many warriors I feel. bonesword warriors are cool and very killy but most armies will kill them before they get to kill making them nothing more than expensive targets.<br /> <br /> <br />  ]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 00:55:30]]> GMT</pubDate>
				<author><![CDATA[ fartherthanfar]]></author>
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				<title>Re:First time Tyranid player army list</title>
				<description><![CDATA[ Yeah, I'm sorry if you've paid money for all those warriors but they are pretty much unfieldable. <br /> <br /> A good nid list is pretty much mono build:<br /> <br /> 2x Winged Flyrant, 4x Devourers<br /> <br /> 2x Tervigon<br /> <br /> 1x Zoats<br /> <br /> 2x Biovores <br /> etc.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 01:41:56]]> GMT</pubDate>
				<author><![CDATA[ Asmodai Asmodean]]></author>
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				<title>Re:First time Tyranid player army list</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/514481/5397421.page"><b>Asmodai Asmodean wrote:</b></a><br/>Yeah, I'm sorry if you've paid money for all those warriors but they are pretty much unfieldable. <br /> <br /> A good nid list is pretty much mono build:<br /> <br /> 2x Winged Flyrant, 4x Devourers<br /> <br /> 2x Tervigon<br /> <br /> 1x Zoats<br /> <br /> 2x Biovores <br /> etc.<br /> </div></blockquote><br /> <br /> I never field Zoats in my competetive Nids... <br /> <br /> To the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, if you want to use Hormagants they need Toxin. Warriors are also considered pretty bad. The problem is that you have no big bugs, at all. Land Raiders and Flyers will wreck you. Also, every single Heavy Weapon is now being pointed at your warriors, who will die REALLY fast. ]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 01:54:39]]> GMT</pubDate>
				<author><![CDATA[ jifel]]></author>
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				<title>Re:First time Tyranid player army list</title>
				<description><![CDATA[ I see your point about warriors having so many weaknesses. But why is it necessaries to have so many Monstrous creatures? The Hive guard broods have a higher probability of destroying vehicles then a carnifex. With concentrated fire Biovores have a relatively high chance of destroying key enemy <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s. <br /> <br /> It's just that so many people are playing Grey Knights, and we all know they chew up the big bugs with their Instant death <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 power weapons. That's why I thought I should go for the a army made up of numerous elites rather then few Monstrous creatures.  Anyway I shall maybe get rid of the Biovores, but that decision is pending for my mathhammer probability's to be completed. I just need to see if the trygon would in fact be more effective then 9 biovores. ]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 07:10:14]]> GMT</pubDate>
				<author><![CDATA[ Hivefleet_Hydra]]></author>
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				<title>First time Tyranid player army list</title>
				<description><![CDATA[ I love warrior lists so much but because you have no big monstrous creatures and no Doom all the focus fire is going to be on them . I'd normally boo hoo people that go on about t4 because if you have <span class="glossaryitem" onmouseover='gp(93);'>MC</span> s players focus their fire on them them ur warriors will be able to get up close a destroy them . I have a lot of Tyranids vids on my YouTube they may be of help . Your list is pretty cool but needs a bit of work . I would drop 1 of the units of warriors one of the bio's one of the <span class="glossaryitem" onmouseover='gp(337);'>HG</span> add in a Trygon prime or a tervi and the Doom in a pod. Defo check out my vids. <a href="https://www.youtube.com/user/Acefacehickers" target="_blank" rel="nofollow">https://www.youtube.com/user/Acefacehickers</a>]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 10:14:53]]> GMT</pubDate>
				<author><![CDATA[ aceface]]></author>
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				<title>First time Tyranid player army list</title>
				<description><![CDATA[ Why pay all those points to upgrade the warriors to Bs4and then not give them deathspitters? As others have stated warriors need <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> to draw fire and Hiveguard can't deal with AV14 or flyers.]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 10:55:22]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:First time Tyranid player army list</title>
				<description><![CDATA[ Thank you for the advice, I shall change my army list accordingly. I may make a new thread at a later date to allow peers to review my new list.]]></description>
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				<pubDate><![CDATA[Mon, 18 Mar 2013 00:07:02]]> GMT</pubDate>
				<author><![CDATA[ Hivefleet_Hydra]]></author>
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				<title>Re:First time Tyranid player army list</title>
				<description><![CDATA[ Nice picture. ]]></description>
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				<pubDate><![CDATA[Mon, 18 Mar 2013 01:51:36]]> GMT</pubDate>
				<author><![CDATA[ Cieged]]></author>
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				<title>First time Tyranid player army list</title>
				<description><![CDATA[ I thought you were posting this Cieged when I saw his picture! HAHA!  <br /> <br /> @jifel, Zoats not competitive? If that's Zoanthropes you're terribly incorrect.  They are 100% more competitive then any Hiveguard brood.  Not only do they provide your army synapse for podded in Dakkafexes, but they are incredibly flexible with any Nids list.  They can be objective campers for synapse and gants.  They can be Supports with Biomancy with the ability to cast Blessings and Maledictions. They can take Telepathy's Psychic Shriek against hordes. Or they can keep Codex powers for lances (being the only reliable way of killing AV13/14 next to Smash Attacks).<br /> <br /> Hiveguard... Yay they can kill... umm, light <span class="glossaryitem" onmouseover='gp(9);'>AV</span> that are 24" away. Yay.. very good.]]></description>
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				<pubDate><![CDATA[Mon, 18 Mar 2013 06:04:10]]> GMT</pubDate>
				<author><![CDATA[ Saythings]]></author>
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				<title>Re:First time Tyranid player army list</title>
				<description><![CDATA[ Please update army list as we are looking forward to seeing it be updated and so we update it<br /> Love the pic]]></description>
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				<pubDate><![CDATA[Wed, 20 Mar 2013 07:16:37]]> GMT</pubDate>
				<author><![CDATA[ hiveof_chimera]]></author>
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				<title>First time Tyranid player army list</title>
				<description><![CDATA[ Zoanthropes are no way as competitive as guards Zoanthropes have a chance of being amazing they also have a chance of being horrible (and being instakilled) one turn wonders ! Guard are always reliable and because jink is classed as a cover save if you have 2 units of 3 you have a very good chance of taking down flyers.]]></description>
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				<pubDate><![CDATA[Wed, 20 Mar 2013 10:28:22]]> GMT</pubDate>
				<author><![CDATA[ aceface]]></author>
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