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		<title><![CDATA[Latest posts for the thread "1850 ork Nob bikers list"]]></title>
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				<title>1850 ork Nob bikers list</title>
				<description><![CDATA[ A try at simple and semi competitive army list for <span class="glossaryitem" onmouseover='gp(167);'>TAC</span>.<br /> <br /> As stated, it has Nob bikerz in it. <br /> Here is the idea. Every unit i have has a twin counterpart, ie, each unit is doubled, along with all options, upgrades etc.  So the play is pretty simple.<br /> <br /> 2 units of Nob bikers with Warboss. Core choice:<br /> Warboss, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, Cybork Body, bosspole, 7 Nob bikerz (1xPK, painboy, 3x big Choppa, Bosspole, Cybork Bodies)  2x580 points.<br /> <br /> 2 maxed units of Ork boyz<br /> 29 Shoota Boyz (+Nob with Big Choppa an Bosspole, 3x big shoota) 2x215.<br /> <br /> 2x Dakkajet with additional suppashoota and Fighta Ace 2x130.<br /> <br /> The tactics is pretty simple. Bikers charge towards what they can reasonably kill, absorbing damage and probably dying. Well, one unit is supposed to survive. Warboss is there to play shenanigans with <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> and absorbing <span class="glossaryitem" onmouseover='gp(269);'>ID</span> hits. And ufcoure for killing.<br /> Footsloging shoota boys follow bikerz to finish what they started. One unit should try to stay close to home field objective. Nob is there to give extra punch in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> if need arises. Also he will have Big Shoota for some funny precise shots.<br /> <br /> Dakkajets will, well, absorb some damage. Wit. Absorb as in, being shot out of the sky and... Well, they will engage enemy flyers and hopefully remove some smaller scoring units from the field.<br /> <br /> <br /> As stated, every units is doubled to the last item (except Warboss, there can be only one!).  <br /> What do i need to watch for? <br /> What will put a serious dent in my plan (not that i have a serious plan)?<br /> I realize the foot grunts are very slow and will have trouble catching up so the opponent can concentrate on Nobz. But Leaving 2x  30 Okrs reach your line is nothing to make fun of.<br /> and i totally expect my Dakkajets to crash. I can try to destroy the units that can reasonably threaten them... wait, actually everyone can threaten Dakkajets so, yeah, they are more like one way ticket for the orcs...<br /> <br /> Using trukks is an easy option because i do have the models. Using battlewagons, well, stil <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>, but could be done, i guess<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 19:00:54]]> GMT</pubDate>
				<author><![CDATA[ lacert]]></author>
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				<title>1850 ork Nob bikers list</title>
				<description><![CDATA[ The nob bikers are missing something, a waaagh banner!<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(269);'>id</span> say one nob biker group would be enough and try go for a full biker list takin good ol wazdakka and warbikers as your troop choises can do some good arse kicking, you be at your enemy in round one! Also wazdakka can shoot during flat out.<br /> <br /> <br /> but as for ur list the only thing i would add is what i said previously with the waagh banner.<br /> <br /> what to watch out for: <br /> <br /> heavy flamers, barrage weapons and use cover to your advantage all the time, well for your shoota boyz that is, your nob bikers do afterall have a four up all the time.<br /> <br /> as for the dakkajets depends what you play against i tend to use em to take out side armor of studf like leman russes vindicators etc, or pinn down tau firewarriors. you dont want them in their 15inch rapid fire range xD<br /> <br /> <br /> having playd semi greentide lists myself at times run untill you can atleast shoot with 60% of the group.]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 19:11:09]]> GMT</pubDate>
				<author><![CDATA[ phatonic]]></author>
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				<title>Re:1850 ork Nob bikers list</title>
				<description><![CDATA[ I forgot to list the waagh banner but i have already included it in the cost of the unit.<br /> I could change one nobz to bikerz abd Wazdaka though. <br /> <br /> <br /> I would love to include other bikers but they are not really wallet-friendly. <br /> Its still on to do list but when...]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 20:20:18]]> GMT</pubDate>
				<author><![CDATA[ lacert]]></author>
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				<title>1850 ork Nob bikers list</title>
				<description><![CDATA[ I wouldn't worry with the fights ace @110 a pop dakkajets already give you some serious bang <span class="glossaryitem" onmouseover='gp(600);'>fo</span> your buck]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 20:26:16]]> GMT</pubDate>
				<author><![CDATA[ Tiarna Fuilteach]]></author>
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				<title>1850 ork Nob bikers list</title>
				<description><![CDATA[ Wouldn't 45 lottas do the same job as your boyz and planes but much better? I disagree with above that 2 biker units is too much. Many people can deal with a unit of Nob Bikerz but much fewer can deal with two. Particularly supported by lottas.]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 23:01:59]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850 ork Nob bikers list</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/65afb78ba94982239ee431d965e2013a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/514627/5400123.page"><b>FlingitNow wrote:</b></a><br/>Wouldn't 45 lottas do the same job as your boyz and planes but much better? I disagree with above that 2 biker units is too much. Many people can deal with a unit of Nob Bikerz but much fewer can deal with two. Particularly supported by lottas.</div></blockquote><br /> <br /> <br /> Well certainly it's not to much, but it's a glass cannon wich can be hit hard but it can go both ways!]]></description>
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				<pubDate><![CDATA[Sun, 17 Mar 2013 23:19:01]]> GMT</pubDate>
				<author><![CDATA[ phatonic]]></author>
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