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		<title><![CDATA[Latest posts for the thread "1825 Point Necron Army List. What do you think?"]]></title>
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				<title>1825 Point Necron Army List. What do you think?</title>
				<description><![CDATA[ Hey guys, this is my first larger army list. Just wanted to know what you all think.<br /> <br /> 1825 Point Necron Army – Anuba's Command<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> – 610<br />      Overlord w/ warscythe, mindshackle scarabs, and res orb - 145 (Goes with warrior squad 1)<br />           Cryptek w/ lance and solar pulse – 55 (goes with warrior squad 1)<br />           Cryptek w/ lance - 35 (Goes with warrior squad 1)<br />           Cryptek w/ abyssal staff, nightmare shroud, and veil of darkness  – 70 (Goes with immortal squad 1)<br />      Overlord w/ warscythe, mindshackle scarabs, and res orb – 145 (Goes with warrior squad 2)<br />           Cryptek w/ lance and solar pulse – 55 (Goes with warrior squad 2)<br />           Cryptek w/ lance - 35 (Goes with warrior squad 2)<br />           Cryptek w/ abyssal staff, nightmare shroud and veil of darkness – 70 (Goes with immortal squad 2)<br /> <br /> Heavy Support – 440<br />      Doomscythe – 175<br />      Doomscythe – 175<br />      Annihilation Barge - 90<br /> <br /> Troop Choices - 772<br />      10 Immortal squad 1 w/ guass blasters – 170<br />      10 Immortal squad 2 w/ guass blasters – 170<br />      18 warriors, squad 1 – 216<br />      18 warriors, squad 2 - 216]]></description>
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				<pubDate><![CDATA[Wed, 10 Apr 2013 15:55:31]]> GMT</pubDate>
				<author><![CDATA[ Mullinss]]></author>
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				<title>1825 Point Necron Army List. What do you think?</title>
				<description><![CDATA[ I think a lot will depend on how you are planning to play this.  <br /> <br /> At this point level my concern would be that the warrior squads will get routed in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> - a single overlord probably isn't going to help very much to keep them on the board.<br /> <br /> It is a very shooty list, perhaps too shooty.  I'd suggest a bit more balance (something to counter assault and protect those warrior squads).<br /> <br /> <span class="glossaryitem" onmouseover='gp(325);'>Tbh</span>, I'd swap the doomscythe for night scythes and put the immortals in them with the overlords, then cut down the warrior squads and use the spare points for a couple of deathmark squads to go with the veilteks.<br /> <br /> <span class="glossaryitem" onmouseover='gp(58);'>hth</span>]]></description>
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				<pubDate><![CDATA[Wed, 10 Apr 2013 18:26:12]]> GMT</pubDate>
				<author><![CDATA[ MarkCron]]></author>
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				<title>Re:1825 Point Necron Army List. What do you think?</title>
				<description><![CDATA[ Hey,<br /> I think that you're trying to make a standard list, but add a bunch of extra stuff.<br /> <br /> The problem I have a lot when fielding (for example) an Overloard: warscythe, with a squad of warriors is that in the end, hes going to be the only model standing by the end of a couple turns, and the res orb is only stalling that fact.<br /> <br /> The res orb is a staple for immortals in my opinion; but I also like how you keep night fighting.<br /> <br /> Take regular lords and attach them to the immortals, then have one or two groups in your royal court with crypteks who have a veil, and a chronomenton: they will do your needed combats.]]></description>
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				<pubDate><![CDATA[Mon, 22 Apr 2013 05:40:09]]> GMT</pubDate>
				<author><![CDATA[ Thokt'ed]]></author>
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				<title>1825 Point Necron Army List. What do you think?</title>
				<description><![CDATA[ Well, all these Crypteks and troops on foot will make the army semi-competitive. ]]></description>
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				<pubDate><![CDATA[Mon, 22 Apr 2013 08:31:56]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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