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				<title>1250 Points of GK Warrior Acolytes for Tournament.</title>
				<description><![CDATA[ Well mates, with a tournament beginning next week, I have finalized a list that I fell will be very effective against any opponents I come across, as well as maximize the use of some of the cooler models the <span class="glossaryitem" onmouseover='gp(305);'>GK</span>'s have access to, particularly the Psycannpn Razorback and the Dreadknight. Anyways, here is my list so tell me what you guys think of it.<br /> <br /> *Inquisitor Ulric (aka Coteaz)<br /> <br /> *Wolf Squad #1: (w/Inquisitor Ulric)<br /> -w/9x Bolters,  Flak-Armor 3x Servitors w/Plasma Cannons, Chimera w/Multi-Laser, Heavy Bolter, Searchlight<br /> <br /> *Wolf Squad #2:<br /> -w/9x Bolters, 3x Plasma, Flak-Armor, Chimera w/Multi-Laser, Heavy Bolter, Searchlight<br /> <br /> *Wolf Squad #3:<br /> -w/9x Bolters, 3x Plasma, Flak-Armor, Chimera w/Multi-Laser, Heavy Bolter, Searchlight<br /> <br /> *Wolf Squad #4:<br /> -w/9x Bolters, 3x Plasma, Flak-Armor, Chimera w/Multi-Laser, Heavy Bolter, Searchlight<br /> <br /> *Wolf Squad #5:<br /> -w/5x Bolter, Flak-Armor, Razorback w/<span class="glossaryitem" onmouseover='gp(478);'>TLAC</span> w/Psybolt Ammunition, Searchlight<br /> <br /> *Wolf Squad #6:<br /> -w/5x Bolter, Flak-Armor, Razorback w/<span class="glossaryitem" onmouseover='gp(478);'>TLAC</span> w/Psybolt Ammunition, Searchlight<br /> <br /> *Dreadknight:<br /> -w/Greatsword, Heavy Incinerator, Gatling Psilenser, Personal Teleporter<br /> <br /> Total: 1250 points ]]></description>
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				<pubDate><![CDATA[Sat, 20 Apr 2013 07:11:17]]> GMT</pubDate>
				<author><![CDATA[ Rommel44]]></author>
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				<title>1250 Points of GK Warrior Acolytes for Tournament.</title>
				<description><![CDATA[ A few things I would point out, I don't think you should take the Gattling Psilenser on the <span class="glossaryitem" onmouseover='gp(514);'>DK</span>. I just don't think its worth the points unless you're facing demons.<br /> <br /> You seem to have a lot of plasma, I see overheating costing you a fair amount of points especially as the saves on these guys isn't the best. With <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4 you're probably almost as likely to kill yourself as the enemy. I'd take melta if you want something heavy.<br /> <br /> That said you're putting a lot of guys into a tank with 5 fire points (or none on the Razorbacks).<br /> <br /> I could babble on but heres what I can do (no codex in front so points are rough)<br /> <br /> 1., Lose the Psilenser<br /> 2. Razorbacks only need the minimum 3 Acolytes, They can stay inside at the back of the board and the acolytes can get out at the end of the game on home objectives.<br /> 3. I'd try and squeeze some monkeys in where you can. Rending or extra range would be nice, plus more lascannons.<br /> 4. You don't really need so many people in the tanks. Chances are if the transports get popped, so will your guys. You just need to keep them alive.<br /> 5. You probably were going to do this anyway but divination on Coteaz. Its funny just how many people forget about his ''I've been expecting you''. Prescience on those <span class="glossaryitem" onmouseover='gp(331);'>PC</span>'s will hurt a lot too.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I thought i'd add, I thought the Razorbacks had Lascannons but with Psycannons you're going to have a lot of difficulty against armour. I take 8 Psycannons at 600 points and in a doubles tournament at that point bracket there were people with Land Raiders and a <span class="glossaryitem" onmouseover='gp(69);'>IG</span> list with 3 fliers. With the recent tau release I would be expecting Riptides too.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 20 Apr 2013 07:44:30]]> GMT</pubDate>
				<author><![CDATA[ FuzzyLogik]]></author>
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				<title>Re:1250 Points of GK Warrior Acolytes for Tournament.</title>
				<description><![CDATA[ Few things to consider:<br /> <br /> <br /> I agree that the small Razorback squads should be made into the 3 man units.  You WANT less bodies in those units so it is easier to hide the entire unit out of Sight.  <br /> <br /> <br /> Consider taking Carapace Armor ONLY on the guys with Plasma guns.  This will give you a bit better chance of living when you overheat.<br /> <br /> Also, I would consider taking a single unit of Meltaguns, but this really depends on your Local Metagame.  How likely are you to see <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14?<br /> <br /> <br /> <br /> I think that your knight is very expensive.  I am not sure the sword or the Psilencer is needed.  You could drop both and have points for an Inquisitor with the Psyker upgrde to give a unit of plasmaguns a re-roll to hit.  More damage, less overheating.]]></description>
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				<pubDate><![CDATA[Sat, 20 Apr 2013 11:08:33]]> GMT</pubDate>
				<author><![CDATA[ svendrex]]></author>
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				<title>1250 Points of GK Warrior Acolytes for Tournament.</title>
				<description><![CDATA[ In 1250? I doubt I will see very much, however I might swap out 1x of the Plasma Squads for Melta guns so I have some anti-tank, as I have only seen 1x or 2x guard players with a few Leman Russ Battle Tanks. Besides that, I have considered putting carapace on them, however so far I haven't had the need for it, as I tend to roll very well with them for the most part so I should be ok. As for the Gatling Psilencer, I like it as I have had great success with it, as 20x shots at a unit of 10x Marines is going to kill a few of them. Haven t been proven wrong yet in that regard.]]></description>
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				<pubDate><![CDATA[Mon, 22 Apr 2013 01:57:44]]> GMT</pubDate>
				<author><![CDATA[ Rommel44]]></author>
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