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		<title><![CDATA[Latest posts for the thread "Marines v. 'nids Story Campaign needs testers and feedback! :)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Marines v. 'nids Story Campaign needs testers and feedback! :)"]]></description>
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				<title>Marines v. 'nids Story Campaign needs testers and feedback! :)</title>
				<description><![CDATA[ Hello fellow <span class="glossaryitem" onmouseover='gp(3);'>40k</span>'ers!<br /> <br /> I'll get down to it; after a long talk - resulting from me ('nid player) saying that a standard <span class="glossaryitem" onmouseover='gp(3);'>40k</span> battle in no way represents a 'nid invasion or 'nid tactics - with my fiance (<span class="glossaryitem" onmouseover='gp(25);'>DA</span> player) on the bus home one night we decided to create a bunch of scenarios that, while perhaps not balanced, would be fun to play and true to the terrible calamity that is a Tyranid invasion.<br /> <br /> Me being me, I've taken the concept and obsessively expanded it; our handful of scenarios has turned into:<br /> <br /> <li>A full story-driven(ish) campaign, with 6 main missions, each having the potential to unlock two bonus scenarios that follow each main mission and have rewards that will help in the next main mission.</li><br /> <li>Varied and interesting missions that eschew the standard <span class="glossaryitem" onmouseover='gp(3);'>40k</span> mission. Some missions may make one player ridiculously <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, but the opposing player will always get a chance to retaliate in a following mission.</li><br /> <li>Replay Value! The bonus missions are only unlocked after completing tricky bonus objectives in the main missions and often will often allow a struggling player to regain an upper hand. Hopefully you'll experience a few different missions on each playthough.</li><br /> <li><span class="glossaryitem" onmouseover='gp(345);'>RPG</span> elements - characters that survive missions can gain stats, weapon and model special rules and more.</li><br /> <li>A semi-professional look - while not quite <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s Battle Missions or Cities of Death I hope I've formatted the 'book' to an above-normal standard.</li><br /> <li>...and more! (maybe)</li><br /> <br /> <br /> The missions are hopefully refreshing to the average <span class="glossaryitem" onmouseover='gp(3);'>40k</span> player and I'm trying to think of of the box - suffice to say my recent playing Heart of the Swarm has been rather influential. <br /> <br /> Our issue though, is I'm a full-time student with an hour commute, and my fiance works full time, also with an hour commute. Between us we probably have an hour free time each night - enough time for me to gradually write the campaign, but not enough for us to test the missions for balance issues. <br /> <br /> So, if anyone's willing to volunteer, the links to whatever missions/<span class="glossaryitem" onmouseover='gp(345);'>rpg</span> stuff I think is ready to be inflicted upon other people will be down below <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Disclaimer: in accordance with <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s new vision, this is a <b>cinematic </b>campaign; fun comes first, utter balance comes second <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> <br /> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br /> <br /> <br /> <b><u><span style="font-size: 2px; line-height: normal;">Missions 1, 1a and 1b are ready for testing!</span></u></b><br /> <br /> Here is the link to the pdf containing missions 1, 1a and 1b. <a href="http://www.scribd.com/doc/137515755/Tyranid-Campaign-11a1b-Beta" target="_new" rel="nofollow">http://www.scribd.com/doc/137515755/Tyranid-Campaign-11a1b-Beta</a><br /> <br /> They're a little rough and ready but ready for playtesting. Hopefully they're actually fun!<br /> <br /> <b>*important note:</b> throughout missions 1-1b Synapse is not a thing! Whoever decided lictors needed synapse was a tit.*<br /> <br /> <br /> I'm looking for feedback on:<br /> <li>any questions that arise as the game progress</li><br /> <li>any aspects or mechanics that need clarifying</li><br /> <li>any obvious rule inconsistencies (sadly I'm a 5th edition player that's only just transitioning to 6th, things get a little muddled). It's worth bearing in mind that there's plenty of deliberate tinkering with rules for gameplay's sake in these scenarios.</li><br /> <li>any balance issues</li><br /> <li>and of course any neat ideas you may have for a fun mission!</li><br /> <br /> <br /> <b>THANK YOU!</b><br /> <br /> <br /> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br /> <br /> <br /> As a tease, here's a list of the mission titles/working titles, campaign elements and other features and their development state <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <b><span class="glossaryitem" onmouseover='gp(345);'>RPG</span> elements</b> - in development, nearly done.<br /> <br /> <b>Scenario 1 - Planetfall</b> - Ready for testing!<br /> <b>Bonus Scenario 1a - Pest Control</b> - Ready for testing!<br /> <b>Bonus Scenario 1b - Sabotage</b> - Ready for testing!<br /> <br /> <b>Scenario 2 - Down from the Skies</b> - in development, nearly done.<br /> <b>Bonus Scenario 2a – Clean-up</b> - in development.<br /> <b>Bonus Scenario 2b – Survival of the Fittest</b> - in development.<br /> <br /> <b>Scenario 3 – The Endless Swarm</b> - Drawing Board.<br /> <b>Bonus Scenario 3a – Pulling a Creed</b> - Drawing Board.<br /> <b>Bonus Scenario 3b – ???</b> - Drawing Board.<br /> <br /> <b>Scenario 4 – Enter the Dragon</b> - Drawing Board.<br /> <b>Bonus Scenario 4a – Tyran Awakes</b> - Drawing Board.<br /> <b>Bonus Scenario 4b – Echoes of Malan’tai</b> - Drawing Board.<br /> <br /> <b>Scenario 5 – Death from Below</b> - Drawing Board.<br /> <b>Bonus Scenario 5a – ???</b> - Drawing Board.<br /> <b>Bonus Scenario 5b – ???</b> - Drawing Board.<br /> <br /> <b>Scenario 6 – The Last Stand</b> - Drawing Board.<br /> <b>Bonus Scenario 6a – For Athenia! / Belly of the Beast</b> - Drawing Board.<br /> <b>Bonus Scenario 6b – Little Nippers / Belly of the Beast</b> - Drawing Board.]]></description>
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				<pubDate><![CDATA[Wed, 24 Apr 2013 15:21:56]]> GMT</pubDate>
				<author><![CDATA[ Meddy]]></author>
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				<title>Marines v. 'nids Story Campaign needs testers and feedback! :)</title>
				<description><![CDATA[ Hey, just letting you know that I'm looking over this and really enjoying reading it!<br /> <br /> Generally speaking, most people on DakkaDakka don't seem to be very interested in custom campaigns, or fluffy battles. It's nice to see someone else who thinks that a lack of balance can be fun too!<br /> <br /> Really enjoying the background story! I'll give you some more feedback when I finish reading! (I'm on scenario 1b now!)]]></description>
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				<pubDate><![CDATA[Sun, 28 Apr 2013 12:25:27]]> GMT</pubDate>
				<author><![CDATA[ Marsden]]></author>
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