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		<title><![CDATA[Latest posts for the thread "Crushed velvet"]]></title>
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				<title>Crushed velvet</title>
				<description><![CDATA[ Anyone got a tips for painting a crushed velvet effect for cloaks? Want to try and achieve that purple/red flashy effect but not sure how to do it, at the moment planning to start with a deep purple in the creases and work up to a red highlight.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 7 May 2013 21:54:45]]> GMT</pubDate>
				<author><![CDATA[ Inflatable love badger]]></author>
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				<title>Crushed velvet</title>
				<description><![CDATA[ Hmm...if you could find a fairly toothy primer, one that gave a bit of texture to use on just the cloak, that may provide enough texture to dry brush.  Using various base, mid, and highlights in patches, almost like <span class="glossaryitem" onmouseover='gp(532);'>OSL</span>.  I'd then use a satin varnish as opposed to matte.]]></description>
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				<pubDate><![CDATA[Wed, 8 May 2013 03:45:08]]> GMT</pubDate>
				<author><![CDATA[ Badger_Bhoy]]></author>
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				<title>Crushed velvet</title>
				<description><![CDATA[ Hmmmmm, could be interesting, give texture to the paint.  chatted to some bods who recommended ''salting' today, sounds like an interesting technique so may give it a go]]></description>
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				<pubDate><![CDATA[Wed, 8 May 2013 20:31:55]]> GMT</pubDate>
				<author><![CDATA[ Inflatable love badger]]></author>
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				<title>Re:Crushed velvet</title>
				<description><![CDATA[ Also an ink glaze.  I seem to remember getting this effect on accident.  He was supposed to have a red shirt, and I picked up a bottle of red ink glaze instead of wash by mistake and all of a sudden he looked like a pimp.  Can't say he actually was pimp, as it was an Ogre.]]></description>
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				<pubDate><![CDATA[Wed, 8 May 2013 22:22:27]]> GMT</pubDate>
				<author><![CDATA[ Maxim C. Gatling]]></author>
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				<title>Crushed velvet</title>
				<description><![CDATA[ The velvet effect is all about contrast - the dense, high pile catches light very differently, depending on its lie, so you really need to pump up the contrast, almost like painting <span class="glossaryitem" onmouseover='gp(335);'>NMM</span>.  For darker reds, that would mean going from a deep burgundy to very bright red (not quite into the pastel/pink range, though).<br /> <br /> <i>Crushed</i> velvet, though, brings the texture issue to a new level (and one especially problematic at scale).  I might try stippling the pattern with a very bright (Blood) red onto a darker base, then glazing with a midtone to up the saturation and tie the colors together.  Further glazing (or washing, if you prefer) with a red-purple mix to introduce some shading, where appropriate, should give decent results, I think.  That's how I'd tackle it, at least.]]></description>
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				<pubDate><![CDATA[Thu, 9 May 2013 03:12:04]]> GMT</pubDate>
				<author><![CDATA[ oadie]]></author>
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				<title>Re:Crushed velvet</title>
				<description><![CDATA[ If it were a large, smooth area (like a relatively smooth cloak, say) I would probably first try just drybrushing extensively with a high contrast color.  I've gotten an effect similar to that before, using the method I mentioned, but it would never work on areas of high detail.  Oadie's method seems relatively reliable, if a bit out of my league technically speaking.]]></description>
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				<pubDate><![CDATA[Thu, 9 May 2013 05:37:22]]> GMT</pubDate>
				<author><![CDATA[ Jimsolo]]></author>
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				<title>Crushed velvet</title>
				<description><![CDATA[ Oadie's sounds interesting, a bit beyond anything I've tried before, but this was supposed to be a challenging army anyway.  Might try to simplify a little somehow tho, even tho it's all cloaks I'll be painting, there is about 20 of them ]]></description>
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				<pubDate><![CDATA[Thu, 9 May 2013 19:06:55]]> GMT</pubDate>
				<author><![CDATA[ Inflatable love badger]]></author>
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				<title>Crushed velvet</title>
				<description><![CDATA[ I think it's sounding more complicated than it would actually be, in practice.  It's just four steps that could easily be done assembly-line style.  I peeked at the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> website to find some new paints roughly comparable to what I'd mix myself to see if I couldn't outline it more explicitly.  Here goes:<br /> <br /> 1. Basecoat Khorne Red - here's your deep base color<br /> 2. Stipple (like rough drybrushing, but jabbing the brush instead of dragging it to get a random, patchy effect) or sponge (roughly torn, like you were applying chipping effects) on Wild Rider Red - here's your contrast to give the velvet look, as well as the random overall mottling to establish the crushed texture<br /> 3. Coat with Bloodletter glaze - this gives the red some extra intensity and helps tie the two colors together<br /> 4. Was recesses with Carroburg Crimson - this establishes your shadows without completely destroying the effect you've painted, so far<br /> <br /> Looking any better or still too much work to spread around  20 models?  I'm confident that any of you could pull it off, at least, if you tried - I don't know how far along you are in your painting, but I'm not all that advanced, myself.  If I could manage, it's either A) easier than it sounds or B) more about patience than skill.]]></description>
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				<pubDate><![CDATA[Thu, 9 May 2013 21:21:47]]> GMT</pubDate>
				<author><![CDATA[ oadie]]></author>
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				<title>Re:Crushed velvet</title>
				<description><![CDATA[ Sounds good, will give it a try with some of my older paints, as cant afford to start replacing them yet! If I get any good results I'll report back with some pics, if this thread is still on the list by the time I finish (very slow painter).]]></description>
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				<pubDate><![CDATA[Sat, 11 May 2013 09:09:21]]> GMT</pubDate>
				<author><![CDATA[ Inflatable love badger]]></author>
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