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		<title><![CDATA[Latest posts for the thread "1850 Ork Gunline"]]></title>
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				<title>1850 Ork Gunline</title>
				<description><![CDATA[ Trying to make an Ork only version of my Orks/<span class="glossaryitem" onmouseover='gp(69);'>IG</span> gunline.<br /> <br /> The main reason I took <span class="glossaryitem" onmouseover='gp(69);'>IG</span> was for their anti-air, but after seeing that the updated Flakkagunz <i>do</i> have Skyfire and Interceptor I reckon da boyz can hold their own here without dem puny 'umies.<br /> <br /> I hope to turn it into a 1650 list for an upcoming tournament. If I eliminate the Gretchin mob I'm down to 1659, but then I have noone to fire the Quad Kannon or be invisible behind the Aegis Wall...<br /> <br /> <blockquote class="uncited"><div><b>Army Composition</b>: 1650 points, Codex: Orks w/ Codex: Dread Mob allies, Forgeworld Permitted, Competitive.<br /> <b>Army Points:</b> 1726/1850<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> 3x <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Mek - 339<br /> -Big Mek, Shokk Attak Gun, Cybork, Bosspole, Ammo Runt<br /> <i>One <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Mek is from the allied detachment</i><br /> <i>Each <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Mek will be attached to a Loota Mob. They can provide leadership with the bosspole, or detach and fire at a seperate target with the <span class="glossaryitem" onmouseover='gp(164);'>SAG</span></i><br /> <br /> <b>Elites</b><br /> <br /> 3x Loota Mob - 405<br /> -9 Lootas<br /> <i>Lootas camp behind the Aegis and nuke as needed</i><br /> <br /> <b>Troops</b><br /> <br /> 2x Shoota Mobs - 300<br /> -20 Shoota Boys, Big Shoota, Nob Upgrade w/ Big Shoota, Big Choppa, Bosspole<br /> <i>General purposes units which hold the line, hold objectives, intercept charges, and so on</i><br /> <br /> 1x Spanna Mob - 135<br /> -20 Shoota Boys, Big Mek, Grot Oiler<br /> <i>Spanna Boyz are an allied unit from Codex: Dread Mob. They are Shoota/Slugga boys with no heavy weapons, max mob size 20, and led by a Mekboy</i><br /> <i>Same as the Shoota Boyz but kept near the Supa-Trakks and Flakk Trakks in order to repair them and protect them from outflankers and deep strikers</i><br /> <br /> 1x Gretchin Mob - 67<br /> -19 Grots and a Runtherd<br /> <i>Fires the Quad Gun and hides behind the Aegis. Due to their short height they are invulnerable to non-barrage fire against enermies on the other side of the Aegis as they cannot be seen!</i><br /> <br /> <b>Heavy Support</b><br /> 2x Supa-Trakk - 260<br /> -Big Trakk, 2 Big Shoota, Supa-Kannon, 'ard case<br /> <i>The Big Trakk is a medium vehicle with <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 12/11/10. A Supa-Kannon is a 60", S 9 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 large blast ordinance weapon</i><br /> <i>The Supa-Trakks are taken individually rather than as a vehicle squadron. They nuke <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>/infantry blobs, light vehicles, and other targets of opportunity. They are also very effective at wearing down heavy armour though relatively poor at outright killing it</i><br /> <br /> 2x Flakk Trakk - 220<br /> -Flakkaguns, 2 Big Shoota, 2 Pintle Big Shoota, 2 Grot Sponsoon Big Shoota, 'ard case<br /> <i>The Flakk Trakk is a medium anti-air vehicle with <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 12/11/10. Is is notable for being able to fire it's Flakkaguns even if it moves full speed</i><br /> <i>Flakkaguns are a <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2, Assault 4 Quad Gun. No Twin Linkage though. Six snap shooting Big Shootas per Trakk should help even that out.</i><br /> <i>Obviously this is my anti-air. They're relatively small so I can conceal them behind terrain until needed. Taken as solo units, they can split their intercept and <span class="glossaryitem" onmouseover='gp(805);'>AA</span> fire as needed to bring down enermy air.</i><br /> <br /> <b>Fortification</b><br /> <br /> 1x Aegis Defense Line - 100<br /> -Quad Gun Upgrade<br /> <i>This is the core of my army. Depending on space and enermy force composition (ie, the presence or absence of massive barrage weapons like the Manticore or Basilisk), it may be deployed in a long line, or with short pieces dividing the emplacement into a number of 'foxholes' to minimise barrage weapon effect. If possible will terminate at one end or another near an objective to assist the Grots in holding it.</i></div></blockquote><br /> <br /> Considering the following, would appreciate opinions on these ideas;<br /> -Upgrade 1-4 Big Shootas on each Flakk Trakk to Rokkits to help deal with AV12 fliers. Costs 5-20 points.<br /> -Adding 1-4 Big Shootas or Rokkits to Supa Trakks. Will help them take down certain targets a little, but mainly adds more <span class="glossaryitem" onmouseover='gp(805);'>AA</span> snapshooting. Unlikely that I will run out of Supa-Kannon targets though. Costs 5-20 points for Big Shootas, 10-40 for Rokkits.<br /> -Dropping a Loota Squad. You can have too much of a good thing. Saves 135 points.<br /> -Changing out a <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Mek for a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> Mek. He would be placed with the Spanna Boys, Supa Kannons and Flakk Trakks to help keep them alive. Saves 5 points.<br /> -Dropping a <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Mek outright. Saves 113 points.<br /> -Trading Quad Gun on Aegis for a Lascannon. Puts some much needed anti-AV14 in the list.<br /> <br /> List Overview<br /> <b>-VS hordes</b>: Plenty of dakka, pretty much everything in the list can put the hurt on hordes<br /> <b>-VS <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span></b>: <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Meks and Supa-Trakks, or volume of fire<br /> <b>-VS <span class="glossaryitem" onmouseover='gp(652);'>TEQ</span></b>: <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Meks are <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2, otherwise volume of fire from Shoota boys or Flakka Trakks<br /> <b>-VS Mech</b>: Plenty of <span class="glossaryitem" onmouseover='gp(123);'>STR</span> 7+ but no really effective and reliable anti-tank<br /> <b>-VS AV14</b>: <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Meks can potentially destroy these, otherwise, the list is lacking here.<br /> <b>-VS Monsters</b>: A fair amount of dakka that can hurt these, but lacking a little.<br /> <b>-VS Fliers</b>: Tons of <span class="glossaryitem" onmouseover='gp(805);'>AA</span><br /> <b>-VS Outflankers</b>: Boys to bubble wrap as needed, lots of dakka to eliminate them quickly, decent amount of intercept, no single vulnerable target that can be sniped out to cripple my army.<br /> <b>-VS Fast</b>: Plenty of high strength dakka to kill Skimmers. Enough anti-<span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> to kill bikers. Enough boys to bubble wrap my gunline should they get close.<br /> <b>-VS Heavy Artillery [Manticore/Basilisk/etc]</b>: Supa-Trakks and <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Meks can focus fire small numbers of heavy artillery quite well, and slug it out with larger batteries with a passable chance of coming out on top]]></description>
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				<pubDate><![CDATA[Fri, 10 May 2013 03:49:05]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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				<title>1850 Ork Gunline</title>
				<description><![CDATA[ Interesting list. Have you tried the FlakkTrakk yet? I'm eager to test it out myself. Apparently if the Grot sponsons hit the target, the Flakk gun gets "twin linked"! ]]></description>
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				<pubDate><![CDATA[Tue, 14 May 2013 16:48:57]]> GMT</pubDate>
				<author><![CDATA[ ivalde]]></author>
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				<title>Re:1850 Ork Gunline</title>
				<description><![CDATA[ Nice list, I will try this one next week for sure.<br /> <br /> Where did you find the Grot Sponsoons stats in <span class="glossaryitem" onmouseover='gp(749);'>IA8</span> ? I don't seem to find them.<br /> <br /> Val.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 16:13:52]]> GMT</pubDate>
				<author><![CDATA[ valminder]]></author>
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