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		<title><![CDATA[Latest posts for the thread "The Codex Armouries"]]></title>
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				<title>The Codex Armouries</title>
				<description><![CDATA[ I was reading the <span class="glossaryitem" onmouseover='gp(15);'>BT</span> codex the other week, and they had an armoury of all the wargear, and characters could pick Xpts of gear (with limits obviously). Got me thinking...<br /> Why not bring them back? As a Necron player I find it galling that my characters have practically 0 wargear options e.g synaptic disintegrator, and can only take one (you cant have a staff of light and voidblade, oh no siree). It would be much simpler if armies could pick and choose from the full set like they used to. Plus the army list section would be much smaller without reams of options, leaving more space for fluff and more units/photos.]]></description>
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				<pubDate><![CDATA[Tue, 21 May 2013 23:18:05]]> GMT</pubDate>
				<author><![CDATA[ Mitranekh the Omniscient]]></author>
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				<title>The Codex Armouries</title>
				<description><![CDATA[ The 6th edition codexes are bringing them back.]]></description>
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				<pubDate><![CDATA[Tue, 21 May 2013 23:22:18]]> GMT</pubDate>
				<author><![CDATA[ SoloFalcon1138]]></author>
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				<title>The Codex Armouries</title>
				<description><![CDATA[ Good point, forgot that until I asked a <span class="glossaryitem" onmouseover='gp(25);'>DA</span> playing friend of mine, just hope they keep using them]]></description>
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				<pubDate><![CDATA[Wed, 22 May 2013 15:57:22]]> GMT</pubDate>
				<author><![CDATA[ Mitranekh the Omniscient]]></author>
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				<title>The Codex Armouries</title>
				<description><![CDATA[ Actually SoloFalcon I was wondering if you could understand why a <span class="glossaryitem" onmouseover='gp(25);'>DA</span> Scout Sergeant has freedom of the armoury to choose weapons like thunder hammers, which makes little to no sense as hammers are hardly stealthy]]></description>
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				<pubDate><![CDATA[Fri, 24 May 2013 22:35:00]]> GMT</pubDate>
				<author><![CDATA[ Mitranekh the Omniscient]]></author>
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				<title>The Codex Armouries</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6c675162eb5512465ef943bfbced527d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/528530/5656698.page"><b>Mitranekh the Omniscient wrote:</b></a><br/>Actually SoloFalcon I was wondering if you could understand why a <span class="glossaryitem" onmouseover='gp(25);'>DA</span> Scout Sergeant has freedom of the armoury to choose weapons like thunder hammers, which makes little to no sense as hammers are hardly stealthy</div></blockquote><br /> <br /> Sure they are.  Think about it... Sgt. Scout McRecon sneaks up on a passing sentry, and proceeds to thwack him with the hammer. The sentry crumples like so much meat in a squishy sack, potentially exploded, and his buddies just think a storm is coming, being that there's no body to find.  Besides, it's stealthier than a missile launcher. That potentially gives the whole squad away.]]></description>
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				<pubDate><![CDATA[Fri, 24 May 2013 22:56:45]]> GMT</pubDate>
				<author><![CDATA[ Dronze]]></author>
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				<title>The Codex Armouries</title>
				<description><![CDATA[ Good point actually, makes sense background wise just seemed a little strange in my head that's all. Cheers for clearing that up Dronze.]]></description>
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				<pubDate><![CDATA[Sat, 25 May 2013 07:22:37]]> GMT</pubDate>
				<author><![CDATA[ Mitranekh the Omniscient]]></author>
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				<title>The Codex Armouries</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6c675162eb5512465ef943bfbced527d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/528530/5656698.page"><b>Mitranekh the Omniscient wrote:</b></a><br/>Actually SoloFalcon I was wondering if you could understand why a <span class="glossaryitem" onmouseover='gp(25);'>DA</span> Scout Sergeant has freedom of the armoury to choose weapons like thunder hammers, which makes little to no sense as hammers are hardly stealthy</div></blockquote><br /> <br /> Who cares? Maybe he was supremely pissed that day and grabbed a hammer?]]></description>
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				<pubDate><![CDATA[Sat, 25 May 2013 07:24:47]]> GMT</pubDate>
				<author><![CDATA[ SoloFalcon1138]]></author>
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				<title>The Codex Armouries</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ddb8a9fc4e81ab9b04fad210290e9202.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/528530/5657796.page"><b>SoloFalcon1138 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6c675162eb5512465ef943bfbced527d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/528530/5656698.page"><b>Mitranekh the Omniscient wrote:</b></a><br/>Actually SoloFalcon I was wondering if you could understand why a <span class="glossaryitem" onmouseover='gp(25);'>DA</span> Scout Sergeant has freedom of the armoury to choose weapons like thunder hammers, which makes little to no sense as hammers are hardly stealthy</div></blockquote><br /> <br /> Who cares? Maybe he was supremely pissed that day and grabbed a hammer?</div></blockquote><br /> <br /> ..... I love that sergeant now  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 May 2013 07:35:06]]> GMT</pubDate>
				<author><![CDATA[ Mitranekh the Omniscient]]></author>
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				<title>The Codex Armouries</title>
				<description><![CDATA[ There you go!]]></description>
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				<pubDate><![CDATA[Sat, 25 May 2013 07:36:06]]> GMT</pubDate>
				<author><![CDATA[ SoloFalcon1138]]></author>
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