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		<title><![CDATA[Latest posts for the thread "2k Sisters Tourney list"]]></title>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ This army is based on what I can field without subing stuff in so I am somewhat limited in what I can do currently.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Celestine<br /> <br /> Troops:<br /> 10 Sister squad - <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, meltagun<br /> rhino<br /> <br /> 10 Sister squad - <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, meltagun<br /> rhino<br /> <br /> 10 Sister squad - <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, meltagun<br /> rhino<br /> <br /> 10 Sister squad - <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, meltagun<br /> rhino<br /> <br /> Fast Attack:<br /> 7 Seraphim squad - 2 inferno pistols, eviscerator<br /> <br /> Heavy:<br /> Exorcist tank<br /> Exorcist tank<br /> <br /> Defensive:<br /> Aegis Defensive line - Quadgun<br /> <br /> Allies:<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Primaris Psyker (Telekinesis)<br /> <br /> Elites:<br /> Marbo<br /> <br /> Troops:<br /> Vet squad - 3 Meltaguns<br /> <br /> Fast Attack:<br /> Vendetta<br /> <br /> Heavy:<br /> Executioner - <span class="glossaryitem" onmouseover='gp(330);'>MM</span> sponsons, lascannon<br /> <br /> Now I do have some leeway in that I can drop the tank and pick up more Seraphim and a suicide unit of Repentia or add in a Psyker choir for the Primaris to drop shriek at 12 wounds or more a turn for 180 points. This still leaves me with 55 points left over to spend and I could get a platoon of Guardsmen for a bubble wrap of my home objective but not much else. Thoughts? The tourney is this weekend.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 03:06:44]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ Do you have access to heavy bolter retributors? Those combined with a quad can be very messy for the opponent (rending quad gun O.O)<br /> <br /> I would swal the inferno pistols for hand flamers, they do so much more damage to their intended targets compared to the shortest range <span class="glossaryitem" onmouseover='gp(482);'>AT</span> gun in the game]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 04:26:56]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ I second the hand flamers and the <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Retributors. I also tend to run my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Vets with an autocannon.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 05:35:58]]> GMT</pubDate>
				<author><![CDATA[ zatazuken]]></author>
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				<description><![CDATA[ It just made me smile to see a Sisters list for a tourney.  Whether or not you win, you've won my admiration.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 05:59:11]]> GMT</pubDate>
				<author><![CDATA[ EmbracetheChaos]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ I would give you bonus points for playing sisters. Someone at my <span class="glossaryitem" onmouseover='gp(211);'>LGS</span> collected sisters second hand for nearly 4 years and 2 weeks back he threw them al in paint remover, 230 sister he has....]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 08:55:58]]> GMT</pubDate>
				<author><![CDATA[ commisar_simon]]></author>
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				<title>Re:2k Sisters Tourney list</title>
				<description><![CDATA[ Take to sponsons and the lascannon off the russ. A general rule with <span class="glossaryitem" onmouseover='gp(69);'>IG</span> is NEVER take the multi-melta. Plus you are using the Executioner for it's plasma cannon of own, so you don't really need that lascannon.<br /> <br /> Also, Melta-vets are now not very competitive. Try, as a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> a <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> with 4 meltguns in a Chimera. They can all shoot out the fast moving transport top hatch. Can't remember but I think the infantry platoon is a mandatory take for a guard army, can't remember how this works for allies but you might need that <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> and platoon.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 09:07:16]]> GMT</pubDate>
				<author><![CDATA[ Robinson92]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ I really don't have retributers at this time but I really want them. How are the <span class="glossaryitem" onmouseover='gp(330);'>MM</span> sponsons not worth it on the Russ or the splat cannon? Unless those shots are all snap fire and I have been playing the Russ wrong since 6th. <br /> <br /> I do have one platoon worth of guardsmen but they are mostly for the quad gun as I lack retributers at this time. By switching away from inferno pistols I save twenty points and if I loose the <span class="glossaryitem" onmouseover='gp(330);'>MM</span> sponsons and splat cannon that is another 45.<br /> <br /> I can give a guard platoon <span class="glossaryitem" onmouseover='gp(5);'>ACs</span> and basic support weapons and by dropping the psyker I can get a command squad with four flamers. Which will do a suicide rush from the vendetta and hose an entire area of infantry<br /> <br /> To make retributers I have an excess of flame thrower sisters so I can buy some heavy bolter bits, magnetize them and just slap them onto the model. Which costs me 85 points and if I want a roll of 3+ for <span class="glossaryitem" onmouseover='gp(126);'>TL</span> I will need a priest which means dropping Marbo and having 20 points to spend. That might buy me another seraphim.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 11:03:33]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ I have found the Ret squads to be meh at best. A fully kitted 10 girl squad (with banner) is well north of 180 points. For 135, you can get an exorcist. (And, lets be honest, either way you're shelling out $50 to get them). But, you already have 2. (As for the quad gun being rending, I have had it ruled that it does not apply as the quad gun is not one of the unit's weapons - but that is for another thread).<br /> <br /> I would also probably ditch one of the battle sister squads in favor of a dominion squad with 2 <span class="glossaryitem" onmouseover='gp(563);'>MGs</span> in an immolator or 4 <span class="glossaryitem" onmouseover='gp(563);'>MGs</span> in a rhino.<br /> <br /> The biggest concern I think you will have is when you run into the kill point game most tournaments will have. If you go up against a small, elite army you will have to table them in order to win. Just something to be cognizant of.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 11:17:02]]> GMT</pubDate>
				<author><![CDATA[ Green is Best!]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ I have no idea what the army composition will be but I will at the very least expect tau and <span class="glossaryitem" onmouseover='gp(695);'>SWs</span>.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 11:50:18]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ Seraphim with 2xhand flamers are amazing, I would switch to those as you do not  have a lot of swarm killers and inferno pistols are silly close range weapons.  <br /> <br /> Thats a lot of melta in that list.  Its almost like you are worried about vehicles or something.  <br /> <br /> Recently I've had a lot of success with putting plasma pistols on my <span class="glossaryitem" onmouseover='gp(664);'>BSS</span> superiors.  When their act of faith ability hits it makes the plasma less dangerous and adds more punch to the unit.  Just not sure about the cost.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 11:55:28]]> GMT</pubDate>
				<author><![CDATA[ war]]></author>
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				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Celestine-135<br /> <br /> Priest - 45 (not sure a single priest triggers the boosted roll for acts of faith.<br /> <br /> Troops:<br /> 10 sister squad - <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, <span class="glossaryitem" onmouseover='gp(563);'>MG</span><br /> Rhino - 180 <br /> <br /> 10 sister squad - <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, <span class="glossaryitem" onmouseover='gp(563);'>MG</span><br /> Rhino - 180<br /> <br /> 10 sister squad - <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, <span class="glossaryitem" onmouseover='gp(563);'>MG</span><br /> Rhino - 180<br /> <br /> 10 sister squad - <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, <span class="glossaryitem" onmouseover='gp(563);'>MG</span><br /> Rhino - 180<br /> <br /> Fast:<br /> 7 Seraphim - 2 hand flamers, eviscerator<br /> <br /> Heavy:<br /> Exorcist - 130<br /> <br /> Exorcist - 130<br /> <br /> Retributers - 4 HBG - 85<br /> <br /> Defense: <br /> Aegis - quad gun - 100<br /> <br /> Allies: <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> - 4 flamers or P. Psyker - 70<br /> <br /> Troops:<br /> Vet squad - 2 melta guns, <span class="glossaryitem" onmouseover='gp(5);'>AC</span> - 100<br /> <br /> Fast:<br /> Vendetta <br /> <br /> Heavy:<br /> Executioner - 190<br /> <br /> I do not fear vehicles, what I do fear though is all of the 2+ armor saves.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 12:38:37]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1e48c66b3beeae36b2aef9178a8d537e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/528731/5650669.page"><b>BunkerBob wrote:</b></a><br/><br /> I do not fear vehicles, what I do fear though is all of the 2+ armor saves.</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(267);'>QFT</span>.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 13:08:19]]> GMT</pubDate>
				<author><![CDATA[ Green is Best!]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ Does anyone know if a baseline priest triggers the boosted act of faith? ]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 14:36:43]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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				<title>Re:2k Sisters Tourney list</title>
				<description><![CDATA[ what do you mean by "boosted'?]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 14:48:31]]> GMT</pubDate>
				<author><![CDATA[ buckero0]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ If a squad has either suffered casualties, has an <span class="glossaryitem" onmouseover='gp(67);'>ic</span> join them or something else happen then you only need a 3+ to get a faith to trigger. Does a priest meet that? The normal rol is 5+]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 15:15:35]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ Priests don't do much unless you are fielding repentia, I would drop him for combi meltas/plasmas on the <span class="glossaryitem" onmouseover='gp(664);'>BSS</span> and maybe a dozer blade on one or melta bombs on the seraphim]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 15:27:28]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ But does he trigger the 3+ roll instead of the 5+?]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 15:55:25]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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				<title>Re:2k Sisters Tourney list</title>
				<description><![CDATA[ Checking out my codex, it states the following:<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> To attempt an Act of Faith, select the unit...roll a <span class="glossaryitem" onmouseover='gp(24);'>D6</span> and add the following:<br /> +1 if the unit is led by a Superior or equivalent<br /> +1 if the unit is joined by the following <span class="glossaryitem" onmouseover='gp(67);'>IC</span>: <i>Canoness, Confessor, Celestine, Jacobus, or Kyrinov</i><br /> +1 if the unit has taken at least 1 casualty.<br /> 
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</div><br /> <br /> So, as I read it, you can have a total of a +3 modifier to your roll if you meet all three criteria. A roll of 2 with these modifiers will trigger your faith.<br /> In short, unless I am missing something elsewhere, I assume that a priest will not meet any of those criteria. Although he is an <span class="glossaryitem" onmouseover='gp(67);'>IC</span>, he doesn't fall into the list<br /> of acceptable <span class="glossaryitem" onmouseover='gp(67);'>ICs</span>. As mentioned before, he will definitely benefit Repentia if you plan on taking them with his re-roll to hits.<br /> <br /> If I am mistaken this, please correct me.<br /> <br /> P.S. - You could always take a Simulacrum if you depend on those faith rolls.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 16:06:59]]> GMT</pubDate>
				<author><![CDATA[ zatazuken]]></author>
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				<description><![CDATA[ The only way I can get repentia into the list would be to drop the tank. I am not sure if it is a decent enough trade off. That is a lot of boots though for 190 points. Melee combat happens a lot for my area but I thought repentia were one shot wonders in terms of a fight?]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 16:57:25]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ I would definitely not drop the tank for Repentia. I'm just saying that that's one of the times where I would use a priest. Just keep in mind that list of modifiers and apply is thusly. Again, you could always put a Simulacrum with your Retributors if you worry about their faith not kicking in, etc. I kind of like your list the way it is, to be honest. Maybe Jacobus for rerolling number of faith points, I don't know.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 17:25:01]]> GMT</pubDate>
				<author><![CDATA[ zatazuken]]></author>
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				<title>2k Sisters Tourney list</title>
				<description><![CDATA[ The only other thing I could want is a bastion instead of an aegis. Shove the vets inside and let the retributers have the roof.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> So I just reviewed my list in army builder and made a couple modifications. I feel this list will thrash just about anything out there.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Celestine<br /> Primaris Psyker - Not sure if I want to run him or not without a Choir. He seems naked to me.<br /> <br /> Troops:<br /> 4x 10 Sister squad - <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, meltagun, combi-flamer<br /> Rhino<br /> <br /> Fast:<br /> 7 Seraphim - 2 Hand flamers, eviscerator, melta bomb<br /> Vendetta<br /> <br /> Heavy:<br /> 2x Exorcist tank<br /> Retributors - 4 HBG<br /> Executioner tank<br /> <br /> All in all I would say this list rocks. I opted for the combi flamers because I have melta covered to the extent it is just silly and felt that some control over large armies would be effective.]]></description>
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				<pubDate><![CDATA[Thu, 23 May 2013 17:28:21]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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