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		<title><![CDATA[Latest posts for the thread "Imperial Guard Footslogger and Russ List"]]></title>
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				<title>Imperial Guard Footslogger and Russ List</title>
				<description><![CDATA[ Hey Guys, first post on here.<br /> I was hoping for some critique on this <span class="glossaryitem" onmouseover='gp(69);'>IG</span> list. I am aiming at a competitive army with this one, that uses Leman Russ because I love them. <br /> The <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> with flamers and the Leman Russ Executioner will advance toward midfield, go for the objectives and slay terminators with the Executioner cannon. The <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> will hangout with the Lascannon blob behind the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span><br /> Total: 1510<br /> <br /> Company Command Squad <br /> Vox Caster <br /> Regimental standard<br /> <br /> Platoon Command Squad <br /> Vox Caster <br /> Heavy Flamer<br /> Flamer x2<br /> <br /> Infantry blob of 40<br /> Infantry squad <br /> Commissar <br /> Vox<br /> <span class="glossaryitem" onmouseover='gp(380);'>GL</span> <br /> Infantry Squad <br /> <span class="glossaryitem" onmouseover='gp(380);'>GL</span> <br /> Infantry squad <br /> <span class="glossaryitem" onmouseover='gp(380);'>GL</span> <br /> Infantry squad <br /> <span class="glossaryitem" onmouseover='gp(380);'>GL</span> <br /> <br /> Platoon Command Squad <br /> Vox Caster <br /> Lascannon <br /> <br /> Infantry blob of 40<br /> Infantry Squad <br /> Commisar <br /> <span class="glossaryitem" onmouseover='gp(80);'>LC</span> <br /> Infantry squad<br /> <span class="glossaryitem" onmouseover='gp(80);'>LC</span> <br /> Infantry squad<br /> <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> Infantry squad<br /> <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Excecutioner<br /> <br /> <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span><br /> <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span><br /> <br /> Hydra<br /> Hydra<br /> <br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span><br /> Quad Gun]]></description>
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				<pubDate><![CDATA[Fri, 24 May 2013 00:57:31]]> GMT</pubDate>
				<author><![CDATA[ MaxZ]]></author>
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				<title>Imperial Guard Footslogger and Russ List</title>
				<description><![CDATA[ I am a giant fan of the Hydra myself but your biggest problem is that on a good roll those hydras will knock down one flyer a turn. On bad luck they do squat. Since you have an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> I would recommend dropping the Hydras for one vendetta. A roving <span class="glossaryitem" onmouseover='gp(80);'>LC</span> is scary and for 130 points it will soak up that death with more death. <br /> <br /> Now I don't know about your area but mine is basically devoid of large armies now. You should evaluate your own area and adjust your blobs accordingly. <br /> <br /> Now I also enjoy the regular Russ and I feel the table clearing range of 72" is hard to ignore but what is it doing that your <span class="glossaryitem" onmouseover='gp(80);'>LCs</span> are not? With the twenty points saved from the hydras invest in a naked demolisher or two. They will be independent of each other that way.<br /> <br /> If you have ever fielded 2 Russes in a squad before then you should know how hard it is to maneuver when you only have 6 inches of space between the models. If you whipe out a squad then the other Russ is done too so 150 points just went down the drain for that turn.<br /> <br /> Just my two cents.]]></description>
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				<pubDate><![CDATA[Fri, 24 May 2013 02:02:58]]> GMT</pubDate>
				<author><![CDATA[ BunkerBob]]></author>
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				<title>Imperial Guard Footslogger and Russ List</title>
				<description><![CDATA[ Unfortunately, you've got a lot of low killing power options. PISs with nothing more than a grenade launcher are more or less a waste of  points and space. Taking officer squads without more serious special or heavy weapons, or russes without sponsons is a waste of slots. Furthermore, only two russes at 1500 points isn't exactly a "russ list".<br /> <br /> If we took your list, and tweaked it for more firepower, you might get something like...<br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> - lascannon, standard,officer of the fleet<br /> <br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> - lascannon, 2x flamers<br /> PIS - meltagun, lascannon<br /> PIS - meltagun, lascannon<br /> PIS - meltagun, lascannon<br /> PIS - meltagun, lascannon<br /> <br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> - lascannon, 2x flamers<br /> PIS - plasma gun, lascannon<br /> PIS - plasma gun, lascannon<br /> PIS - plasma gun, lascannon<br /> PIS - plasma gun, lascannon<br /> <br /> Exterminator - lascannon, multimeltas<br /> Exterminator - lascannon, multimeltas<br /> Vanquisher - lascannon, plasma cannons<br /> <br /> <br /> Same amount of infantry, but far more <span class="glossaryitem" onmouseover='gp(805);'>AA</span> (2 hydras aren't nearly as good as 2 exterminators, 14 lascannons, and a huge pile of melta and plasma), and way, way more killing power over all.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 24 May 2013 15:44:21]]> GMT</pubDate>
				<author><![CDATA[ Ailaros]]></author>
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