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		<title><![CDATA[Latest posts for the thread "Lucarikx's WGC Bat-Reps - Now with Practice Game"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Lucarikx's WGC Bat-Reps - Now with Practice Game"]]></description>
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				<title>Lucarikx's WGC Bat-Reps - Now with Practice Game</title>
				<description><![CDATA[ Hey all, I'll be heading over to Austin this weekend for WGC. It'll be my first major tournament, so I wanted to make sure I got some good Bat-Reps in. I'll be using <span class="glossaryitem" onmouseover='gp(10);'>BA</span> + <span class="glossaryitem" onmouseover='gp(119);'>SM</span> for my list. I know <span class="glossaryitem" onmouseover='gp(10);'>BA</span> are kinda dated at this point, but I wanted to give the Angels one last chance before I move on to my Tau. I hope to update this thread each night with all the Bat-Reps for both days. <br /> <br /> Heres the list if anyone would like to look at it:<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <br /> <span class="glossaryitem" onmouseover='gp(10);'>BA</span>: <br /> <br /> Librarian (Shield, Unleash Rage) [Will switch out for Divination if needed)<br /> <br /> Fragnought (Pod)<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad (10 man, <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, <span class="glossaryitem" onmouseover='gp(329);'>PG</span>)<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad (10 man, <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, <span class="glossaryitem" onmouseover='gp(329);'>PG</span>)<br /> <br /> ASM (10 man, X2 <span class="glossaryitem" onmouseover='gp(563);'>MG</span>, Pod)<br /> <br /> X2 Vindicator<br /> <br /> SR (<span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span>, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(330);'>MM</span>)<br /> <br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Allies:<br /> <br /> Librarian(Null Zone, Gate of Infinity) [Goes with Hammernators]<br /> <br /> Assault <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> ( 5 man, <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>)<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad (Flamer, <span class="glossaryitem" onmouseover='gp(51);'>HB</span>)<br /> <br /> 
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</div><br /> <br /> Thanks for checking this out. I wish the best of luck to others going!<br /> <br /> Lucarikx]]></description>
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				<pubDate><![CDATA[Mon, 3 Jun 2013 20:40:56]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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				<title>Lucarikx's WGC Bat-Reps</title>
				<description><![CDATA[ X2 Vindicator are your only anti tank? How does the list deal w/ flyers?]]></description>
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				<pubDate><![CDATA[Mon, 3 Jun 2013 20:53:29]]> GMT</pubDate>
				<author><![CDATA[ Mythra]]></author>
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				<title>Re:Lucarikx's WGC Bat-Reps</title>
				<description><![CDATA[ The Stormraven deals with fliers most of the time. Each of the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squads have Lascannons, so I can combat squad if I need to bust some tanks. I also have the suicide ASM squad to deal with heavier stuff like <span class="glossaryitem" onmouseover='gp(87);'>LR</span> or Monoliths.<br /> <br /> Lucarikx]]></description>
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				<pubDate><![CDATA[Mon, 3 Jun 2013 21:00:42]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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				<title>Lucarikx's WGC Bat-Reps</title>
				<description><![CDATA[ Oh yeah I missed the SR looks good.]]></description>
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				<pubDate><![CDATA[Mon, 3 Jun 2013 21:38:59]]> GMT</pubDate>
				<author><![CDATA[ Mythra]]></author>
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				<title>Re:Lucarikx's WGC Bat-Reps </title>
				<description><![CDATA[ Ok, not a WGC Bat Rep, but I did get a practice game in VS Tau/<span class="glossaryitem" onmouseover='gp(119);'>SM</span>.<br /> <br /> Here is the Bat Rep (no pics[sorry!]):<br /> <br /> My opponents list:<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <br /> Commander (PR, <span class="glossaryitem" onmouseover='gp(518);'>MP</span>, ATS) - Warlord Trait was the <span class="glossaryitem" onmouseover='gp(2);'>3D6</span> jump move<br /> <br /> Bodyguard (PR, <span class="glossaryitem" onmouseover='gp(518);'>MP</span>, ATS)<br /> <br /> Fireblade (X2 MarkerDrones)<br /> <br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Captain (Bolter...?)<br /> <br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> X12 (W/ <span class="glossaryitem" onmouseover='gp(328);'>ML</span>)<br /> <br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> X12 (W/ <span class="glossaryitem" onmouseover='gp(328);'>ML</span>)<br /> <br /> X10 Kroot + Shaper (Snipers)<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> Squad (<span class="glossaryitem" onmouseover='gp(328);'>ML</span>, Flamer(?))<br /> <br /> ASM (Plasma Pistol)<br /> <br /> Riptide (Ion, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>)<br /> <br /> Longstrike Railhead<br /> <br /> 1 Broadside (Missile Kit)<br /> <br /> Predator (Destructor)<br /> <br /> 
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</div><br /> <br /> I used the same list I have in the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>.<br /> <br /> ---------------------------------------------------<br /> <br /> Deployment/Mission: <span class="glossaryitem" onmouseover='gp(324);'>DoW</span>, Big Guns Never Tire (3 Objectives)<br /> <br /> I win Deployment, Objectives, and First Turn.<br /> <br /> Psychic Powers: Prescience, Forwarning<br /> <br /> ---------------------------------------------------<br /> <br /> The table we were playing on had lots of <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> blocking terrain and plenty of Ruins.<br /> <br /> I spread my gunline, as does my opponent.<br /> <br /> He infiltrates Kroot into one of the Ruins.<br /> <br /> He fails to seize initiative, and the Fragnought gets Red Thirst.<br /> <br /> One objective in each Deployment Zone, with one in the middle.<br /> <br /> -----------------------------------------------------<br /> <br /> <br /> Turn 1:<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <br /> <span class="glossaryitem" onmouseover='gp(10);'>BA</span>/<span class="glossaryitem" onmouseover='gp(119);'>SM</span> -<br /> <br /> Dreadnought comes in, on target. Lands right in front of the Kroot and can land some hits on a squad of <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Marines and <span class="glossaryitem" onmouseover='gp(39);'>FW</span>.<br /> <br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Libby fails <span class="glossaryitem" onmouseover='gp(427);'>GoI</span> on a 11! Do'h! The <span class="glossaryitem" onmouseover='gp(10);'>BA</span> Libby casts Forewarning on one of the Vindicators on a 7.<br /> <br /> Terminators move forward, towards the Kroot. <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Marines stay still, waiting to get shots off. The Vindicators move up 12", in range of most of the Tau gunline.<br /> <br /> Riptide tries to Intercept the Dread, and fails to do any damage. (I really wanted to tell my opponent, "No! Don't do that.....") <br /> <br /> In the shooting phase, 1 Vindicator gets 4 <span class="glossaryitem" onmouseover='gp(39);'>FW</span>, and the other does no damage to the Predator. The Fragnought lays waste to 6 Kroot, the Shaper, 6 <span class="glossaryitem" onmouseover='gp(39);'>FW</span>, and 3 Marines! Not too shabby... Not much else to do, so I run the <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>.<br /> <br /> Tau/<span class="glossaryitem" onmouseover='gp(119);'>SM</span><br /> <br /> He doesn't move his gunline at all, and moves his ASM towards one of the Vindicators. The Riptide moves slightly, and the Commanders unit moves into postion.<br /> <br /> In the shooting phase, The Commander and Bodyguard kill 2 <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>, The Riptide does 0 damage to anything, and the Missileside immobilizes the Dread. He wastes 3 markerlights on the Dread, thinking he could hurt it with Kroot (What?). The Railhead misses(!) on the Dread.<br /> <br /> He does his assault move, moving his Commander 6" backwards and his Riptide 5" forwards.<br /> <br /> 
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</div><br /> <br /> Turn 2:<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <br /> <span class="glossaryitem" onmouseover='gp(10);'>BA</span>/<span class="glossaryitem" onmouseover='gp(119);'>SM</span>:<br /> <br /> The drop ASM come in, combat squading in front of the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> and the Railhead (They are . The SR fails to come in.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> move towards the Kroot, the surviving Vindicator moves onto the midfield Objective. <br /> <br /> In the shooting phase, I bring down the Bodyguard with the <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squads <span class="glossaryitem" onmouseover='gp(80);'>LC</span>'s. The Vindicator kills 2 more <span class="glossaryitem" onmouseover='gp(39);'>FW</span>. The Drop ASM obliterate Longstrike, and the other half kills 3 <span class="glossaryitem" onmouseover='gp(39);'>FW</span>.<br /> <br /> The Dread kill 4 more(wow!) <span class="glossaryitem" onmouseover='gp(39);'>FW</span> and the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Captain. The second Vindicator fails to do anything to the enemy ASM.<br />  <br /> When making leadership tests, the Commander fails on a 11! He runs back 7", only a few centimeters away from the board edge!<br /> <br /> The Hammernators charge the Kroot, overkilling by 3 wounds.<br /> <br /> Tau/<span class="glossaryitem" onmouseover='gp(119);'>SM</span>:<br /> <br /> Doesn't move much. <br /> <br /> Riptide misses all shots at the Vindicator, and he kills the non-melta Combat Squad. The Predator does nothing to one Vindicator, but the ASM manage to blow it up, at the cost of a singe marine. The Commander kill 2 of the Drop ASM himself. <br /> <br /> He moves back in the assault phase.<br /> <br /> Looking at the battlefield, he concedes.<br /> <br /> 
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</div><br /> <br /> Results:<br /> <br /> The <span class="glossaryitem" onmouseover='gp(10);'>BA</span> did really well for me. Lots of good rolls, especially for the Drop Pods. The Fragnought is still a big winner for me, I'll definitely keep him. The <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> disappointed me though, as they were only able to kill 4 Kroot. Maybe I should use the points for a <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> Squad w/ <span class="glossaryitem" onmouseover='gp(331);'>PC</span> or maybe even some Sternguard or a few Sanguinary Priests. <br /> <br /> All in all, I feel really good about this list.<br /> <br /> Thoughts and <span class="glossaryitem" onmouseover='gp(19);'>CC</span> welcome!<br /> <br /> Thanks,<br /> <br /> Lucarikx<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Jun 2013 02:44:37]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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