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		<title><![CDATA[Latest posts for the thread "Grey Knights - Psycannon spam the only way?"]]></title>
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				<title>Grey Knights - Psycannon spam the only way?</title>
				<description><![CDATA[ With the introductions of the 6th edition and some new xeno Codex (Eldar and Tau), Grey Knights seems to be... well, challenged in certain areas. As far as I am aware, many people agreed that these were the boons of the previous Grey Knights back when the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Codex just came out:<br /> Kalder Draigo<br /> Dreadknights<br /> Psycannons<br /> Paladins<br /> <br /> Lets consider what's changed:<br /> Kalder Draigo - has a sword instead of a hammer<br /> Dreadknights - still decent. Buff to <span class="glossaryitem" onmouseover='gp(93);'>MC</span> makes them slightly better<br /> Psycannons - simply one of the best shooting weapons in the game<br /> Paladins - if not shooty, not viable<br /> <br /> Please do note that the information are from what I've been hearing recently and have personally experienced from various sources and therefore may not be correct.<br /> <br /> Anyways, with buff to shooting and nerf to DraigoWing, seems like a lot of <span class="glossaryitem" onmouseover='gp(305);'>GK</span> armies are now being tailored towards the typical Psycannon-spam list. I'm just wondering if there are viable ways to make <span class="glossaryitem" onmouseover='gp(305);'>GK</span> work nowadays against variety of enemies without using the Psycannon-spam list. My first thought is the Gunship/Termy dropper armies or Land Raider spearhead armies. However, the introduction to hull points make Land Raiders seem less to durable in my eyes and flying Grey Knights don't appeal to me. Not to mention that if gunship gets popped, Termies will not be earning back their points, one way or another.<br /> <br />  Any thoughts?<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 10 Jun 2013 04:49:03]]> GMT</pubDate>
				<author><![CDATA[ Zaki66]]></author>
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				<title>Re:Grey Knights - Psycannon spam the only way?</title>
				<description><![CDATA[ <a href="http://www.dakkadakka.com/dakkaforum/posts/list/460371.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/460371.page</a><br /> <br /> <br /> That's pretty much my thoughts on everything <span class="glossaryitem" onmouseover='gp(305);'>GK</span>.<br /> <br /> The short version, psycannon spam is effective but I fear it is not the only way as it is actually rather insufficient vs the newest codexes like Tau and Eldar who both horribly out range and out AP1-2/instant death us while being more maneuverable so we really don't get to pick our encounters as much and usually are on the trailing end of the firepower curve. Also they are fast enough to be fairly hard to assault.<br /> <br /> With the current meta, look to allies. <span class="glossaryitem" onmouseover='gp(305);'>GK</span>'s power curve is quite on the mid tier now. We're still good vs lots of things and can hold our own vs most builds but the most cutting edge builds from the newest dexes really are focused at taking out <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> which no matter how you look at it, we're no more survivable than regular <span class="glossaryitem" onmouseover='gp(119);'>SM</span> while costing more.<br /> <br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> can be still good at offering a mix of shooting and elite assault units but really does better in a support role while main guns from other codexes (including now both Eldar and Tau) does the grunt work and provide cheap scoring troops in bulk. Henchmen builds are still somewhat effective though we really lack good leadership in many cases and razorbacks are a bit too fragile now a days to make a list by themselves very effective. AV11, meet <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6/7 spam at high volume...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 10 Jun 2013 08:32:39]]> GMT</pubDate>
				<author><![CDATA[ sudojoe]]></author>
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				<title>Grey Knights - Psycannon spam the only way?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(305);'>GK</span>'s still have the best Deep Strike Defence around. Cotaez and Warp Quake will mess with any deepstrikers day. I tend to use <span class="glossaryitem" onmouseover='gp(305);'>GK</span>'s with my Guard army to fill this role as for some reason my guard tends to suffer when things get close.]]></description>
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				<pubDate><![CDATA[Mon, 10 Jun 2013 11:07:03]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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