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		<title><![CDATA[Latest posts for the thread "1850 Necron list"]]></title>
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				<title>1850 Necron list</title>
				<description><![CDATA[ Yo, <br /> <br /> Little list to kill some tau and there farseer bomb<br /> <br /> Nemesor Zahndrekh<br /> Vargard Obyron<br /> <br /> Cryptek - abysal staff, shadow<br /> Cryptek - abysal staff, shadow<br /> Lord orb, weave <br /> <br /> 20 warriors nemsor, cryptek<br /> 10 Immortals - lord, vargard<br /> <br /> Shard pyre shards, time arrow<br /> <br /> Wraith x 6 (whips)<br /> <br /> 5 Deathmarks, Cryptek<br /> <br /> Annihilation barge<br /> <br /> Doomsday cannon<br /> <br /> Plan is to smash him hard and fast with the doomsday and annihilation barge then drop nemsors warriors in near an objective or behind a tank coupled with the immortals to take any charges, deathmarks on the deathstar and wraiths drawing fire and hopefully charging the deathstar after the deathmarks.  The shard is a big points sink but i figured if i keep it close to the wraiths he can join the combat or go tank hunting]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 09:50:28]]> GMT</pubDate>
				<author><![CDATA[ Beattie]]></author>
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				<title>1850 Necron list</title>
				<description><![CDATA[ First, +1 for taking the CTan.  I prefer moulder and Gaze of Death though.<br /> <br /> But, if there was an army that I wouldn't take it against, it would have to be Tau.  4++ isn't going to save you from volume of fire.<br /> <br /> If you have 6 whip coils, you can drop 3, cos 3 will generally do.<br /> <br /> With this list I have a couple of questions:<br /> <br /> a)  Is Obyron allowed to take a Court?  Not near my codex, and you'll need 2 overlords to take 2 Veils.<br /> <br /> b)  Brave move teleporting 20 warriors - that is a big footprint and as it will also have your warlord in it that would be a bit of a worry.  I would suggest that maybe dropping a few off and putting them in a <span class="glossaryitem" onmouseover='gp(574);'>GA</span> might be safer (if you have a <span class="glossaryitem" onmouseover='gp(574);'>GA</span>).<br /> <br /> c)  As a tactic, put Obyron with the Shard to start, then teleport them both.  <br /> <br /> I haven't added it, but are you sure this adds to 1850?  Seems a little light.<br /> <br /> <span class="glossaryitem" onmouseover='gp(325);'>Tbh</span>, if I was going to make an anti tau list, I'd probably have more AV13 and I'd get 2 sets of deathmarks.  But <span class="glossaryitem" onmouseover='gp(274);'>ymmv</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(58);'>hth</span>!]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 11:42:21]]> GMT</pubDate>
				<author><![CDATA[ MarkCron]]></author>
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				<title>1850 Necron list</title>
				<description><![CDATA[ My man oby, cannot take his own <span class="glossaryitem" onmouseover='gp(156);'>RC</span>. I have to assume it is because he is Zahndrekh's minion he doesn't have time for his own. <br /> <br /> I also agree on B. You have to find some pretty wind open spaces to <span class="glossaryitem" onmouseover='gp(471);'>DS</span> with that many models. If you can't place just one of them you roll mishap for them all. ]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 13:19:23]]> GMT</pubDate>
				<author><![CDATA[ Roci]]></author>
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				<title>1850 Necron list</title>
				<description><![CDATA[ Hey yeah sorry codex was at home when i wrote the list Oby is usless to me :s <br /> <br /> I like the shard i just never get to use him since for his points he is underwelming give me a wraith lord any day but hey its only a fun game.<br /> <br /> I think your right on the warriors i might drop them to 10 there just a shield so i dont scatter oby and whoever he has. I dont think he can join the shard can he?]]></description>
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				<pubDate><![CDATA[Fri, 21 Jun 2013 08:03:37]]> GMT</pubDate>
				<author><![CDATA[ Beattie]]></author>
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				<title>1850 Necron list</title>
				<description><![CDATA[ I don't see why Oby can't join the shard?  I've heard (but never played) people have put oby into a Spyder group and a wraith group.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 21 Jun 2013 08:17:32]]> GMT</pubDate>
				<author><![CDATA[ MarkCron]]></author>
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				<title>1850 Necron list</title>
				<description><![CDATA[ While not competitively, I've used Zahndrek/Oby to do some pretty funny things. <br /> <br /> Put Zahn on a <span class="glossaryitem" onmouseover='gp(547);'>CCB</span> and if you flat out you can get just about anywhere you want then just ghost walk up with oby.. Ive pulled spyders from the bf to my scarab swarms.. I've pulled entire 20man warrior blobs into <span class="glossaryitem" onmouseover='gp(319);'>RF</span> range of a <span class="glossaryitem" onmouseover='gp(87);'>LR</span>... good stuff. ]]></description>
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				<pubDate><![CDATA[Fri, 21 Jun 2013 14:04:32]]> GMT</pubDate>
				<author><![CDATA[ Roci]]></author>
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				<title>1850 Necron list</title>
				<description><![CDATA[ Here are some problems with some of the strategies y'all have presented Oby cannot be in a group with a C'tan <span class="glossaryitem" onmouseover='gp(67);'>IC</span> can only join a monstrous creature if that creature can already be in a  squad. EX: spyders, carnefex, riptide, tyrant, ect. Next putting Zan in the <span class="glossaryitem" onmouseover='gp(547);'>ccb</span> is kinda silly to me because it you move flat out you may be leaving him out by himself for the turn before he gets any support. flat out moves happen in the shooting phase which is after the ghost walker mantel does it's thing in the moving phase. In my opinion it is a bad idea to sit him next to a  landraider and allow the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> to shoot the piss out of his barge before getting any support form Oby in the fallowing turn. Guess you got lucky and someone did not know when the ghostwalker mantel was supposed to activate or did not read the rules to know that flat out happens in the shooting phase now... Lastly and I really hate to say this the C'tan shard sucks. we got ripped off with the giant monster thing that every codex seems to get now. outs has a craptastic 4++ save, only 4 wounds, can't take any powers worth taking (that is to say other things in out dex can fill the same role cheaper and more effectively) and costs way too much. you will be better off taking an ork detachment containing only grots... The only way a list with a c'tan shard could be fun is if you take three of them and orkin the diviner accompanied by as many planes as you can that way your enemy has trouble going anywhere first turn and you will get an above average number of reserves in your turn 2.]]></description>
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				<pubDate><![CDATA[Fri, 21 Jun 2013 14:34:44]]> GMT</pubDate>
				<author><![CDATA[ rothrich]]></author>
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				<title>1850 Necron list</title>
				<description><![CDATA[ That’s why I said not competitively. I wouldn’t do this if I were being serious. Just saying that is possible. I don’t even use Oby in games I’m not bringing some kind of wacked out army. ]]></description>
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				<pubDate><![CDATA[Fri, 21 Jun 2013 15:40:52]]> GMT</pubDate>
				<author><![CDATA[ Roci]]></author>
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