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		<title><![CDATA[Latest posts for the thread "DE tactics"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "DE tactics"]]></description>
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				<title>DE tactics</title>
				<description><![CDATA[ I've been looking through a bunch of <span class="glossaryitem" onmouseover='gp(27);'>DE</span> threads and the codex to try to find how I would best enjoy playing them.<br /> <br /> Right now, something that looks fun is <br /> <br /> Baron<br /> 15 Hellions <br /> x6<br /> Ravager<br /> x3<br /> <br /> That leaves some points for upgrades or additional bodies, but 91 jump infantry models and 3 skimmers with cover or invuls seems pretty exciting. I know that this is about as glass cannon of a build as you can get but is it even a little bit viable?<br /> <br /> What suggestions would you have for a new <span class="glossaryitem" onmouseover='gp(27);'>DE</span> player?]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 19:44:28]]> GMT</pubDate>
				<author><![CDATA[ hubbsey]]></author>
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				<title>DE tactics</title>
				<description><![CDATA[ 15 Hellions x6?<br /> <br /> you mean 90 Hellions?<br /> <br /> Hellions are pretty bad, taking 90 of them seems like a terrible idea.  Lose those 3 ravagers and you have nothing left to kill armor.  <br /> <br /> How is this better than 90 assault marines for <span class="glossaryitem" onmouseover='gp(10);'>BA</span>?]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 20:00:17]]> GMT</pubDate>
				<author><![CDATA[ Exergy]]></author>
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				<title>Re:DE tactics</title>
				<description><![CDATA[ From playing tyranids, I'm used to depending on only a couple units to slay armor. If they fall, I try to outmaneuver the enemy to take more objectives.<br /> <br /> As for the comparison to assault marines, I would say their guns are slightly more useful and they have more attacks. <br /> <br /> I am willing to hear other tactics just as well. What would you rather suggest? The other list that really interested me was Rakarth with wracks and grotesques, all mounted on raiders.]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 20:09:53]]> GMT</pubDate>
				<author><![CDATA[ hubbsey]]></author>
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				<title>Re:DE tactics</title>
				<description><![CDATA[ Now I don't play nids, so I have a very limited knowledge of them... But aren't they fearless? And that "couple units to slay armour", aren't they zoan or <span class="glossaryitem" onmouseover='gp(93);'>MC</span>? Hellions aren't fearless, 4 unsaved wounds and you have to roll a morale test on ld8, fail that and you lose an entire unit. Now how hard do you think it's gonna be to deal 4 unsaved wounds on an unit of T3 with whatever cover save they can get? Similar deal for ravagers, AV11 and a weak save really aren't all that, remember it's an open-topped, so one unlucky penetration shot and it could be gone. What I'm saying is, don't apply nids tactics to <span class="glossaryitem" onmouseover='gp(27);'>DE</span>, different armies, different style.<br /> <br /> Your Urien idea sounds much better to me, do expand on that.]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 22:49:44]]> GMT</pubDate>
				<author><![CDATA[ Baronyu]]></author>
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