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		<title><![CDATA[Latest posts for the thread "General Competitive Daemon Tactics?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "General Competitive Daemon Tactics?"]]></description>
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				<title>General Competitive Daemon Tactics?</title>
				<description><![CDATA[ What builds and strategies do Daemons have that can contend or even possibly beat the most popular armies at the moment? As in, answers against: Farsight Bombs, Necron Air Force, Triple Heldrakes, etc?]]></description>
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				<pubDate><![CDATA[Mon, 24 Jun 2013 02:05:37]]> GMT</pubDate>
				<author><![CDATA[ Lou_Cypher]]></author>
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				<title>General Competitive Daemon Tactics?</title>
				<description><![CDATA[ I played against a 1k Demon army at a tourney a couple weeks ago that wrecked shop on my <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. He had Kairos Fateweaver, and a huge unit of Khorne Hounds. He had other stuff, but that's really all he needed. Those things are fast and will get to assault in turn 2, pretty much no matter what. He came in 3rd overall. That's a good start to a list, from there add what you have/ feel you need. <br /> <br /> I think Demons are just gonna struggle against air based armies however. I'm not super well versed in the codex, so maybe someone else can help out there.]]></description>
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				<pubDate><![CDATA[Mon, 24 Jun 2013 02:09:21]]> GMT</pubDate>
				<author><![CDATA[ squall018]]></author>
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				<title>Re:General Competitive Daemon Tactics?</title>
				<description><![CDATA[ Yeah, Daemons got some good stuff like dogs, fiends, BoN, <span class="glossaryitem" onmouseover='gp(15);'>BT</span>, etc.<br /> <br /> They really don't have a problem with Fliers though, since they have so many <span class="glossaryitem" onmouseover='gp(630);'>FMC</span>'s that Vector Strike.<br /> <br /> Lucarikx]]></description>
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				<pubDate><![CDATA[Mon, 24 Jun 2013 02:13:38]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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				<title>General Competitive Daemon Tactics?</title>
				<description><![CDATA[ I'm thinking hounds are the all-purpose thing really. Walkers can be dealt with by <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>. Flyers can be dealt with by Slaanesh and Tzeentch Princes, though I'm at a loss for the other things like Dark Eldar poison and the like.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 24 Jun 2013 04:31:49]]> GMT</pubDate>
				<author><![CDATA[ Lou_Cypher]]></author>
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				<title>General Competitive Daemon Tactics?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(93);'>MC</span> up the arse.  This weekend a guy had 5 <span class="glossaryitem" onmouseover='gp(93);'>MC</span> daemons.  If they are flying it is worse]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/535665/5772866.page</link>
				<pubDate><![CDATA[Mon, 24 Jun 2013 08:43:00]]> GMT</pubDate>
				<author><![CDATA[ FeindusMaximus]]></author>
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				<title>General Competitive Daemon Tactics?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 3 Slaneesh flying <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> (x2/3) with triple biomancy, a greater daemon of Nurggle decked out, beasts of Nurggle, and some troops of your choice...  The portal is nice to keep pooping out troops during the game.]]></description>
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				<pubDate><![CDATA[Mon, 24 Jun 2013 09:39:13]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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