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		<title><![CDATA[Latest posts for the thread "2000 points of Necrons - need to shave off some points, pointers appreciated!"]]></title>
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				<title>2000 points of Necrons - need to shave off some points, pointers appreciated!</title>
				<description><![CDATA[ <br /> I'm playing in a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> campaign this summer (2000 points) and am thinking of expanding my Necrons for it. (The other option is expanding my Eldar, but there's already an Eldar/Dark Eldar combo in the campaign, and I think I'd like to try something unique.) Before I buy the last few pieces, I thought I'd put together a rough list. However, when I calculated points, this comes to 2,375... So, any suggestions on which models I would be best off dropping? Or am I missing something useful? (I haven't actually played any games with the force). I realised I don't enjoy playing gunline armies that much so want something which will do ok in the assault phase. There are a good mix of other armies in the campaign, and people generally have a wide range of models from their army's Codex available to choose from.<br /> <br /> The rough tactics are that the C'tan, Wraiths, and Scarabs (who will be expanded by the Spyders) will move up quickly to assault anything they can take on, while tough enemy melee stuff will get shot up (with Deathmarks and the Triarch Stalker, with the rest of the force assisting). The Doomsday Ark is there to attract fire, and potentially blow stuff up (e.g. Terminators/vehicles). The Destroyers are to be a rapid mobile threat, good at killing Marine-equivalents, and the Destroyer Lord will hang out with them and also mince people in melee.<br /> <br /> The Night Scythes will carry the units of 5 Immortals and drop them on objectives, and also shoot up enemy flyers. The other unit of Immortals with Tesla carbines will again be a mobile threat, with the Cryptek letting them jump about as needed and again claim/contest objectives.<br /> <br /> No Necron Warriors in the list as I don't really like the models that much (partially due to the plastic rods, which will be replaced by something else on my Destroyers). So, on to the list itself:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>	215	1 Necron Overlord: Tesseract Labyrinth, Tachyon Arrow, Resurrection Orb, Phase Shifter<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>	190	1 Destroyer Lord: Sempiternal Weave, Mindshackle Scarabs, Resurrection Orb<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>	70	1 Cryptek: Harbinger of Despair, Nightmare Shroud, Veil of Darkness<br /> Elites	275	1 C'tan Time's Arrow, Gaze of Death<br /> Elites	150	1 Triarch Stalker	<br /> Elites	95	5 Deathmarks	<br /> Troops	170	10 Immortals: Tesla carbines<br /> Troops	185	5 Immortals in Night Scythe	<br /> Troops	185	5 Immortals in Night Scythe	<br /> Fast	240	6 Canoptek Wraiths: 3 have whip coils<br /> Fast	75	5 Scarabs	<br /> Fast	200	5 Destroyers	<br /> Heavy	175	1 Doomsday Ark<br /> Heavy	150	2 Canoptek Spyders: Twin-linked particle beamers<br /> <br /> If no options are mentioned, the model has standard gear (e.g. the Overlord has a Staff of Light.) As mentioned, thoughts on which 375 points to shave off, or what to use instead, would be welcomed. I am a bit worried I've gone overboard on wargear for the Overlord, since the intention is to keep him out of melee. Dropping the Labyrinth and Phase shifter would save 65 points.]]></description>
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				<pubDate><![CDATA[Sun, 30 Jun 2013 00:29:51]]> GMT</pubDate>
				<author><![CDATA[ Magos Explorator]]></author>
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				<title>Re:2000 points of Necrons - need to shave off some points, pointers appreciated!</title>
				<description><![CDATA[ Pretty <span class="glossaryitem" onmouseover='gp(56);'>hq</span> heavy. <br /> Do something about that. Shave some of that thick upgrade growth and get more warriors or something. ]]></description>
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				<pubDate><![CDATA[Sun, 30 Jun 2013 02:10:25]]> GMT</pubDate>
				<author><![CDATA[ poppa G]]></author>
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				<title>2000 points of Necrons - need to shave off some points, pointers appreciated!</title>
				<description><![CDATA[ Right, as mentioned in my previous post dropping some wargear from the Overlord would save 65 points. As it is presently 375 points over, that'd still leave 310 more points to cut somewhere. I'd consider the Triarch Stalker and Doomsday Ark (which would do it) but am worried then I wouldn't have so much to take out 2+ save units or monstrous creatures at range.]]></description>
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				<pubDate><![CDATA[Sun, 30 Jun 2013 02:34:06]]> GMT</pubDate>
				<author><![CDATA[ Magos Explorator]]></author>
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				<title>2000 points of Necrons - need to shave off some points, pointers appreciated!</title>
				<description><![CDATA[ I'd cut the c'tan .. And find a way to bring more troops sac an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and trim some options .. Gotta have something holding objectives ]]></description>
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				<pubDate><![CDATA[Sun, 30 Jun 2013 03:02:53]]> GMT</pubDate>
				<author><![CDATA[ G00fySmiley]]></author>
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				<title>2000 points of Necrons - need to shave off some points, pointers appreciated!</title>
				<description><![CDATA[ Hmm, I was hoping the C'tan would be a good fire magnet and counter for tough enemy melee units.<br /> <br /> I think I'll drop all wargear except the Resurrection Orb from the Overlord, which brings the list to 2,280 points.<br /> <br /> Any other suggestions? I will think on it a bit longer. Maybe I should just bring my Eldar instead, which I have a list I feel more at home with.]]></description>
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				<pubDate><![CDATA[Sun, 30 Jun 2013 15:12:00]]> GMT</pubDate>
				<author><![CDATA[ Magos Explorator]]></author>
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				<title>2000 points of Necrons - need to shave off some points, pointers appreciated!</title>
				<description><![CDATA[ Sorry, but looks like a collection of models. I'd try a more streamlined army. <br /> The core could be: <span class="glossaryitem" onmouseover='gp(585);'>DLord</span>, 2x 6 Wraiths (whip coils for what?), 3x 10 Immortals in Night Scythes, 3 Annihilation Barges.]]></description>
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				<pubDate><![CDATA[Sun, 30 Jun 2013 16:08:25]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>2000 points of Necrons - need to shave off some points, pointers appreciated!</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4ef9db5d5231d857a794a73242ab38a8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/536906/5795287.page"><b>Magos Explorator wrote:</b></a><br/><br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>	215	1 Necron Overlord: Tesseract Labyrinth, Tachyon Arrow, Resurrection Orb, Phase Shifter<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>	190	1 Destroyer Lord: Sempiternal Weave, Mindshackle Scarabs, Resurrection Orb<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>	70	1 Cryptek: Harbinger of Despair, Nightmare Shroud, Veil of Darkness<br /> Elites	275	1 C'tan Time's Arrow, Gaze of Death<br /> Elites	150	1 Triarch Stalker	<br /> Elites	95	5 Deathmarks	<br /> Troops	170	10 Immortals: Tesla carbines<br /> Troops	185	5 Immortals in Night Scythe	<br /> Troops	185	5 Immortals in Night Scythe	<br /> Fast	240	6 Canoptek Wraiths: 3 have whip coils<br /> Fast	75	5 Scarabs	<br /> Fast	200	5 Destroyers	<br /> Heavy	175	1 Doomsday Ark<br /> Heavy	150	2 Canoptek Spyders: Twin-linked particle beamers<br /> <br /> If no options are mentioned, the model has standard gear (e.g. the Overlord has a Staff of Light.) As mentioned, thoughts on which 375 points to shave off, or what to use instead, would be welcomed. I am a bit worried I've gone overboard on wargear for the Overlord, since the intention is to keep him out of melee. Dropping the Labyrinth and Phase shifter would save 65 points.</div></blockquote><br /> As stated, the list looks like a lot of models, but some don't have real synergy with the others.  <br /> <br /> So, suggestions.<br /> <br /> a)  Overlord, ditch the labyrinth, tachyon and shifter, get Weave, <span class="glossaryitem" onmouseover='gp(626);'>MSS</span> and Warscythe.  The <span class="glossaryitem" onmouseover='gp(626);'>MSS</span> is going to be your invul save (hopefully!).<br /> b)  To get down to points ditch the C'Tan or the destroyers.  The Ctan is really quite slow, whereas the bulk of the rest of your force will be comparatively fast - I'd pick that.<br /> c)  If you have the models, I would ditch the doomsday ark and get another spyder and some more scarabs to start. (and an Anni Barge).<br /> <br /> <span class="glossaryitem" onmouseover='gp(58);'>hth</span><br /> <br /> <br />   ]]></description>
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				<pubDate><![CDATA[Sun, 30 Jun 2013 20:35:47]]> GMT</pubDate>
				<author><![CDATA[ MarkCron]]></author>
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				<title>2000 points of Necrons - need to shave off some points, pointers appreciated!</title>
				<description><![CDATA[ Thanks for the additional comments, guys. I will think about it some more.<br /> <br /> I'm going for something reasonably well set up to take all-comers, but I am not worried about it being super-optimised. It's more for fun and to include things I think look cool; my group are not super-competitive. Maybe that's why it feels like a 'collection of models'. I am just really hoping there aren't glaring holes in my force composition. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 1 Jul 2013 01:22:14]]> GMT</pubDate>
				<author><![CDATA[ Magos Explorator]]></author>
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				<title>2000 points of Necrons - need to shave off some points, pointers appreciated!</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/907384cdd6e55447221a4729cc4653f1.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/536906/5796872.page"><b>wuestenfux wrote:</b></a><br/><br /> The core could be: <span class="glossaryitem" onmouseover='gp(585);'>DLord</span>, 2x 6 Wraiths (whip coils for what?), 3x 10 Immortals in Night Scythes, 3 Annihilation Barges.</div></blockquote><br /> <br /> <br /> I'm always saddened when I see this  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> . Our codex has other things that are good too, not just these 3 units. Not everyone wants to run the spam list, especially since I doubt this is meant to be super competitive. Just frustrates me when this is the only thing people offer as advice is the exclusive spam of the undercosted units in our codex instead of taking <span class="glossaryitem" onmouseover='gp(280);'>OP</span>'s thoughts into play. We have a strong codex. I know we do, I do well with things like AV13 spam with heavy destroyer support. Sorry, not lashing out at you specifically wuestenfux, just an overall statement. <br /> <br /> Sorry for the small rant <span class="glossaryitem" onmouseover='gp(280);'>OP</span>. For your list, yes you do have a collection of models, yet I think that you can optimize it a little more, just to give it a little more synergy. Given what you have, this is what I might run (assuming you can get more Immortals)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> O. Lord + Warscythe + <span class="glossaryitem" onmouseover='gp(626);'>MSS</span> + Semp Weave + Res Orb<br /> <br /> Royal Court:<br /> Cryptek w/ Abyssal Staff<br /> <br /> Elites:<br /> C'Tan + Pyreshards + Transdimentional Thunderbolt<br /> 5x Deathmarks<br /> Triarch Stalker w/ Heavy Gauss Cannon<br /> <br /> Troops:<br /> (3x) 10x Tesla Immortals (O. Lord would go here)<br /> 6x Tesla Immortals<br /> <br /> Fast Attack:<br /> 5x Destroyers<br /> 6x Wraiths (Naked)<br /> <br /> Heavy:<br /> <br /> Doomsday Ark<br /> <br /> total: 1,992<br /> <br /> The C'tan is more shooty to optimize him a little better. As awesome as a beatstick <span class="glossaryitem" onmouseover='gp(93);'>MC</span> is he doesn't need those super expensive powers to be good in combat. With the ability to smash he has a good chance of taking down most things that aren't either T6 or that have <span class="glossaryitem" onmouseover='gp(468);'>EW</span>.At least this way, he can pick off some wounds while he walks forward, as well as thin out hordes so he doesn't get tarpitted forever. The stalker has a <span class="glossaryitem" onmouseover='gp(584);'>HGC</span> because this allows him to stay safe and paint whatever you need dead, which is why all your immortals are tesla. Tesla benefits from <span class="glossaryitem" onmouseover='gp(126);'>TL</span> much more than most weapons because of their special rule. This will also make your <span class="glossaryitem" onmouseover='gp(572);'>DDA</span> more accurate and able to provide that long range fire support (although if you can part with them, I might drop the <span class="glossaryitem" onmouseover='gp(344);'>DMs</span> or C'tan for another <span class="glossaryitem" onmouseover='gp(572);'>DDA</span>. I'm a firm believer in 2s of something as the first will not always get the job done). The main thing I'm worried about with this list is anti-tank. Most of it will be short ranged with exception of the <span class="glossaryitem" onmouseover='gp(572);'>DDA</span> and to some extent the <span class="glossaryitem" onmouseover='gp(584);'>HGC</span>. I might even trade out the destroyers for heavies that way you can at least stand a better chance of taking out <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13-14. I've also personally taken to leaving Wraiths naked. I've found that often times the <span class="glossaryitem" onmouseover='gp(195);'>WC</span> just haven't worked out as effectively for me as it may for most people. The only things that will generally give these things trouble in melee are things that are T8 or higher, in which most cases you will be going first (at least against <span class="glossaryitem" onmouseover='gp(105);'>PF</span>, and such. In an <span class="glossaryitem" onmouseover='gp(93);'>MC</span> heavy meta, I can see the reason for the <span class="glossaryitem" onmouseover='gp(195);'>WC</span>). Of course, all of this is from experience/observation so <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>.  Hope this helps though.]]></description>
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				<pubDate><![CDATA[Mon, 1 Jul 2013 06:41:32]]> GMT</pubDate>
				<author><![CDATA[ KelCJ]]></author>
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				<title>2000 points of Necrons - need to shave off some points, pointers appreciated!</title>
				<description><![CDATA[ Thank you! That is pretty comprehensive.]]></description>
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				<pubDate><![CDATA[Mon, 1 Jul 2013 21:22:11]]> GMT</pubDate>
				<author><![CDATA[ Magos Explorator]]></author>
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				<title>Re:2000 points of Necrons - need to shave off some points, pointers appreciated!</title>
				<description><![CDATA[ An alternative take on a list using the models you have (hopefully):<br /> <br /> Zandrekh<br /> HoDespair, Veil<br /> Destroyer Lord (<span class="glossaryitem" onmouseover='gp(124);'>SW</span>, <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>)<br /> <br /> Shard (Moulder, Transdimensional Thunderbolt)<br /> Stalker<br /> 5xDeathmarks (Veiltek here)<br /> <br /> 10x Tesla Immortal (Zandrekh here)<br /> 5 x Immortal (Night Scythe)<br /> 5 x Immortal (Night Scythe)<br /> <br /> 5 x Scarabs<br /> 3 x Heavy Destroyers (2 Heavy)<br /> 5x Wraiths (2 Coils)<br /> <br /> 2x Spyder<br /> (1995)<br /> <br /> The above list is very similar to the ones presented, but I have gone down the path of ditching the Doomsday Ark instead.  Again, shooty style CTan, but now backed up with a couple more <span class="glossaryitem" onmouseover='gp(93);'>MC</span> in the Spyders.  Scarabs and wraiths now for your <span class="glossaryitem" onmouseover='gp(482);'>AT</span>/AI, and the inclusion of Zandrekh means that you can give army wide buffs.  I wasn't sure whether you were allowed named characters, so if you aren't switch him for a normal overlord.  However, keep him if you can because Scarabs with furious charge are a nightmare - that +1S makes them much more deadly.  I don't think you should have a problem proxying your existing overlord (as you only have one).<br /> <br /> In place of the Doomsday Ark I opted for Heavy destroyers.  Again, not sure if you have the model, but if you don't maybe you can proxy or alternatively ditch them and put the Doomsday Ark back.<br /> <br /> <span class="glossaryitem" onmouseover='gp(58);'>hth</span>.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 1 Jul 2013 22:08:41]]> GMT</pubDate>
				<author><![CDATA[ MarkCron]]></author>
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