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		<title><![CDATA[Latest posts for the thread "1850 Tyranids - Compettative"]]></title>
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				<title>1850 Tyranids - Compettative</title>
				<description><![CDATA[ Flyrant<br /> <br /> Flyrant<br /> <br /> Tervigon with Sacs, Glands and Catalyst<br /> <br /> Tervigon with Sacs, Glands and Catalyst<br /> <br /> 10 Termagants<br /> <br /> 10 Termagants<br /> <br /> Trygon with Sacs<br /> <br /> Trygon with Sacs<br /> <br /> 6 Ymgarls<br /> <br /> 6 Ymgarls<br /> <br /> Firestorm Redoubt]]></description>
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				<pubDate><![CDATA[Fri, 12 Jul 2013 23:15:44]]> GMT</pubDate>
				<author><![CDATA[ Bloodhorror]]></author>
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				<title>1850 Tyranids - Compettative</title>
				<description><![CDATA[ Why the firestorm redoubt? I am going to assume it just some really high shot count auto guns since 'nids can't pull triggers.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 13 Jul 2013 14:33:49]]> GMT</pubDate>
				<author><![CDATA[ barnowl]]></author>
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				<title>1850 Tyranids - Compettative</title>
				<description><![CDATA[ It has 2 guns on it.<br /> <br /> Each one firing 2 strength 9 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2 twinlinked skyfire and interceptor shots at the nearest Flyer or Flying <span class="glossaryitem" onmouseover='gp(93);'>MC</span> or the nearest target if there is no flyers or flying <span class="glossaryitem" onmouseover='gp(93);'>mc</span> to target. And seeing as its Automated weaponry at BS2, it means i'm fine to use it <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">!<br /> <br /> Hooray for bs2 and twinlinked!!!]]></description>
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				<pubDate><![CDATA[Sat, 13 Jul 2013 17:20:54]]> GMT</pubDate>
				<author><![CDATA[ Bloodhorror]]></author>
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				<title>1850 Tyranids - Compettative</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/539485/5841354.page"><b>Bloodhorror wrote:</b></a><br/>It has 2 guns on it.<br /> <br /> Each one firing 2 strength 9 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2 twinlinked skyfire and interceptor shots at the nearest Flyer or Flying <span class="glossaryitem" onmouseover='gp(93);'>MC</span> or the nearest target if there is no flyers or flying <span class="glossaryitem" onmouseover='gp(93);'>mc</span> to target. And seeing as its Automated weaponry at BS2, it means i'm fine to use it <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">!<br /> <br /> Hooray for bs2 and twinlinked!!!</div></blockquote><br /> <br /> Cool, finally some useful fort. for nids. What is the point cost on that beast?<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 13 Jul 2013 17:51:53]]> GMT</pubDate>
				<author><![CDATA[ barnowl]]></author>
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				<title>1850 Tyranids - Compettative</title>
				<description><![CDATA[ 200]]></description>
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				<pubDate><![CDATA[Sat, 13 Jul 2013 18:05:02]]> GMT</pubDate>
				<author><![CDATA[ Bloodhorror]]></author>
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				<title>1850 Tyranids - Compettative</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/539485/5839624.page"><b>Bloodhorror wrote:</b></a><br/>Flyrant<br /> <br /> Flyrant<br /> <br /> Tervigon with Sacs, Glands and Catalyst<br /> <br /> Tervigon with Sacs, Glands and Catalyst<br /> <br /> 10 Termagants<br /> <br /> 10 Termagants<br /> <br /> Trygon with Sacs<br /> <br /> Trygon with Sacs<br /> <br /> 6 Ymgarls<br /> <br /> 6 Ymgarls<br /> <br /> Firestorm Redoubt</div></blockquote><br /> <br /> In my opinion, don't give Trygons Toxin Sacs, yeah the wound on 4+ with re-rolls but 2+ is preferably, yet again in my opinion. I would suggest at least 20 or 30 Termagants in a competitive list because 10 will get destroyed in one round of shooting. I know Tervigons spawn more, but 10 are easy victory points and if its objectives they aren't great objective holders. Ymgarls are a brilliant choice seeing as they can charge when they jump out of terrain and scare the living  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> out of any shooting unit or Leman Russ! Viewing myself as a rather 'strict' Tyranid player I like to stick to Tyranid themes. I wouldn't go for the Firestorm Redoubt, instead consider a couple of Zoanthropes and just have 1 Ymgarl Unit? Or if you want have 2 broods of 6 Ymgarls and a unit of 2-3 Zoanthropes, the first option is preferable I think! Zoanthropes anti-tank may be 18" range but they have a 3+ invuln to save them and with a Flyrant about, they may want to shoot at that <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> Zoanthropes are also effective marine killers with Warp Blast. Tervigons are amazing and defo deep them with Catalyst, to make your gaunts or Flyrant(or anything in your list!) slightly harder to kill. Flyers may be a problem but your Flyrants should be able to deal with that. To be a bit of an <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0">  the <span class="glossaryitem" onmouseover='gp(419);'>DoM</span> in a Mycetic Spore is incredibly funny and a gret distraction that should survive most things! Hope to be of help  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ~ Deathmaster Snikch]]></description>
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				<pubDate><![CDATA[Sat, 13 Jul 2013 23:24:15]]> GMT</pubDate>
				<author><![CDATA[ Deathmaster Snikch]]></author>
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				<title>1850 Tyranids - Compettative</title>
				<description><![CDATA[ Very good list, except that the Tervigons should get Onslaught for the 3 Biomancy powers, <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>. ]]></description>
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				<pubDate><![CDATA[Sun, 14 Jul 2013 01:57:10]]> GMT</pubDate>
				<author><![CDATA[ jifel]]></author>
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				<title>1850 Tyranids - Compettative</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/190c3a70e6a9d61354f5da018fdc9038.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/539485/5842170.page"><b>Deathmaster Snikch wrote:</b></a><br/><br /> <br /> In my opinion, don't give Trygons Toxin Sacs, yeah the wound on 4+ with re-rolls but 2+ is preferably, yet again in my opinion. I would suggest at least 20 or 30 Termagants in a competitive list because 10 will get destroyed in one round of shooting. I know Tervigons spawn more, but 10 are easy victory points and if its objectives they aren't great objective holders. Ymgarls are a brilliant choice seeing as they can charge when they jump out of terrain and scare the living  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> out of any shooting unit or Leman Russ! Viewing myself as a rather 'strict' Tyranid player I like to stick to Tyranid themes. I wouldn't go for the Firestorm Redoubt, instead consider a couple of Zoanthropes and just have 1 Ymgarl Unit? Or if you want have 2 broods of 6 Ymgarls and a unit of 2-3 Zoanthropes, the first option is preferable I think! Zoanthropes anti-tank may be 18" range but they have a 3+ invuln to save them and with a Flyrant about, they may want to shoot at that <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> Zoanthropes are also effective marine killers with Warp Blast. Tervigons are amazing and defo deep them with Catalyst, to make your gaunts or Flyrant(or anything in your list!) slightly harder to kill. Flyers may be a problem but your Flyrants should be able to deal with that. To be a bit of an <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0">  the <span class="glossaryitem" onmouseover='gp(419);'>DoM</span> in a Mycetic Spore is incredibly funny and a gret distraction that should survive most things! Hope to be of help  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ~ Deathmaster Snikch</div></blockquote><br /> <br /> You might want to reread the poison rules, it is now 4+ or you <span class="glossaryitem" onmouseover='gp(123);'>Str</span> vs T, which ever is better to wound with re-rolls if S is equal or greater. So a trygon wounds on 2+ with re-rolls.<br /> <br /> Most comp. lists run 10 packs of gaunts with the trevigon.  ]]></description>
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				<pubDate><![CDATA[Sun, 14 Jul 2013 12:38:00]]> GMT</pubDate>
				<author><![CDATA[ barnowl]]></author>
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				<title>1850 Tyranids - Compettative</title>
				<description><![CDATA[ Toxin sacs is THE upgrade to get on trygons. <br /> <br /> On another note, if you're running more than ten gants, you're wasting points that could be spent on something better. Gants are freebies. Why pay for something you can get for free? They serve the same purpose regardless of size. If you find yourself running out by the end of the game, you're playing them wrong.]]></description>
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				<pubDate><![CDATA[Sun, 14 Jul 2013 19:34:56]]> GMT</pubDate>
				<author><![CDATA[ Saythings]]></author>
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				<title>1850 Tyranids - Compettative</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/539485/5844464.page"><b>Saythings wrote:</b></a><br/>Toxin sacs is THE upgrade to get on trygons. <br /> <br /> On another note, if you're running more than ten gants, you're wasting points that could be spent on something better. Gants are freebies. Why pay for something you can get for free? They serve the same purpose regardless of size. If you find yourself running out by the end of the game, you're playing them wrong.</div></blockquote><br /> <br /> Or your not running Trevigons. ]]></description>
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				<pubDate><![CDATA[Sun, 14 Jul 2013 19:57:05]]> GMT</pubDate>
				<author><![CDATA[ barnowl]]></author>
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