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		<title><![CDATA[Latest posts for the thread "Escalation league 500 point Eldar army"]]></title>
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				<title>Escalation league 500 point Eldar army</title>
				<description><![CDATA[ Hey everybody,<br />         My local shop is starting an escalation league and i have no clue where to start I will post the rules then I will post kind of what I'm going for.<br /> <br /> -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<br /> Tier 1 500 points<br /> <br /> Each player must play the same army throughout the league, growing from 500 points to 2,000 points. The list is locked in for the duration of the tier, but a player may change the unit options when going form tier to tier.<br />       (For example: A space marine player chooses two 5-man tactical squads in Razorbacks for tier1. Tier 2, he must keep two tactical squads, but may increase their size (say to 10-man squads), give them rhinos instead of razorbacks and change their weapons as permitted by the codex)<br />  Minimum 1 troop choice<br />  0-1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (No named characters. Armise that require certain special characters to run can be used without the character during this tier)<br /> No ordnance weapons<br /> No vehicles with sum of armor (front+side+back) of 33 or higher<br /> Everything can hold or contest objective.<br /> --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<br /> Those are the rules now for what I'm shooting for.<br /> In later tiers ill be using wave serpents and wraith guards with d-sythes, should be fun.<br /> But for now i'm thinking <br /> <br /> For tier 1<br /> I'm not sure about the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice right now but i know i will need the spirit seer later for the wraith guards to be troops choices.<br />  I;m thinking of throwing rangers because i love the models and eldar need some shooting range.<br /> Guardian defender with scatter lasers. Other than that I'm stuck<br /> <br /> 10 Rangers 120 pts<br /> 20 Guardian Defenders w/2 scatter lasers 210 points<br /> <br /> Many suggestions and help please.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 3 Aug 2013 16:57:00]]> GMT</pubDate>
				<author><![CDATA[ joshbob980]]></author>
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				<title>Escalation league 500 point Eldar army</title>
				<description><![CDATA[ I've not had much success with Rangers with the new book as they are, in my opinion, the only unit that has gotten worse. I ran a unit of 5 one time, that just sat on a home objective. I think they might have killed a marine and glanced a Razorback, but other than that they did nothing. If you like the models though, go for it.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(9);'>AV</span> restriction is a massive pain up the backside for Eldar though, since in means no Wave Serpents or Fire Prisms.<br /> <br /> I'd personally include a Farseer, since they're just awesome and Guide will be really nasty, since you can pretty much wipe out whatever you point your guns at. Coupled with a unit of 10 <span class="glossaryitem" onmouseover='gp(25);'>DAs</span> with a Shimmershield Exarch (one of the best footslogging units in the dex <span class="glossaryitem" onmouseover='gp(72);'>imo</span>), you'll have an awesome core for your army. Unless you're planning Spiritseer and another <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice later on, of course.<br /> <br /> That comes to about 260 points in total. <br /> <br /> I'd then consider some Scatter Walkers. They have great range and will completely mess up any tanks that anyone will be taking with the <span class="glossaryitem" onmouseover='gp(9);'>AV</span> restriction imposed. They'll be very useful in later games vs fliers and the fact you can change their equipment is awesome, since they're so flexible. <br /> <br /> A unit of 2 with two <span class="glossaryitem" onmouseover='gp(219);'>SLs</span>, is 140 points, which puts you up to 400 points. <br /> <br /> It's up to you what you spend the next 100 points on, as there's a lot of viable stuff in the dex. It depends on what you think you'll be facing.  I will say that Warp Spiders have been the standouts of this codex for me though! A unit of 5, plus a singing spear on your Farseer, would take you up to 500 <span class="glossaryitem" onmouseover='gp(70);'>iirc</span>.]]></description>
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				<pubDate><![CDATA[Sun, 4 Aug 2013 01:33:46]]> GMT</pubDate>
				<author><![CDATA[ The Shadow]]></author>
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				<title>Re:Escalation league 500 point Eldar army</title>
				<description><![CDATA[ Well i have been thinking and let me know what you think of this list. I will definitely be bringing walkers in next tier but here is my idea right now.<br /> I'm going to run a warlock with shroud in my guardian defenders ( a 5+ cover save in the open.) and run a spirit seer with my rangers to give them shroud (That's a 4+ cover  save just in the open with the inclusion of scout.)<br /> <br /> 1 Spiritseer Runes of battle                              70 points<br /> 1 warlock singing spear runes of battle         40 points<br /> 20 Guardian defenders w/2 scatterlasers     220 points<br /> 5 rangers                                                              60 points<br /> 5 warpspiders                                                      95 points<br /> <br /> Total:     485 Points]]></description>
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				<pubDate><![CDATA[Sun, 4 Aug 2013 06:36:12]]> GMT</pubDate>
				<author><![CDATA[ joshbob980]]></author>
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				<title>Re:Escalation league 500 point Eldar army</title>
				<description><![CDATA[ The whole list...is average.<br /> <br /> I would suggest:<br /> <br /> 70: Spiritseer<br /> 65: 5 Dire Avengers<br /> 65: 5 Dire Avengers<br /> 60: 5 Rangers<br /> 110: 10 Guardians w/ starcannon<br /> 60: War Walker w/ 2 shuriken cannons<br /> 70: War Walker w/ 2 starcannons<br /> <br /> = 500<br /> <br /> I think this list is strong.]]></description>
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				<pubDate><![CDATA[Sun, 4 Aug 2013 17:24:47]]> GMT</pubDate>
				<author><![CDATA[ IcyFireKnight]]></author>
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				<title>Re:Escalation league 500 point Eldar army</title>
				<description><![CDATA[ Here is my new list and i believe it covers all aspects of what i need. Basically we can only take troops in this tier as they are the only ones who can score objectives.<br /> 70: Spiritseer<br /> 40: Warlock w/ singing spear<br /> 60: 5 rangers<br /> 210: Guardian Defenders w/2/ scatter lasers<br /> 117: 9 Dire Avengers]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 04:24:35]]> GMT</pubDate>
				<author><![CDATA[ joshbob980]]></author>
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				<title>Re:Escalation league 500 point Eldar army</title>
				<description><![CDATA[ What will you do with your 20 guardians in later tiers?<br /> <br /> 70: Spiritseer<br /> 130: 10 Dire Avengers<br /> 130: 10 Dire Avengers<br /> 110: 10 Guardians w/ starcannon<br /> 60: 5 Rangers<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Unless you put the guardians in WSs (which you aren't, they're for wraithguard), they're very bad. Dire Avengers beat Guardians by a mile.]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 04:40:54]]> GMT</pubDate>
				<author><![CDATA[ IcyFireKnight]]></author>
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				<title>Escalation league 500 point Eldar army</title>
				<description><![CDATA[ I'm gonna use them to hold the back objectives. I'm using the scatter lasers at the moment to get range and they to take out the rhinos that some space marines might be taking. ]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 16:36:35]]> GMT</pubDate>
				<author><![CDATA[ joshbob980]]></author>
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