<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Farsight enclave 500+"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Farsight enclave 500+"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ Lo' all<br /> <br /> sorry for inactivity, busy past few months (finishing college, work, other things)<br /> <br /> but all that aside it's time to get back into the hobby, and with the release of the F/E i got suitably excited.<br /> <br /> Few of us are starting a campaign, at 500 to begin and increasing by 250 up to 1500/1750 <br /> <br /> without further ado;<br /> <br /> 500 <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - <br /> Farsight - 165<br /> <br /> Troops - <br /> 3 x Crisis, Bonding knife<br /> 2x (2) flamers<br /> 1x cyclic ion<br /> 1x plasma                - 119<br /> <br /> 3x crisis, Bonding knife<br /> 2 x fusion blaster<br /> 2x missile pod<br /> 1x plasma<br /> 1x flamer                - 149<br /> <br /> Heavy Support - <br /> 1 x Broadside, bonding knife    -66<br /> <br /> <br /> opposition is D/eldar, Guard (2), spehs mareeens, nids <br /> <br /> already got lists following up this at 750, 1000, 1250, 1500.<br /> <br /> open to critique, questions, thoughts etc.<br /> <br /> <br /> couldn't remember if points where allowed on this site, if not, holler and ill remove<br /> <br /> (looking at friends ideas and they're running. <br />  - overall, no flyers at 500 from opposition<br />  - Termies/scouts for the marines<br />  - 2 raiders/ wracks or warriors (depends on what list he goes with)<br />  - chimera's/vets    or chimera/platoons (each of them are on the fence for 500)<br />  - nids, not entirely sure . . . .assuming hordes. .. . hordes and hordes of them . _  .<br /> <br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5914919.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5914919.page</link>
				<pubDate><![CDATA[Mon, 5 Aug 2013 11:24:26]]> GMT</pubDate>
				<author><![CDATA[ huntarolo]]></author>
			</item>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ Not sure why you're taking Farsight. He is great in a bigger points game in the Tau Codex he's pointless in an Enclave list.<br /> <br /> Why have your suits got such random load outs. 2 of the same weapon is generally the best bet and all suits in a unit should have the same load out, unless 1 suit is splitting fire with a <span class="glossaryitem" onmouseover='gp(126);'>TL</span>.<br /> <br /> Broadside should have an <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> and max missiledrones always.<br /> <br /> Perhaps something like this:<br /> <br /> Commander: 2 Missile pods, target lock drone controller 128<br /> <br /> 3 Crisis suits: 6 plasma rifles, bonding 159<br /> Crisis suit: 2 flamers, bonding 33<br /> Crisis suit: 2 flamers, bonding 33<br /> <br /> 4 Marker drones 56<br /> <br /> Missilesides: 2 Drones, bonding 90<br /> <br /> Compare to your list. This has 4 Bs5 <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> 12 S7 shots vs 11, 6 plasma guns vs 3, 4 flamers vs 3. Granted you lose fusion but if you think you'll face AV14 just drop the markers for some fusion suits.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5915389.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5915389.page</link>
				<pubDate><![CDATA[Mon, 5 Aug 2013 15:12:23]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ legitimate point there, as i said trying to swing back into gaming  as well<br /> <br /> reason i had F/s was due to getting us to actually build "up" as opposed to new force charts each points bracket.<br />  - with that in mind i do have 2 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> slots and forgot to even     consider a commander as the second<br /> <br />  thought T/L was standard nowadays? (not got my kindle infront of me), once again with the envision of building up was aimed at having multiple choices, didnt want to just go flamer heavy, 5 pts is a snatch but would feel a waste against term/armour as soon as their targets are dead<br /> <br /> no <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> at 500 due to no flyers, and i have a inkling that they wont be running reserves (dont hold me to that) at 5 points its no biggie i can drop elsewhere<br /> <br /> <br /> <br /> Assuming looking at the list;<br /> <br /> Commander becomes a marker drone courier<br /> <br /> 3 plasma's are due to seeing light armour/termies (completely forgot to omit the Fusions as i had changed them to Plasmas on the roster)<br /> <br /> then the 2 singles as filler?<br /> <br /> <br /> Assuming H-YMP to split between AV12 / troops.<br /> <br /> <br /> been at work all day so i may of forgotten to delete some of the post after re-reading but thanks for the input ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916763.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916763.page</link>
				<pubDate><![CDATA[Mon, 5 Aug 2013 22:21:31]]> GMT</pubDate>
				<author><![CDATA[ huntarolo]]></author>
			</item>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ Farsight flat out isn't worth it in an Enclave list. He's only worth it in normal Tau and not escalation as you need to spend about 1000points to make the bomb viable, then it becomes just about the best build in the game.<br /> <br /> The double flamersuits are actually pretty good horde control in bigger games they form to a single unit at 500 points having the extra unit just gives you more flexibility. Even against <span class="glossaryitem" onmouseover='gp(652);'>TEQ</span> with 2 flamers you should do 5 wounds and kill one 40point Terminator. Against Hordes they're great. Even against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> you should do decent damage.<br /> <br /> Missilesides are one of the best units in the game and should be taken whenever you can.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916805.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916805.page</link>
				<pubDate><![CDATA[Mon, 5 Aug 2013 22:37:31]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ sounds slowed but. . . .why is there a lack of love for FS?<br /> <br />  gonna give him another looking at but is it because he's quite a sink at 165?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916826.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916826.page</link>
				<pubDate><![CDATA[Mon, 5 Aug 2013 22:44:57]]> GMT</pubDate>
				<author><![CDATA[ huntarolo]]></author>
			</item>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ Because with Farsight you're paying points for combat prowess but there's no unit you want in combat with him, also the main reason to take him is for the bomb which needs Shadowsun to work. You can't have Shadowsun in an Enclave list. Far sight is great but only because of the Farsight bomb which is probably the best list around at the moment. But you can't run that in an Enclave list. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916880.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916880.page</link>
				<pubDate><![CDATA[Mon, 5 Aug 2013 23:00:59]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ Can farsight take crisis suits as troops?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916904.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916904.page</link>
				<pubDate><![CDATA[Mon, 5 Aug 2013 23:07:10]]> GMT</pubDate>
				<author><![CDATA[ muchty66]]></author>
			</item>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ No but the Enclave Supplement allows you to along with some other changes and unique characters.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916919.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916919.page</link>
				<pubDate><![CDATA[Mon, 5 Aug 2013 23:11:15]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ well. .. you can ally her, if the rules aren't sketchy still, but running like that you might as well go tau and ignore the enclave all together.<br /> <br /> got some games hopefully planned for thursday, ill switch my suits out to these and give em' a bash <br /> <br /> <br /> <br /> commander Shas co'ru-ar  (hur hur hur) <br />  - on a lighter note, the carrier <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (M/light unit) not a huge fan, like the thought but, mmmmm - assuming it's there to just boost suits up to max <span class="glossaryitem" onmouseover='gp(14);'>BS</span>? <br /> <br /> <br /> edit - looking at points, would it be worthwhile to sub that M/L unit, recommission the commander elsewhere and pop in either more troop choice suits or bulk up the singles to doubles? ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916989.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5916989.page</link>
				<pubDate><![CDATA[Mon, 5 Aug 2013 23:31:53]]> GMT</pubDate>
				<author><![CDATA[ huntarolo]]></author>
			</item>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ More for removing cover. There's a lot of 2+ cover saves these days. But boosting <span class="glossaryitem" onmouseover='gp(14);'>BS</span> is also useful. Basically you light up the unit you need dead then you make it go away...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5917011.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5917011.page</link>
				<pubDate><![CDATA[Mon, 5 Aug 2013 23:37:51]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ So it's more for the missileside/plasma's really then?<br /> <br /> <br /> hmmmmmm, working next two days, ill have another play around with points on battlescribe, but that list you've dropped seems pretty solid ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5917031.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5917031.page</link>
				<pubDate><![CDATA[Mon, 5 Aug 2013 23:44:20]]> GMT</pubDate>
				<author><![CDATA[ huntarolo]]></author>
			</item>
			<item>
				<title>Re:Farsight enclave 500+</title>
				<description><![CDATA[ WARNING -  WALL OF TEXT IMMINENT - WARNING<br />  Disclaimer - Rolo apologises for any typo's, grammatical errors or idiocy - he's been working and is shattered. . . also his coffee levels are low<br /> <br /> been awhile, been playing some games at roughly around 1k<br /> <br /> pro tip 1 learnt - Deldar ARE <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 10 (literally had my mate facepalm as he shouted this at me)<br /> pro tip 2 learnt - Cry when you realise Deldar are AMAZEBALLS against <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> a.k.a riptides = /<br /> <br /> with that in mind and with what i had available my list looked like this;<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - <br />  Farsight<br />  Darkstrider<br /> <br /> Elites -<br />  2 x Riptides, Ion accelerators, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> <br /> Troops<br />  3 x Dual flamer suits<br /> <br />  3 x Dual plasma suits<br /> SHIELD DRONES, few in each unit<br /> <br /> Fast attack - <br />  6 pathfinders (think from the top of my head) Rail rifles<br /> <br /> overall i was happy with performance, wasn't entirely happy with the 'finders and strider, they had they're uses and earned their points back but they have been trimmed<br /> <br />  - What i found out during these games;<br /> <br />  my nova-charge rolls for riptides make me cry occasionally (almost killed one being greedy, earth caste pilot array definitely needed)<br />  precision drops with plasma suits ensure any guard vehicles are dead, also im extremely lucky on Crisis' saves<br />  remember that i can move, shoot and move closer again to a objective (since <span class="glossaryitem" onmouseover='gp(732);'>CS</span> are scoring in F/E) <br /> <br /> <br /> <br /> Now at 2k my final list looks a little like this (after a few more purchases) ;<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - <br />  Farsight<br />  Commander, Cyclic, Burst cannon<br /> <br /> Elites - <br />  2 x riptides, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, one with ECA<br /> <br /> Troops-<br />  3 x suits with 3 shield drones - dual burst cannons<br /> <br />  3 x suits with 3 shield drones - dual plasma<br /> <br />  3 x suits with 3 shield drones - dual flamer<br /> <br /> Fast attack - <br />  Barracuda, 4 seeker missiles and Disruption pods<br /> <br /> <br /> now this roughly plots in at about 1.3k, so i have 700 points to tinker with, i could stay full tau but part of me wants to use some variety, so the options in mind i had;<br />  - Another barracuda (heavy wallet hit) bout, 180 points (same as the other) leaving me with 520<br />    - throw in some broadside teams and potentially another suit unit           <br /> <br />  Pro's - AWWWWWWWWW  YIS more air superiority (against an army fielding vendetta's, and 2 razorwings) meaning my <span class="glossaryitem" onmouseover='gp(805);'>AA</span> is back to decent <br />            - Keeps with the suit feel to the army<br /> <br /> Con's - (cheapskate) Quite a big money hit, that's not even looking at the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> flyer <br />             - still adding no real <span class="glossaryitem" onmouseover='gp(9);'>AV</span> to the game bar turn 2+ (possible)<br /> <br /> <br /> -H/head, fish of fury;<br />  Pro's  - <span class="glossaryitem" onmouseover='gp(9);'>AV</span> to the game turn 1+<br />              - Help with <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14<br />              - Mobile objective takers<br /> <br /> Con's - might as well of stayed pure tau if i wanted fire warriors<br />             - removes the suit feel to the army<br />             - not sure if the synergy would work, seeming as suit units mainly drop, feels like it's trying to just fill a void<br /> <br /> Allies, this was something i mulled over, between us we all had a few of the codex's knocking around so i plunged in;<br />  at first i saw sammeal and was like A YISSSSSS <span class="glossaryitem" onmouseover='gp(330);'>MM</span> ATTACK BIKE TROOPS (Buy the ravenwing box and im done)<br /> then i saw the "primary detachment" and cried myself to sleep<br /> <br />  Then i looked at 'crons, saw the flier spam and i enjoyed the thought. Trollzyn in a unit of 10 lychguard with a nightscythe sounds nice, then my troops (10 warriors or immortals) potential of a nightscythe<br />  This would add, 2 more scoring units, cheap fliers (also after chatting about the dawn blade we got onto thinking it seems very necrontyr as opposed to demon so trollzyn coming to "borrow" a artifact of interest) <br /> <br />  Dismissed Smarines as i really didn't want to go that way (especially with a new codex coming out and me being known for wanting to build a <span class="glossaryitem" onmouseover='gp(432);'>FoTM</span> with ideas circulating)<br /> <br />  Dismissed eldar as my mates running them (really couldn't bring myself to copy)<br /> <br />  Same for guard as 2 opponents are running them (CREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED)<br /> <br />  funnily enough looking through parts of my collection/<span class="glossaryitem" onmouseover='gp(143);'>WD</span> i found celestine . . .and after being a long fan of the <span class="glossaryitem" onmouseover='gp(144);'>WH</span> (until we where brutally murdered and pretended to be grey knights) i saw the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> codex, i found it lackluster as a main army but.  . allies?<br />  already looking at desperate allies, but the idea is to keep these guys seperate (2 rhinos, one rhino with retributor melta's the other with my troops choice, potentially meltas - and a celestine/seraphim rush squad) so that wouldn't be a problem 6" isn't too bad. . . right?<br /> and they're not scoring, but it did appear to plug a hole (quick high <span class="glossaryitem" onmouseover='gp(9);'>AV</span>) and all i'd have to grab would be a unit of sisters (got some converted rhino's which i've been dieing to field) <br /> <br /> Thoughts, C & C more than welcome <br /> <br /> Edit : that simple sister squad i looked at buying. . . HOW MUCH!1 <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5974066.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5974066.page</link>
				<pubDate><![CDATA[Thu, 22 Aug 2013 19:08:11]]> GMT</pubDate>
				<author><![CDATA[ huntarolo]]></author>
			</item>
			<item>
				<title>Re:Farsight enclave 500+</title>
				<description><![CDATA[ Farsight isn't a bad <span class="glossaryitem" onmouseover='gp(19);'>CC</span> character, but he isn't good either. He's average.<br /> <br /> Basically, unless you have a specific role for him to fill, you might be able to find better. You could probably kit out a normal crisis commander for less than you're paying in points for farsight. This would also offer more synergy.<br /> <br /> A fine read.<br /> <a href="http://www.3plusplus.net/2013/08/tau-codex-review-commander-farsight/#more-7713" target="_blank" rel="nofollow">http://www.3plusplus.net/2013/08/tau-codex-review-commander-farsight/#more-7713</a>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5974336.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5974336.page</link>
				<pubDate><![CDATA[Thu, 22 Aug 2013 20:29:53]]> GMT</pubDate>
				<author><![CDATA[ AnonAmbientLight]]></author>
			</item>
			<item>
				<title>Re:Farsight enclave 500+</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/544266/5974336.page"><b>AnonAmbientLight wrote:</b></a><br/>Farsight isn't a bad <span class="glossaryitem" onmouseover='gp(19);'>CC</span> character, but he isn't good either. He's average.<br /> <br /> Basically, unless you have a specific role for him to fill, you might be able to find better. You could probably kit out a normal crisis commander for less than you're paying in points for farsight. This would also offer more synergy.<br /> <br /> A fine read.<br /> <a href="http://www.3plusplus.net/2013/08/tau-codex-review-commander-farsight/#more-7713" target="_blank" rel="nofollow">http://www.3plusplus.net/2013/08/tau-codex-review-commander-farsight/#more-7713</a></div></blockquote><br /> <br /> Thanks for the link, enjoyable and insightful. If i wasn't running enclave i would probably pluck for a commander, or even warrant a blob for FS (7 man B/G with the drone suit that does nothing but buff) heck even go back to my strider list. But from what im looking at there's not much that . . . looks nice. . .maybe a mirrorcodex? and prolly twin plasma. not to sound like a spoilt kid but for that price i could take another troops crisis team, what 23/ea, dual plasma 30 (or B/C's 20) <br /> <br /> the main point with FS was that he was a decent enough counter, he'd precision drop his choice of unit down onto the field (i know you can roll that choice but still) that guarantees i get that, also with him dropping into a deldar line with more than likely the <span class="glossaryitem" onmouseover='gp(389);'>BC</span> unit (armor 10 everywhere) he's resiliant enough to fend off in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> when he gets charged. <br /> <br /> I have been looking at his special B/G and <span class="glossaryitem" onmouseover='gp(325);'>tbh</span> i keep thinking about torchstar and 2 of the other commanders that don't seem subpar, in general that might warrant his point cost as well as take up some of those points i've left hanging<br /> <br /> ill have another tinker tonight with the list, try factoring in his special team, see where that fits. if it doesn't ill sub him out for the points]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5974598.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5974598.page</link>
				<pubDate><![CDATA[Thu, 22 Aug 2013 21:51:58]]> GMT</pubDate>
				<author><![CDATA[ huntarolo]]></author>
			</item>
			<item>
				<title>Re:Farsight enclave 500+</title>
				<description><![CDATA[ 3++ has some good stuff. You should scroll around on the site and check out his other blogs.  <br /> <br /> I'm not convinced the mirrorcodex is worth 50pts. The 1+ to seize the initiative is nice, but its other effects are too random, and the area of effect too small. <br /> <br /> I've tinkered around with the farsight enclave rules for a few weeks now and most of the lists i've come up with do not use any of the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> unfortunately. They cost too much, and are generally not optimized crisis suit loadouts. Remember, you can take tau empire codex as BB, so there should be things you can bring to make up for it. The rules are vague, but you might be able to take signature systems in the tau codex when you have them as allies to your enclave. <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5974779.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5974779.page</link>
				<pubDate><![CDATA[Thu, 22 Aug 2013 23:02:44]]> GMT</pubDate>
				<author><![CDATA[ AnonAmbientLight]]></author>
			</item>
			<item>
				<title>Farsight enclave 500+</title>
				<description><![CDATA[ indeed, i've lurked around on 3++ before with moderate interest and i do agree, a lot of the loadout's are sub par and over priced. <span class="glossaryitem" onmouseover='gp(325);'>TBH</span> i was just mentioning the mirrorcodex as an example ^_^ <br /> <br /> If i was to go tau empire as BB it . . .it'd feel wrong sure i get my commander suit, and more slots, heck even run the F/S blob in that codex and have a normal commander in the F/S to join the blob (i can't hear you over the sound of 9 B/S' blobbing about) But that'd defeat the whole objective of running a suit's list  "suit you sir!" (sorry. . old British show/joke) as to get that i'd need kroot or F/W's and running with that it'd be easier to just have the enclave as BB for more suits which. . . . <br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span>;DR trying to avoid the main empire, do not want normal troops<br /> <br /> As i said and we've been discussing ill probably trim F/Sight down to a normal commander which will drop my points nicely.<br /> <br />  Looking at my collection and reading the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> i forgot at 2k you can take another allied attachment, and this one CAN be a second primary. . ... . . RAVENWING ATTACKBLOB IS A GO<br />  also with a small contingent of Hbanshee's/autarch in a serpent <br /> <br /> sorry for the wall of text again i like to sort of deposit my brain on the text field and let it spew what im thinking each milisecond<br /> <br /> Edit 2: coffee no longer in veins, realised why go for the double whammy alliance when i can just run more wraith constructs if i do ally eldar, adding to the suit up feel  . _ . <br /> Edit: few typos sorted, very tired now. Going to relax/bed so ill be back in about 7 hours as apparently i have to wait for the alarm people to sort our house out. . . there goes my quiet day off. Ill reply in the morni. . . ..whatever the time difference is ^^]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5974967.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5974967.page</link>
				<pubDate><![CDATA[Fri, 23 Aug 2013 00:30:50]]> GMT</pubDate>
				<author><![CDATA[ huntarolo]]></author>
			</item>
			<item>
				<title>Re:Farsight enclave 500+</title>
				<description><![CDATA[ Update;<br /> <br /> Been quiet, got one more lower point game in with a slightly modified list, overall actually pleased. Burst cannons vs. Dark eldar is Godly. . . . .<br /> <br /> With that in mind quick look at what im planning on pushing forward with;<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>-<br />  Commander, Cyclic ion blaster, Plasma rifle  - 115<br /> (Cheap and cheerful, i'm actually a big fan of the <span class="glossaryitem" onmouseover='gp(268);'>CIB</span> and with this set-up it allows him a bit more freedom in choosing what unit to join/role to perform)<br /> <br /> Elites-<br />  2 x Riptide's, Ion accelerators, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> - 190 (ea.)<br />  (same again, nothing fancy, Early warning override gives me a chance to ping fliers before they can do any good, looking at full points i've got a few to spend, may invest in VT's or earth caste pilot array for one, shall dabble with points/options)<br /> <br />  Troops-<br />  3x Crisis, Bonding, 3 x shield drones, 3 dual flamers - 135<br />  (Been a bit of a fan of these suicide suits, cheap, earn their points back 95% of the time, after seeing <span class="glossaryitem" onmouseover='gp(389);'>BC</span>'s eat face tempted to change them to a second squad with <span class="glossaryitem" onmouseover='gp(389);'>BC</span>'s)<br /> <br />  3x crisis, Bonding, 3 x shield drones, 3 dual burst cannons - 165<br />  (Middle of the road dakka, used to hate them after playing against stronger armies before (back in the day) but now a days with all Deldar armour being 10 (part from a few at 11) interesting as they're now officially tank hunter/troop killers ._ . )<br /> <br />  3x Crisis, Bonding, 3 x shield drones, 3 dual plasma rifle's - 195<br />  (with most of my suits dropping these are no exceptions, 12 <span class="glossaryitem" onmouseover='gp(319);'>RF</span> shots, 4 on armour and insta killing T3 goodbye archon with 2+ invuln, fail and lose . _ .  - prolly could drop for missile suits or even PR/Mpod but we'l see)<br /> <br /> Fast attack-<br />  Barracuda, 2 seeker missiles, disruption pods - 161<br />  (love the model, better than our standard fliers, 2 <span class="glossaryitem" onmouseover='gp(661);'>HP</span>'s risky but with a 3+ jink. . . .nom nom nom. Still need to buy this so if any major problems i can trim it off and cry at what should of been)<br /> <br /> Now the more astute of you looking at this are seeing about 1150 points (give or take late night maths) and the even more sound of mind will notice low <span class="glossaryitem" onmouseover='gp(123);'>str</span>. (bar barracuda/riptides) and those who are outside my window (damn stalkers) will note i mentioned a love for henchmen a while back. . . a . . . yeeeeeeeeeeeeee;<br /> <br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Henchmen allies;<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>-<br />  Coteaz - 100<br />  (great cost/character, mainly chosen to make henchmen troops)<br />  <br />  Ordos Xenos =][=, psyker (Hammerhand), Power armour, Needle pistol - 75<br />  (Tried to keep him cheap, intend to run him with a close quarters unit (either tank hunters or the combat squad))<br /> <br /> Troops-<br />  3 x Acolytes, 3 storm bolters<br />  1 x Death Cult Assasin<br />  2 x Jokaero<br />  3 x Psyker<br />  2 x Servitor with plasma Cannon<br />  Dedicated Chimera M-laster/Bolter  - 231<br /> (Coteaz's unit, psykers were a bit of a fun after thought, camping/late game objective hunting)<br /> <br /> <br />  3 x Acolytes, 3 meltaguns<br />  1 x Banisher, Eviscerator<br />  2 x Crusader<br />  3 x Death cult Assasins<br />  1 x Mystic (assuming he can provide a reliable Deepstrike zone for allies (?) )<br />  Dedicated Chimera M-laser/Bolter - 212<br /> (force the mystic to be the deep strike relay (if poss) acolytes for the metal BAWXES, eviscerator for good measure, high chance of being charged/charging so some crusaders and <span class="glossaryitem" onmouseover='gp(521);'>DCA</span>'s should help a little.)<br /> <br />  3 x Acolytes, 3 Flamers<br />  4 x arco Flagellants<br />  3 x Death Cult Assasins<br />  2 x Crusader<br /> Dedicated Chimera M-laser/Bolter - 232<br /> (Slap tap unit, the cricket bat to the knees, may be a bit TOO specialised)<br /> <br /> All together that comes to 2k roughly<br /> <br /> <br /> Done too much typing at this time of night, C & C advised/welcomed]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5981009.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544266/5981009.page</link>
				<pubDate><![CDATA[Sun, 25 Aug 2013 00:13:35]]> GMT</pubDate>
				<author><![CDATA[ huntarolo]]></author>
			</item>
	</channel>
</rss>