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				<title>Competitive Chaos 1750 without/with allied deamons</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Chaos Lord - bike - MON - Dark glory - Mace 160 pts	<br /> TR - Plague marine 2x melta - Rhino 175 pts<br /> TR - Plague marine 2x melta - Rhino 175 pts<br /> TR - Plague marine 2x melta - Rhino 175 pts<br /> TR - 20x Cultists 2x heavy stubber 100 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - Heldrake baleflamer 170 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - Heldrake baleflamer 170 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - 5x Spawn MON 180 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons 115 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons 115 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons 115 pts<br /> <span class="glossaryitem" onmouseover='gp(438);'>FT</span> - Agies defense line - Quad gun 100 pts<br /> <br /> With daemon allies<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Chaos Lord - bike - MON - Dark glory - Mace 160 pts	<br /> TR - 10x Cultists. 40 pts<br /> TR - 10x Cultists. 40 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - Heldrake baleflamer 170 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - Heldrake baleflamer 170 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - 5x Spawn MON 180 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons 115 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons 115 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons 115 pts<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>* - Daemon Prince - daemon of slaanesh, warp forged armour, daemonic flight & 2 x greater rewards. 255 pts<br /> TR* - 10x Plaguebearers. 90 pts<br /> TR* - 10x Plaguebearers. 90 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span>* - 13x Flesh Hounds. 208 pts<br /> <br /> So which list do you think is more competitive. ]]></description>
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				<pubDate><![CDATA[Mon, 5 Aug 2013 11:51:03]]> GMT</pubDate>
				<author><![CDATA[ Marthike]]></author>
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				<title>Competitive Chaos 1750 without/with allied deamons</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> list looks ok, but I don't fancy the mace on anything but a Daemon Prince because of the <span class="glossaryitem" onmouseover='gp(6);'>AP</span>. I would take a power fist and lump the high initiative or take a pair of claws.<br /> <br /> Do you need 20 Cultists to man an objective and a quad gun? I don't think so. 10 will do the job just fine. This will give you points to get the burning brand, much better choice for the Nurgle Lord.<br /> <br /> Funnily enough I actually posted a Nurgle themed list on my blog on Friday: <a href="http://www.imperiusdominatus.com/2013/08/army-lists-chaos-space-marines-death.html" target="_blank" rel="nofollow">http://www.imperiusdominatus.com/2013/08/army-lists-chaos-space-marines-death.html</a><br /> <br /> When doing allies you need to look at what the allies can give you that you do not already have. All you are getting is a single Flesh Hound unit and a big monster. I do not feel the Daemons adds anything to this list. ]]></description>
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				<pubDate><![CDATA[Mon, 5 Aug 2013 15:05:01]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Competitive Chaos 1750 without/with allied deamons</title>
				<description><![CDATA[ The only reason I wanted allies are actually the <span class="glossaryitem" onmouseover='gp(718);'>PB</span> because I find the plague marines never do anything but die they do take a lot of time to die but die none the less.<br /> <br /> I played against serpent spam and the only thing the <span class="glossaryitem" onmouseover='gp(634);'>PM</span> did was bring 1-2 turns being a fire magnet while something else did some more killing, I just thought a flying <span class="glossaryitem" onmouseover='gp(93);'>MC</span> and some hounds will help out my spawn because they will always get focused if they charge ahead.<br /> <br /> Should I played tactically differently? Use the spawns as a counter attack? Probably a different answer for a different army.<br /> <br /> I looked at your list very similar but obviously I choosen havoc and you choosen oblits, I find the havocs amazing. So I am gonna keep them. <br /> <br /> I will take the flamer instead, another marine killin template is always good <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> completely glance over it did not realise its torrent. ]]></description>
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				<pubDate><![CDATA[Mon, 5 Aug 2013 15:23:52]]> GMT</pubDate>
				<author><![CDATA[ Marthike]]></author>
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				<title>Competitive Chaos 1750 without/with allied deamons</title>
				<description><![CDATA[ I agree with Mercer re the <span class="glossaryitem" onmouseover='gp(6);'>AP</span> value and the mace. Personally I would trim the cultist unit to 10, take a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> prince with the mace, give your nurgle lord a power fist, trim or drop some plague marines and then take a <span class="glossaryitem" onmouseover='gp(235);'>LOC</span> + Tzeentch <span class="glossaryitem" onmouseover='gp(262);'>DP</span> daemon allies, with a unit of Horrors - <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> the most useful daemon troops. If you have the pts then a 3rd drake. But not sure the flesh hounds are really adding much]]></description>
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				<pubDate><![CDATA[Mon, 5 Aug 2013 15:32:19]]> GMT</pubDate>
				<author><![CDATA[ Caranthir987]]></author>
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				<title>Competitive Chaos 1750 without/with allied deamons</title>
				<description><![CDATA[ NEW list after mercer's advice <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Chaos Lord - <span class="glossaryitem" onmouseover='gp(105);'>PF</span> - bike - MON - Sigil - Burning brand - Blight grenades. 185 pts	<br /> TR - Plague marine 2x melta - Rhino. 175 pts<br /> TR - Plague marine 2x melta - Rhino. 175 pts<br /> TR - Plague marine 2x plasmagun - Rhino. 185 pts<br /> TR - 10x Cultists. 50 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - Heldrake baleflamer. 170 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - Heldrake baleflamer. 170 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - 5x Spawn MON. 180 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons - MON. 130 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons. 115 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons. 115 pts<br /> <span class="glossaryitem" onmouseover='gp(438);'>FT</span> - Agies defense line - Quad gun. 100 pts<br /> <br /> <br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3713bfd6dd4a6c40cb0f702a75a6f18d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/544267/5915431.page"><b>Caranthir987 wrote:</b></a><br/>I agree with Mercer re the <span class="glossaryitem" onmouseover='gp(6);'>AP</span> value and the mace. Personally I would trim the cultist unit to 10, take a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> prince with the mace, give your nurgle lord a power fist, trim or drop some plague marines and then take a <span class="glossaryitem" onmouseover='gp(235);'>LOC</span> + Tzeentch <span class="glossaryitem" onmouseover='gp(262);'>DP</span> daemon allies, with a unit of Horrors - <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> the most useful daemon troops. If you have the pts then a 3rd drake. But not sure the flesh hounds are really adding much</div></blockquote><br /> <br /> If i take a deamon prince with mace I wont have enough points to keep the lord <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. What you said will just be too much points, I would have to take away havoc, spawns can obviously change to helldrake. I will try to make a list to what you said but i think what you said could always be my deamon flying circus army instead.]]></description>
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				<pubDate><![CDATA[Mon, 5 Aug 2013 16:17:47]]> GMT</pubDate>
				<author><![CDATA[ Marthike]]></author>
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				<title>Competitive Chaos 1750 without/with allied deamons</title>
				<description><![CDATA[ <blockquote><div><cite>Marthike wrote:</cite>The only reason I wanted allies are actually the <span class="glossaryitem" onmouseover='gp(718);'>PB</span> because I find the plague marines never do anything but die they do take a lot of time to die but die none the less.<br /> <br /> I played against serpent spam and the only thing the <span class="glossaryitem" onmouseover='gp(634);'>PM</span> did was bring 1-2 turns being a fire magnet while something else did some more killing, I just thought a flying <span class="glossaryitem" onmouseover='gp(93);'>MC</span> and some hounds will help out my spawn because they will always get focused if they charge ahead.<br /> <br /> Should I played tactically differently? Use the spawns as a counter attack? Probably a different answer for a different army.<br /> <br /> I looked at your list very similar but obviously I choosen havoc and you choosen oblits, I find the havocs amazing. So I am gonna keep them. <br /> <br /> I will take the flamer instead, another marine killin template is always good <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> completely glance over it did not realise its torrent. </div></blockquote><br /> <br /> Well if Plague Marines die with T5, feel no pain and 3+ armour save then what are Plaguebearers gonna do? If you like Plaguebearer models just use them for Cultists, I am sure no one will mind. With squads in Rhinos you should just rush them forward to save getting stranded some where out of range. <br /> <br /> A single flying monstrous creature is not the way to go. Either it will get blasted out the sky quickly or ignored. You want it to be ignored, but you going to take that gamble?<br /> <br /> Hounds would definitely help your Spawn out. I really rate Hounds, I use Hounds for aggressive charges and scout - really good if going second as you can charge first turn and means the Hounds take the fire while your monsters remain safe. Get the Hounds in cover like a ruin and they are proper tough bastards. <br /> <br /> <blockquote><div><cite>Marthike wrote:</cite>NEW list after mercer's advice <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Chaos Lord - <span class="glossaryitem" onmouseover='gp(105);'>PF</span> - bike - MON - Sigil - Burning brand - Blight grenades. 185 pts	<br /> TR - Plague marine 2x melta - Rhino. 175 pts<br /> TR - Plague marine 2x melta - Rhino. 175 pts<br /> TR - Plague marine 2x plasmagun - Rhino. 185 pts<br /> TR - 10x Cultists. 50 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - Heldrake baleflamer. 170 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - Heldrake baleflamer. 170 pts<br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span> - 5x Spawn MON. 180 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons - MON. 130 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons. 115 pts<br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span> - 5x Havocs 4 x autocannons. 115 pts<br /> <span class="glossaryitem" onmouseover='gp(438);'>FT</span> - Agies defense line - Quad gun. 100 pts<br /> <br /> </div></blockquote><br /> <br /> Perfect! Report in how it goes <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 6 Aug 2013 13:33:21]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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