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		<title><![CDATA[Latest posts for the thread "1500 points - Imperial Guard - Fun"]]></title>
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				<title>1500 points - Imperial Guard - Fun</title>
				<description><![CDATA[ Hi All,<br /> <br /> I've just introduced myself in the beginners forum; my names Pete.<br /> <br /> I'm new to <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and having bought the rulebook and read it through, I've decided to pledge my allegiance to the Guard. I've since bought the codex and tried to generate a list for my first army before I start buying miniatures.<br /> <br /> My army doesn't need to be super competitive, but I equally don't like the idea of always losing. It needs to be able to play reasonably well against all possible matchups in a friendly environment. It definitely does not need to be tournament worthy.<br /> <br /> With that in mind, I've made a 1500 point list (actually 1475 at the moment), which is my desired 'perfect' army so to speak. Once I've perfected this 1500 list I will then use these units to build lists for 500 and 1000 points respectively. I can then start small, buying the required stuff for 500, then later add the bits up to 1000 and eventually complete the 1500 point army. I realise this will compromise the quality of the 500/1000 point sub-lists, but it also means I won't have any redundancy later on and can start playing/learning sooner.<br /> <br /> So, assuming you skipped all the drivel, here's my 1500 point list. Please post suggestions and comments.<br /> <br /> <b><u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u></b><br /> <br /> <u>Company command squad (300)</u><br />     Commander with power fist<br />     4 x Flamer<br />     Nork deddog (as bodyguard)<br />     Astropath<br />     Master of Ordinance<br />     Officer of the Fleet<br />     Regimental Standard<br /> <br /> <font color='blue'>(Tactics - Attempt to cause havoc amongst infantry. First with flamers and then with the power-fist wielding commander. Nork Deddog is used to keep the commander alive longer, allowing him to go a bit crazy attacking)</font><br /> <br /> <b><u>Infantry</u></b><br /> <br /> <u>Platoon Command (95)</u><br />     Commander with Power weapon <br />     Commissar<br />     4 x Flamer<br /> <br /> <font color='blue'>(Tactics - Keep near infantry so they benefit from commissar leadership bonus. If anyone comes near; flame them)</font><br /> <br /> <u>Infantry Squad A (50)</u><br />     Just basic troops<br /> <br /> <u>Infantry Squad B (50)</u><br />     Just basic troops<br /> <br /> <u>Heavy Weapon A (105)</u><br />     3 x Lascannons<br /> <br /> <u>Heavy Weapon B (75)</u><br />     3 x Autocannons<br /> <br /> <font color='blue'>(Tactics - Bunker down in closest cover save terrain and start blasting when stuff comes near. Lascannons for <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>'s and Autocannons for infantry)</font><br /> <br /> <u>Vet Squad (200)</u><br />     3 x Plasma<br />     Harker<br />     Forward Sentries<br /> <br /> <font color='blue'>(Tactics - Go on the attack against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>'s, utilising cover where possible)</font><br /> <br /> <b><u>Elites</u></b><br /> <br /> <u>Storm Troopers (185)</u><br />     plus 5 additional to make 10 total<br />     2 x melta<br /> <br /> <font color='blue'>(Tactics - Hunt down heavily armoured units and basically attack like crazy)</font><br /> <br /> <u>Marbo (65)</u><br /> <br /> <font color='blue'>(Tactics - Blow stuff up, look cool, be Rambo)</font><br /> <br /> <b><u>Fast Attack</u></b><br /> <br /> <u>Vendetta (130)</u><br /> <br /> <font color='blue'>(Tactics - Deal with flyers and then attack tanks, possible transport for Storm Troopers)</font><br /> <br /> <b><u>Heavy Support</u></b><br /> <br /> <u>Leman Russ Demolisher (220)</u><br />     Lascannon on front<br />     Plasmas on sides<br /> <br /> <font color='blue'>(Tactics - Attack heavily armoured stuff, tanks, Terminators etc.)</font><br /> <br /> <b>Total 1475</b><br /> <br /> Not sure where to use the remaining 25 points. Have considered saving some points elsewhere and investing in Aegis Defence for my troops.<br /> <br /> Thanks,<br /> Pete<br /> <br />     <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Aug 2013 15:12:14]]> GMT</pubDate>
				<author><![CDATA[ pforson]]></author>
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				<title>Re:1500 points - Imperial Guard - Fun</title>
				<description><![CDATA[ Well to start off go on <span class="glossaryitem" onmouseover='gp(50);'>gw</span> site and check out the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> for guard. Leman russ tanks are heavy vehicles now and dont have lumbering behemoth. Basically that means they cant move faster than 6inches and can always fire all seasons as if they stayed stationary. The problem tho is that the demolisher and battle tank have ordnance main guns. That means if you fire the main gun all other guns snap fire. So essentially since you have plasma sponsons they wouldnt be able to fire at the same time as the main gun as blast weapons cant snap fire and your lascannon will fire at bs1. So you have wasted 55pts on the tank. If you run the <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span> or demolisher they are best off with no upgrades. <br /> <br /> Also you have a commissar in the <span class="glossaryitem" onmouseover='gp(331);'>pcs</span>. Is it a lord commissar or just a commissar. If its just a commissar he grants no <span class="glossaryitem" onmouseover='gp(82);'>ld</span> bonus if i recall correctly and only The Lord commissar does that. Also commissars even the lords are best used in blobs otherwise a <span class="glossaryitem" onmouseover='gp(331);'>pcs</span> will get chewed up quickly as its only a 5 man squad. <br /> <br /> Also as a general idea even if you aren't going a competitive route troops are your main units to score with in games. Heavy weapon teams are very fragile as 1 model dies the rest take leadership test and they are only ld7 and are most likely going to fail. S6 weapons also insta kill them easily. I suggest taking the heavy weapon teams and attaching them to the infantry squads. I also suggest getting more infantry squads. <br /> <br /> Also running foot guard i suggest using a regimental banner to allow rerolls for moral on your troops so they dont run easily. <br /> <br /> Hope some of this helps out!]]></description>
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				<pubDate><![CDATA[Mon, 5 Aug 2013 22:48:39]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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				<title>Re:1500 points - Imperial Guard - Fun</title>
				<description><![CDATA[ I've only had a handful of games in 6th with my guard (I quit during 4th ed), but from experience a regular <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span> is better for general duties - mainly because of its range. Unless you know you're facing T5 or lots of 2+ armour, you're going to have more success with the regular Russ. And while you're at it take a second one. One will get picked off and besides... The more tanks the better! I'd also drop the stormies to a 5 man suicide squad. When you drop them behind a tank, your opponent will wipe them off the board the following turn and another 5 bodies isn't going to stop that. I'd also drop one of the advisors... There's too much invested in that <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>. Mine is around 200 points and *I* feel like I've dropped way too much into them. If you dropped Nork, you could take another 20 basic guys (and they will do a lot more than he will, as cool as he is).<br /> <br /> As tankboy said, troops win battles. You need more bodies. 5 of the 6 standard missions are based around capturing objectives, of which only troops can do. ]]></description>
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				<pubDate><![CDATA[Tue, 6 Aug 2013 12:20:15]]> GMT</pubDate>
				<author><![CDATA[ Book II]]></author>
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				<title>Re:1500 points - Imperial Guard - Fun</title>
				<description><![CDATA[ Thanks for the feedback, much appreciated. I've gone back to the drawing board a bit and as such, here is my second attempt. Please let me know your opinions <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <b><u>245 - <span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u></b><br /> <br /> 95 - Lord Commissar, power fist, camo cloak<br /> 90 - <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>, Lascannon, regimental standard, vox<br /> 60 - Officer of the Fleet and Astropath<br /> <br /> <b><u>685 - Infantry</u></b><br /> <br /> 55 - <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> 1, lascannon, vox<br /> 60 - Infantry 1A, flamer, vox<br /> 55 - Infantry 1B, flamer<br /> <i>(Lord Commissar attached to this 20 man unit)</i><br /> <br /> 55 - <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> 2, lascannon, vox<br /> 60 - Infantry 2A, grenade launcher, vox<br /> 55 - Infantry 2B, grenade launcher<br /> 35 - Commissar<br /> <br /> 205 - Vet squad A, Harker, forward Sentries, 3 x plasma, vox<br /> 105 - Vet squad B, 3 x melta, vox<br /> <br /> <b><u>65 - Elite</u></b><br /> <br /> 65 - Marbo<br /> <br /> <b><u>100 - Fortifications</u></b><br /> <br /> 100 - Aegis Defence Line + Autocannon<br /> <i>(Lord Commissar controls Autocannon)</i><br /> <br /> <b><u>130 - Fast Attack</u></b><br /> <br /> 130 - Vendetta<br /> <i>(Vet squad B rides in Vendetta in reserve)</i><br /> <br /> <b><u>275 - Heavy Support</u></b><br /> <br /> 150 - <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>, flamer<br /> 125 - Basilisk<br /> <br /> <b><u>1500 - Total</u></b><br /> <br /> <b><u>Tactics</u></b><br /> Static defence line army. Everything behind Aegis except Vendetta with Vet B (in reserve), Vet A (infiltrates) and Marbo (go Rambo, go).<br /> Lord Commissar attaches to 20 man Infantry 1 unit to give them Camo Cloaks and also controls Autocannon from behind.<br /> Vet A with Harker (plasmas) hunts down Terminators etc.<br /> Vendetta with Vet B (meltas) goes after tanks etc.<br /> <br /> How does that sound?<br /> I've followed advice online (although a lot of it seems contradictory), but also selected units I like.<br /> <br /> Thanks,<br /> Pete]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 11:39:03]]> GMT</pubDate>
				<author><![CDATA[ pforson]]></author>
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				<title>Re:1500 points - Imperial Guard - Fun</title>
				<description><![CDATA[ Another tactic you might find good would be attaching heavy weapons to the infantry squads i uour gunna be sitting back]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 13:37:29]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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