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		<title><![CDATA[Latest posts for the thread "CSM 750pts Post Mortem"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "CSM 750pts Post Mortem"]]></description>
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				<title>CSM 750pts Post Mortem</title>
				<description><![CDATA[ I've been playing <span class="glossaryitem" onmouseover='gp(3);'>40k</span> for only a few months, I'm still developing tactics but unfortunately took a bit of a beating last game from an Eldar army in our local group.  Points limit was 750, Scenario was The Crusade and I went with the following list:<br /> <br /> --<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>--<br /> Chaos Lord, Power Fist, Sigil of Corruption, Bike, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, Melta bombs, Blight grenades (160)<br /> <br /> --Elite--<br /> 5x Noise Marines, Sonic Blasters, Blastmaster (134)<br /> <br /> --Troops--<br /> 10x Cultists (50)<br /> 5x Plague Marines (120)<br /> <br /> --Fast Attack--<br /> 4x Chaos Bikers, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> (114)<br /> Heldrake, Baleflamer (170)<br /> <br /> Total 748<br /> <br /> The Enemy:<br /> Farseer on a jet bike<br /> 3 x Jet bikes<br /> 5 x Dire Avengers<br /> 5 X Rangers<br /> 8 x Warp Spiders <br /> 2 x War Walkers each with scatter laser and Star cannons  <br /> Wraithlord with ghost glaive, two flamers, scatter laser and star cannon <br /> <br /> My opponent employed some fairly negative tactics, with pretty much everything apart from the Warp Spiders and the Wraithlord hanging back in their deployment zone hiding behind terrain until the closing stages.  The Farseer would buff other units and the walkers used Battle Focus to move out, shoot, then hide again.  I suspected that this might be the case and so my plan was to advance the Lord & Bikers as quick as possible and engage the Walkers in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, hopefully dealing with them before the Heldrake came on.  <span class="glossaryitem" onmouseover='gp(526);'>NM</span> to advance using cover and provide fire support, <span class="glossaryitem" onmouseover='gp(634);'>PM</span> to camp on an objective and hopefully shoot too, Cultists to enter from reserves and grab a backfield objective.<br /> <br /> As it turned out, the Bikers got tied up with the Warp Spiders and the Wraithlord in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> and the <span class="glossaryitem" onmouseover='gp(526);'>NM</span> kind of stalled in mid-field, but did take a wound or two off the Wraithlord using the Blastmaster when it wasn't in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.  Bikers died after a few turns.  The Heldrake came on late and could only reach the Wraithlord to finish it off (game ended after Turn 5).  In the last turns the Rangers and <span class="glossaryitem" onmouseover='gp(25);'>DA</span> moved onto the opponents backfield objectives, the Jetbikes took a mid-field one and the Spiders moved up after <span class="glossaryitem" onmouseover='gp(19);'>CC</span> to contest another objective.<br /> <br /> I think my main problems were:<br /> -Not enough models on the field (especially once I saw the enemy force)<br /> -Not enough Troops choices (I have normally fielded 3 in 750pt games although it didn't help that we rolled for 5 objectives)<br /> -Heldrake coming on late (just bad luck I suppose but one more turn could have seen the Rangers and <span class="glossaryitem" onmouseover='gp(25);'>DA</span> toasted)<br /> -The Battle Focus tactic threatening advancing units with heavy fire whilst offering no return target<br /> -A relative lack of mobility<br /> <br /> Any suggestions are welcome for how my list/tactics could have been improved.  I have often run <span class="glossaryitem" onmouseover='gp(5);'>AC</span> havocs in the past but I knew this time they wouldn't have many targets with the enemy hiding/out of range for much of the game.  I also considered a Rhino but I think it would have been blasted while advancing for an easy First Blood.  It's certain I'll be facing the Eldar again but probably at a slightly higher points limit (1000-1250).  Other models I have include normal <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> troops, more Cultists, a Helbrute, a <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, another Heldrake, a Juggerlord, Typhus.   <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 6 Aug 2013 22:15:56]]> GMT</pubDate>
				<author><![CDATA[ Tonberry7]]></author>
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