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		<title><![CDATA[Latest posts for the thread "Eldar 1850 Ghost Warriors"]]></title>
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				<title>Eldar 1850 Ghost Warriors</title>
				<description><![CDATA[ So basically I'm still trying to find the Eldar play style i like the most, this is the only one i haven't tried yet. let me know what you guys think, if anything should be changed? <br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:</b><br /> -Farseer= 100pts<br /> -Spiritseer= 70pts<br /> x6 Warlocks /w Blades =210pts <br /> <br /> <b>Troops</b><br /> x5 Wraith Guard =160pts<br /> x5 Wraith Guard =160pts<br /> x5 Wraith Blades w/ Swords =160pts<br /> x5 Wraith Blades w/ Swords =160pts<br /> x10 Guardians /w Scatter Lazer =110pts<br /> x10 Guardians /w Scatter Lazer =110pts<br /> <br /> <b>Heavy Support</b><br /> Wraith Lord /w Ghost Glaive x2 Flamers & Brightlances =165pts<br /> Wraith Lord /w Ghost Glaive x2 Flamers & Brightlances =165pts<br /> Wraith Knight /w Sun Cannon and Scatter Shield =280pts<br /> <br /> For Grand total of 1850!<br /> <br /> So the main idea is to have two columns or groups in the army, each identical, I'm sure you can tell whats in each group. However these groups will work together pushing up the front line with the support of the Seer Council to boost the up the units as they hide behind all of the big units. and then we have the mighty wraith knight just shooting away at what ever seems necessary. <br /> <br /> Please let me know what you guys think, comments would be great, thanks! ]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 01:12:45]]> GMT</pubDate>
				<author><![CDATA[ Waffle Eater]]></author>
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				<title>Re:Eldar 1850 Ghost Warriors</title>
				<description><![CDATA[ It'll be an army that slows many lists, but it's also slow as all get out.  If you go with Wraithblades you'll probably want at least a Spiritseer for Voice of Twilight (assuming you go Iyanden), but are better off with a Wave Serpent.  Trim back the Warlocks and maybe a Wraithlord to slip in a few Serpents and/ or Dark Reapers.  Most of your army has a 12" range or combat dependency for efficacy, so something that gets them into combat faster is a terrific investment.  Dark Reapers can expand the firepower range, giving you more dice to roll turns 1 & 2, when you'll be walking up the board.<br /> <br /> I'd really recommend two Spirit Seers.  That way all your wraith units can be VoT turn one and doubles your odds of rolling up protect/jinx to make for tougher wraith guard.  If you run Iyanden, that WK can be your warlord.<br /> <br /> Have fun and paint Iyanden!]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 01:28:34]]> GMT</pubDate>
				<author><![CDATA[ Thokt]]></author>
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				<title>Eldar 1850 Ghost Warriors</title>
				<description><![CDATA[ What exactly are the 6 warlocks for? They can't be added to Wraith units. You are better off spending the points on a second spiritseer and/or a 3rd. Gives your wraiths more oomph.<br /> <br /> Grab the Guardian Helm of Xellethon for your farseer and stick it in wraith units, jumping from 1 to the next as they get wiped out.]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 01:33:34]]> GMT</pubDate>
				<author><![CDATA[ syranas]]></author>
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